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This week, Massively's Karen Bryan attended a GDC talk by Charles Cecil, the creator of Broken Sword, on the topic of writing games that employ history and historical themes. Cecil wisely noted that historical themes tap in to the audience's shared mythology to generate a compelling game and to s...

3 years ago 0 Comments
October 13, 2011 at 8:00AM
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With over one million copies sold (according to Revolution Software), the remastered iOS Broken Sword was enough of a success to warrant a similar treatment for the sequel. Wait, did we just say an adventure game sold more than a million copies in 2010? Wow! Broken Sword: The Smoking Mirror Remas...

4 years ago 0 Comments
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The interesting thing about BBC's announcement of Doctor Who: The Adventure Games -- instead of it sounding like farmed-out licensed schlock -- is there appears to be some actual creative weight behind it. Beginning in June 2010, four original "interactive episodes" will release for free on the BBC...

5 years ago 0 Comments
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The neat thing about doing something as unassailable and cool as designing a game for charity is that no one can make fun of your ideas without looking like a total jackass. Take Charles Cecil, the man behind the Broken Sword series, for instance. According to G4, he's creating an adventure game ba...

5 years ago 0 Comments
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If you've just completed The Secret of Monkey Island: Special Edition on your iPhone and are eager for more prettied-up vintage adventure gaming, may we submit for your consideration Revolution Software's Beneath a Steel Sky Remastered? Actually, there's no need for us to, because it's already been ...

5 years ago 0 Comments
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Unlike Dante's Inferno, there's a very good chance that the new game based on (Robert Zemeckis's upcoming movie version of) Charles Dickens' A Christmas Carol won't make us want to go back in time and apologize to the original work's author on behalf of the industry we love so much. The main reason:...

5 years ago 0 Comments
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Can we agree that movies based on video games tend to be terrible? We think we've identified a reason, among many: studios usually make movies based on games that aren't exactly ... story-oriented. Street Fighter? Resident Evil? Tomb Raider? Adventure games, on the other hand, are very story-driven...

5 years ago 0 Comments
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Revolution Software is stepping up efforts to bring back some of its classic adventure IPs. Founder Charles Cecil currently has two games in mind: Beneath a Steel Sky and Broken Sword. The latter series is already undergoing a revival via next month's Broken Sword: Shadows of the Templars (Director...

6 years ago 0 Comments
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Evidence of a Broken Sword game for the DS is mounting. First, there was a petition posted by Revolution Software designer Tony Warriner to register player interest (which, predictably enough, was sky high). Then, a Broken Sword game cropped up in the database of the rarely wrong GameStop. And now...

6 years ago 0 Comments