captivate-2010

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  • Marvel vs. Capcom 3 in development since summer 2008

    by 
    Ben Gilbert
    Ben Gilbert
    04.23.2010

    For those of you thinking that Capcom's recently revealed Marvel vs. Capcom 3 was born from the strong sales of last year's Marvel vs. Capcom 2 downloadable release, well, Capcom's Ryota Niitsuma has some learnin' for you. "We really started working in development in summer 2008. But all the contract and legal negotiations -- that came way before that, as well. So ... we started to produce this game before the success of Marvel vs. Capcom 2 as a downloadable title," Niitsuma told GameTrailers, speaking through a translator during an interview at Captivate 2010 (found after the break). Notably, Niitsuma's timeline contradicts statements made by Capcom last May. At that time, Capcom's Seth Killian told us, "What we're hoping is that if people get really juiced about [the MvC2 downloadable release], and we can show Marvel that there's a lot of heat behind this, then they'll open up the door for us to do something with '3,' which is something we'd love to do." Boy, the things a company representative will say to guard an early-in-production title. [Via VG247]

  • Pair of Lost Planet 2 multiplayer maps to be GameStop pre-order bonus

    by 
    Randy Nelson
    Randy Nelson
    04.20.2010

    Click to enlarge During its Captivate 2010 media event last week, Capcom revealed two additional multiplayer maps for Lost Planet 2. On top of the 10 maps included on the game disc, this pair of DLC maps will be used as a pre-order incentive (apparently exclusive to GameStop) and will also be made available for all owners of the game to purchase at an unspecified point in time after the game's release. The maps, "Helix" (pictured above) and "Back to the Island," are (according to G4) said to feature the ability to swim (well, tread water, at least) with the former taking place underwater at the NEVEC ocean research facility. The latter, a remake of a map from the original game, sounds like it starts off on the beach of Island 902, carries on into the jungle, and then eventually winds up underground after players open a mysterious hatch. It's a lost planet, after all. %Gallery-91178%

  • Dead Rising 2: Case Zero prequel detailed

    by 
    David Hinkle
    David Hinkle
    04.20.2010

    Back during X10, Capcom revealed Dead Rising 2: Case Zero, the stand-alone prologue exclusive to Xbox Live Marketplace that will bridge the gap between the first and second game. It will introduce the sequel's protagonist, Chuck Greene, father and master of duct taping stuff, as he works to free himself and his daughter from the desert town of Still Creek -- two years after the events of the first game, but three years before the events of the sequel. Shacknews managed to secure the details while at Captivate in Hawaii, and says Capcom promises Case Zero will have "unique content not available in the full retail release of Dead Rising 2." Sadly, there's no mention of price or release date for Case Zero, but rest assured: You still have plenty of time to stock up on Zombrex before Dead Rising 2 launches on August 31. Editors' note: Joystiq did not attend Captivate this year. We determined the perceived environment, and associated downtime, of the event was not in accordance with our editorial policy. We expect to provide firsthand preview coverage of all Capcom titles shown at Captivate during E3 this June. For more information on our policies, click here.

  • Super Street Fighter IV online lobby system, Avatar items detailed

    by 
    David Hinkle
    David Hinkle
    04.20.2010

    Download in HD from Big DownloadCapcom's been pretty vocal about the changes made to Super Street Fighter IV compared to last year's edition. We've seen a plethora of new characters, read about tweaks to existing characters and have been given a small taste of what's to come from the revamped online system. In the case of that last item, the above video goes into a lot more detail than we've been privy to before -- including Tournament mode, a free DLC extra that will let players throw down "with the top players from around the world" on June 15, 2010. In addition, Xbox Live users will be able to dress up their Avatars in slick Street Fighter outfits. Doing so in the privacy of your own dashboard is just one of the acceptable ways in which to show your love for Chun-Li's kick-ass clothing. %Gallery-91174%

  • Dead Rising 2 to have online co-op (and a drug called Zombrex)

    by 
    Mike Schramm
    Mike Schramm
    04.20.2010

    Download in HD from Big Download Chuck Greene may know his "way around a zombie or two," as he says in this new trailer from Dead Rising 2, but he'll be facing down thousands at a time in Fortune City. Greene's daughter Katey will also be along for the ride -- she's bitten by one of the walking dead early on, and will require a daily dose of a drug called "Zombrex" during the game's 72-hour span "to stop [her] from joining the ever-growing zombie horde." Greene also comes across two supporting ladies -- one is a short-haired army jacket-wearing girl who goes on about conspiracies and "false accusations," and the other is a bombastic reporter who brings new meaning to the word "teaser." Capcom has also announced details of the game's online co-op system. Players will be able to use an "in-game transceiver to call for assistance at any time," and when your buddy shows up, it's game on for tactics like luring zombies into a kill zone or racing around on skateboards (no really -- check the gallery below). That's in addition to the "Terror is Reality" minigame versus mode that we got to play a little while ago, which will pit up to four players against each other in a game show setting. Dead Rising 2 will be out for Xbox 360, PS3, and PC in North America on August 31, and in Japan and Europe a few short, zombie-free days later. %Gallery-91175%

