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When I write this column, I talk a lot about what works within the context of roleplaying. I make suggestions, declare certain things as being bad ideas, and otherwise make a point of speaking as someone who knows what he is doing. This is not unfounded; I've been playing MMOs for eight years and...

September 30th 2011 at 6:00pm 0 Comments
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Last week, I talked about how cross-eyed the whole roleplaying dynamic looks when compared to MMO progression models as a whole. Some of you probably looked at that column and shook your head in confusion, either because you don't roleplay or because you have a much lighter method for RP (which i...

August 19th 2011 at 7:30pm 0 Comments
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These are exciting times for Lord of the Rings Online, for sure. The Fellowship -- and hundreds of thousands of groupies following in its wake -- has moved south, and we are growing ever closer to Mordor and Mt. Doom. In a month, Middle-earth will grow significantly with the addition of Rise of I...

August 19th 2011 at 5:00pm 0 Comments
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I know this column has covered a lot of lore in its nine months -- wow, nine months! I can't believe it's been that long. We have discussed the Empires of the past and future, the Jedi's rise and fall, and the lore behind each of the eight classes. Cultures have been examined and specific charact...

February 15th 2011 at 2:00pm 0 Comments
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We all know what god-mode means from Doom, right? It pretty much meant that you could mow through all the monsters without blinking an eye, you had every weapon at your disposal, and you could not get hurt. What if we were to take this god-mode idea, move it away from game mechanics, and apply it t...

January 18th 2011 at 1:30pm 0 Comments
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"Remember, concentrate on the moment. Feel, don't think. Trust your instincts," was the sage advice Qui-Gon Jinn gave to Anakin Skywalker just before the Boonta Eve podrace. On the surface, this appears to be a common statement heard from Jedi. After all, Obi-Wan did say something similar when trai...

December 21st 2010 at 1:00pm 0 Comments
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When Champions Online first announced that it was joining the ranks of other games offering a no-subscription option, it included a mention that free members would be locked into archetypes. Archetypes were described in broad strokes as a chance for players to develop along the lines of famous hero...

November 6th 2010 at 12:00pm 0 Comments
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Creating characters is hard work. It's hard enough when you're just concerned with making a really cool melee character who can kick other melee characters up and down the block, and it gets infinitely harder when you're trying to put together something that at least looks like a three-dimensional...

October 22nd 2010 at 1:30pm 0 Comments
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As I write this column, I am sitting on a train to New York Comic Con, celebrating an industry that has been running for basically forever and seems to be rather steadily dying. I'm sad to say it, because I never really grew out of loving comic books, but sales that 10 years ago constituted a rathe...

October 15th 2010 at 5:00pm 0 Comments
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It's time for another rant here on Storyboard, or at least an animal that's in the same general family as the dreaded rant-beast. Considering that both this column and WoW Insider's resident RP columnist Michael Gray have been covering similar ground over the past few weeks, it seems only appropria...

October 1st 2010 at 3:00pm 0 Comments
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All MMOs require some amount of planning for your character ahead of time. Sometimes it's just a matter of choosing whether you want to be a warrior or a healer (with apologies to game-specific terms), but sometimes you wind up in a game with a much longer list of options. There are differing talen...

September 16th 2010 at 8:00am 0 Comments
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Bioware has touted the fourth missing pillar from MMOs since the the first video introduction of Star Wars: The Old Republic: Story. This concept of great character development and plot on top of an intense combat experience has been Bioware's staple since, well, forever. Player choice propels ever...

June 3rd 2010 at 7:00pm 0 Comments