cataclysm-beta-hunter

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  • Scattered Shots: Camouflage

    by 
    Brian Wood
    Brian Wood
    09.06.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. The level cap in the Cataclysm beta has been raised up to level 85, which means that we finally get to have a look at our badass level 85 ability: Camouflage. While it's true that this is primarily a PvP ability, it does not in any way disappoint. It looks amazing. It works even more amazingly, granting us more than we had ever imagined based only on the description. You can only enter Camouflage while out of combat. It lasts a minute and has a 1-minute cooldown. When you're standing still, it is stealth. When you're moving, it's sweet-looking awesomeness. You can target someone moving in Camouflage, but you cannot cast any spell at him. Camouflage makes you immune to ... just about everything. You can't be tracked, your nameplate doesn't show up, you aren't affected by AoE, fears, mass dispels. If you attack, you leave Camouflage. If you take damage -- say, from a DoT ticking -- you leave Camouflage. Everything else you're are safe from, as long as you aren't fighting. The video gives a pretty good preview both of how Camouflage looks, and how the mechanics of it work. Enjoy! [Update: Question: would a rogue be willing to give up Stealth -- and all its associated combos and benefits -- for Camouflage? If they answer is yes, then I'll agree that this is OP, otherwise nerf the rogue first.] [2nd Update: Please keep personal attacks out of the comments! You can disagree with someone's point without insulting the person. Instead, stick to the point.] Scattered Shots is dedicated to helping you learn everything it takes to be a hunter. See the Scattered Shots Resource Guide for a full listing of vital and entertaining hunter guides, including how to improve your heroic DPS, understand the impact of skill vs. gear, and getting started with Beast Mastery 101 and Marksman 101.

  • Scattered Shots: Survival rotation in Cataclysm

    by 
    Brian Wood
    Brian Wood
    08.16.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Last week, we covered what the new PvE rotation is looking like for MM hunters in Cataclysm, and today we're going to move along to the SV PvE rotation. Currently in Wrath, the MM rotation is more fixed and requires some careful forethought and planning. In Cataclysm, it is more so. In Wrath, the SV rotation is more reactionary, and in Cataclysm, it is that and more so. Despite the frantic gyrations from being focus-starved to actually having too much focus, the SV rotation is probably the least-changed hunter spec rotation in Cataclysm. We use Cobra Shot instead of Steady Shot, we don't have to worry about reapplying Serpent Sting and instead we get to actually use Arcane Shot from time to time. Join me after the cut and we'll take a look.

  • Scattered Shots: Marksman rotation in Cataclysm

    by 
    Brian Wood
    Brian Wood
    08.12.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. As the Cataclysm beta continues, the different hunter specs are finally beginning to settle into place. There are still a lot of bugs, a lot of things not working or working oddly, and some talents that clearly need tweaking -- and of course, focus regen is being tuned weekly at this point -- but the overall PvE feel of each spec is becoming increasingly solid. Today we're going to start by looking at the MM spec in Cataclysm, which seems to be the most polished spec at the moment. We are not forgetting SV or BM, which we'll hit up next week (though BM, as the most changed spec, is also the least finished, with big stuff not working right now). Join me after the cut for rotations, key abilities, how those talents really work and to bask in the awesomeness of the Cataclysm hunter.

  • Scattered Shots: Hunter beta leveling through Mt. Hyjal

    by 
    Brian Wood
    Brian Wood
    07.26.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Got hunter questions? Feel free to email Frostheim. Today we're going to go on a journey, not of distance and miles, but a journey of the mind. Today I shall take you with me on a stream of consciousness trip through the Cataclysm beta. You will vicariously experience the first moments of the beta and leveling through Mount Hyjal. This, dear friends, is even better than a beta invite itself. Partially, yes, because you will get to skip over the grueling slogging through bugged quests, the endless searching for new pets to tame, the constant World Server Down messages -- all this, you'll experience in just a handful of words rather than living the hours of pain. Seriously, though, as you're reading, just imagine getting booted out every hour or so (sometimes a dozen times in an hour) and seeing World Server Down when you try to log back in. Oh, and this post contains spoilers. But, you know, it says Cataclysm beta in the title. When you see that, just always assume that there are spoilers, OK? OK.