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Blizzard posted a reminder earlier this week regarding several features that will either be changed or removed from the game entirely in patch 6.0.2. While we don't at present time have a release date set for the introductory patch of Warlords of Draenor, it would still be in your best interests t...

September 27th 2014 at 2:00pm 0 Comments
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I actually really enjoy five player dungeons. One of my disappointments in Mists of Pandaria was that we never got any five mans beyond the start of the expansion and that they basically became just a means to farm some valor - since no new fives were introduced, they couldn't be tuned to in any wa...

September 23rd 2014 at 7:00pm 0 Comments
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Challenge modes will be making an exit with the launch of Patch 6.0.2 -- players looking to get their Challenge Mode gear should do so before the patch hits. But one of the sometimes overlooked bonuses of Challenge Modes is going away as well. The Thundering Serpent Hatchling, a reward from the Ch...

September 17th 2014 at 8:12pm 0 Comments
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This is the sixth in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. Challenge modes can't be queued for like normal or heroic dungeons; you must travel to the instances and start them yourself (at least unti...

August 20th 2014 at 5:00pm 0 Comments
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I've been running a Challenge Modes 101 series recently to help players who are scrambling to get their transmog sets, mounts, and titles before the axe falls, and our commenter Drewbob pointed something out that I hadn't considered. The use of Invisibility Potions is a key part of the strategy for...

August 19th 2014 at 6:00pm 0 Comments
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This is the fifth in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. There's no universal agreement on which dungeon is the easiest or most difficult; groups with different CC and cooldown options don't exper...

August 19th 2014 at 2:00pm 0 Comments
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This is the fourth in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. Pull McNasty (noun: 'púl mik-'NAS-tē): The worst and most difficult pull in a challenge mode dungeon, and most common point of fai...

August 18th 2014 at 3:00pm 0 Comments
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This is the third in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. For non-mages and groups without access to the rogue's Shroud of Concealment, plan on using a lot of Invisibility Potions for challenge mod...

August 15th 2014 at 5:00pm 0 Comments
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This is the second in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. Gear in challenge modes is scaled down to ilevel 463, so it's crucial to bring buffs to maximize your group's performance. You will need:...

August 14th 2014 at 4:00pm 0 Comments
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This is the first in a series on getting challenge modes done before the Warlords of Draenor content patch. You will find all the articles in the series here. Because challenge modes for Mists of Pandaria dungeons are set to disappear in the Warlords of Draenor content patch, I thought it might be...

August 13th 2014 at 5:00pm 0 Comments
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Players on the Warlords of Draenor beta have noticed something a little different about guild perks in the new expansion -- a large portion of them have simply been removed entirely, including both the Fast Track and Cash Flow perks. While some assumed this was likely a bug, it turns out this is p...

June 30th 2014 at 10:00am 0 Comments

Adriacraft is at it again, datamining new models and more from the alpha client. This time around, it's a look at Challenge Mode weapons -- presumably the rewards for completing Warlords challenge mode dungeons. Like some of the armor sets that have been datamined so far, the weapons feature some...

May 24th 2014 at 8:00pm 0 Comments