character-stories

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  • World of WarCrafts: Ollo Ollovious, the Technicolor gnome

    by 
    Lisa Poisso
    Lisa Poisso
    08.09.2010

    World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music, fan fiction and more. Sample the whole spectrum on WoW.com's Arts and Crafts in WoW page. There's knitting together a World of Warcraft-themed scarf or emblazoning a T-shirt with Alliance pride, inviting your game of choice to mosey along hand-in-hand with your hobby of choice -- and then there's oozing WoW-themed personality through every creative pore of your sweating brow. Jay Scullin comes from the second camp. A web designer by day, Scullin is a WoW-centric artist and blogger by night. When the sun goes down at the end of a long day, on comes his work lamp and in comes a flood of rich, color-saturated ideas pouring forth in his computer-generated artwork and a fanfic account of his character's progress through WoW. Scullin originally created this portrait of his beloved gnome mage Ollo Ollovious of Uldaman (US-A) for last year's Blizzard fan art contest. Using Photoshop and Illustrator with a Wacom Intuos 4 tablet, he painstakingly labored over some 12 hours to keep the representation as true as possible to Ollo's in-game demeanor. In yet another character-focused project, he blogs at Legend of Piket, the ongoing tale of his level 76 protection warrior's ascent through Azeroth, Outland and Northrend. Join us after the break for a brief conversation with Scullin about what keeps his creative pot bubbling with Azeroth-influenced projects. %Gallery-99054%

  • Storyboard: A man of many talents

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.16.2010

    Rejoice! After the columns of the last two weeks, the specter of relationships has been forever vanquished! (We're using "forever" in the same sense you'd see it in a comic book here. In other words, give it a month.) Diving back into the haphazard series on character creation, today we'll be taking a look at generating a character based solidly upon their abilities -- a method that seems a bit odd at first glance and almost ridiculously simple upon further consideration. Think about it for a moment. If someone asks you to describe yourself, odds are excellent that you don't start with a recounting of your personality or your history unless you're on a date. Most times, you start with what you do -- hobbies, profession, and any other pertinent diversions on the road toward the grave. It's not a real cognitive leap from being accountants, clerks, and waiters to being warriors, mages, and rogues. The big question is extrapolating backward from the ability to figure out the sort of person who would go into the profession in the first place. Because it's such a broad field, in fact, I'm going to take a look at it from three different angles.