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What's more fun than finding treasure? Why, stumbling across ancient ruins while seeking said treasure! It's no longer a matter of just exploring the surface of Landmark; now Massively's MJ can delve deep down into the core of the islands in search of wondrous sights and valuable treasures. The new...

1 month ago 0 Comments
December 31, 2014 at 7:00PM
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Caves are boring, right? WRONG! Well, wrong if you're in Landmark, at least. Caves are a relatively new and unfinished feature to the game, and in a new video, the developers attempt to explain what makes them an exciting part of the exploration process. Landmark's caves are layered on top of ea...

7 months ago 0 Comments
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Now that E3 2014 is over, Massively's MJ can finally dive into Landmark's new caves. She's been dying to go on a spelunking expedition to see all the new flora and find out just how deep caves go. Want to see these natural beauties for yourself? She's got more beta codes to give away! So join us l...

8 months ago 0 Comments
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You didn't need to be at E3 2014 to partake in Landmark's latest (literally) groundbbreaking patch. In fact, if you were at the con as I was, chances are you haven't been able to log in and experience it for yourself yet! Luckily, Senior Producer Terry Michaels was on hand to offer me a peek at th...

8 months ago 0 Comments
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It's Big Patch Day over at Landmark, and the new caves are the darling of the update. These underworld passages (are there any other types of caves?) offer a different type of environment to explore and exploit. Larger deposits of ore and special treasure chests are the rewards that the dev team is...

8 months ago 0 Comments
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If you've been holding back from building in Landmark because of the impending claim wipe when caves are introduced, feel free to dig in now. There's no universal wipe! Director of Development Dave Georgeson expounded on the change in plans during last night's Landmark Live. "We found a way b...

9 months ago 0 Comments
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EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some ...

10 months ago 0 Comments
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It's Friday in the virtual Massively HQ, land of ethernet, cheetos and way too many pop-culture jokes! That means it's time to make plans for the weekend's events. We figure a lot of people are going to be doing some of the same things that we'll be doing here -- checking out the new Iron Man movie...

6 years ago 0 Comments