  • Okamiden in North America in 2011; Ghost Trick and Sengoku Basara in 2010

    by 
    JC Fletcher
    JC Fletcher
    04.20.2010

    We may have had clues about a localized version of Okamiden, but that doesn't mean we aren't thrilled to see it officially announced. Capcom's DS sequel to Okami will be available for Nintendo DS in North America sometime in 2011. The trailer above relates the story, in which a very cute wolf god named Chibiterasu teams up with a new cast of characters to restore color to the world once again. Of course, the Celestial Brush item is back, allowing you to paint directly onto the world with the DS stylus. After the break, you can see some gameplay footage. Also after the break are new trailers and screens for Ghost Trick on DS (now Ghost Trick: Phantom Detective) and Sengoku Basara Samurai Heroes for Wii and PS3. Ghost Trick, an intriguing puzzle adventure about a dead man possessing the environment to solve his own murder and prevent others, has been given a winter 2010 date. Sengoku Basara, known in Japan as the latest game in the action series that spawned a popular anime and a Japanese history craze (and known in America, to a few people with good memories, as the latest sequel to Devil Kings) is currently classified as "TBD 2010." %Gallery-91176%

  • Bionic Commando Rearmed 2 jumping into Q1 2011

    by 
    Richard Mitchell
    Richard Mitchell
    04.20.2010

    Download in HD from Big DownloadRumored over the weekend to have been revealed at Captivate 2010, Bionic Commando Rearmed 2 is now official. The game is slated to once again hit Xbox Live Arcade and PlayStation Network in Q1 2011 -- no PC version has been announced. While fans might have hoped development would be helmed by Might & Delight, the studio formed by the ex-Grin staffers responsible for the original Rearmed, the task's been handed to Fatshark, the studio behind Lead & Gold. The sequel sees Nathan Spencer return, this time fighting the presumably evil General Sabio, "a new technologically sophisticated foe," who is "on the brink of launching a deadly missile attack." Rearmed 2 also promises new weapons, two-player co-op (no word if it's online this time) and new tunes from the same composers who created the brilliant soundtrack for the original Rearmed. Of course, none of that is important because, as the debut trailer makes quite clear, Nathan has learned how to jump. %Gallery-91177%

  • Marvel vs. Capcom 3 coming spring 2011 to PS3, Xbox 360

    by 
    Randy Nelson
    Randy Nelson
    04.20.2010

    Download in HD from Big Download As Arnold Schwarzenegger would say: "It's not a rumah!" Marvel vs. Capcom 3: Fate of Two Worlds is very real, and was unveiled by Capcom last week at its Captivate 2010 event. As you can see in the trailer above, the series is going fully polygonal for round three, with visuals that its publisher says deliver "a 'moving comic' style, blurring the boundaries between 2D and 3D graphics." Save for the fairly mundane cityscape, we'd have to agree that the characters in the video look like an evolution of what Capcom was able to deliver in Street Fighter IV. Also of note: The game is being built using the MT Framework engine, which powers Lost Planet 2. It's coming to PS3 and Xbox 360 in spring 2011. The producer and "total" director of the game (the trailer credits actually list him as such!) is none other than Ryota Niitsuma, producer of the superb versus series fighter Tatsunoko vs. Capcom. In fact, Niitsuma expressed his enthusiasm for the fighting genre to us back in January of this year. Now we know at least one of the reasons why. As for the cast of characters, the trailer (and artwork in the gallery below) give us clear looks at Ryu, Morrigan, Wolverine, Hulk, Iron Man and ... Resident Evil's Chris Redfield. We've taken a long hard look at the silhouettes that appear behind the Capcom and Marvel logos are the start of the footage (and, again, in the background of the official art) and have, we think, identified some of the other characters, including Dante, Viewtiful Joe, Chun-Li, Frank West, Captain America, Dr. Doom, Deadpool and Super-Skrull. We know you can figure out the rest, right? There have to be some good ones, as Capcom's VP of strategic planning and bizdev, Christian Svensson, boldly claims we're in store for "the most epic fighting game ever developed." Update: A Capcom representative has provided Joystiq with a few more hints about the size of the character roster. "We're not necessarily hyping the number of characters with MvC3, we're hyping quality," the rep offered. "These aren't just sprites you can plug into the game. This is a full, disc-based release with gorgeous 3D models powered by the latest version of MT Framework. At this point, there are roughly 30 characters in the game, but that number will increase. You can rest assured that Niitsuma-san and his team will be working hard to include as many characters as possible before the game hits next year." %Gallery-91173%