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A Destiny community Q&A posted today on IGN is quite illuminating as to Bungie's approach to this upcoming online shooter. The studio is "very cagey" on releasing any details about its raiding system pre-launch, is struggling to figure out whether the game will have a chat system, and is again...

July 29th 2014 at 5:30pm 0 Comments
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What's the fastest and easiest way to deal with the problems in League of Legends chat channels? Apparently, just shutting them down completely. Riot Games has removed several of the public chat rooms until the company finds a way to turn them into something "useful and accessible." The company is...

July 1st 2014 at 6:00pm 0 Comments
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I often hear people say that EVE Online is a lot more fun to read about than actually play, and I've even caught myself saying it jokingly to friends and writing it in articles. But the truth is that amazing stories like the recent world record-breaking Bloodbath of B-R5RB are a hell of a lot bette...

February 23rd 2014 at 6:00pm 0 Comments
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After reading the roleplay-oriented AMA that released Monday on the official Elder Scrolls Online website, I resigned myself to the fact that I'm never again going to get to play an MMO with chat bubbles. I will miss you, my lovely communicative vesicle. I shall remember fondly the times you allowe...

August 2nd 2013 at 9:00am 0 Comments
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The heart of a rich, long-lasting MMO isn't actually the gameplay itself. No, the heart of an MMO is its community. World of Warcraft wouldn't be World of Warcraft without the crazy quilt of personalities –- guildmates, real-life friends, family members, acquaintances met in game, passing str...

June 24th 2013 at 4:00pm 0 Comments
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Newsflash! World of Warcraft is what's called an MMO or massively multiplayer online game. What this means is that you're constantly playing with other people, and a lot of them. And since you're playing with them, you're probably going to want to be able to communicate with them. Though this may...

April 5th 2013 at 4:00pm 0 Comments
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The main reason that Ms. Lady and I knew about Steve Irwin's death wasn't because we were watching the news. It was because it was all over general chat in World of Warcraft. It seems like a strange way to learn about things, but general chat in most MMOs is kind of like that. You find out about...

June 10th 2012 at 8:00am 0 Comments
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MMO global chat is a funny thing. I've met friends in it, I've ignored half the server because of it, and I'm amused (and appalled) by it on a daily basis. One thing I normally don't do is turn it off completely, unless I'm gunning for an immersive solo or small-group session that's heavy on role...

February 9th 2012 at 8:00am 0 Comments
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Once, a long time ago, I stood on the summit of a sandy cliff with my MMO mentor. His sage-like eyes took in the desert around us, surveying the burgeoning multiplayer landscape. On one side of us were MMOs; on the other, FPS titles and social networking games. Surrounding us from all direction...

October 24th 2010 at 12:00pm 0 Comments
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Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available this spring from No Starch Press. We've all been there: Someone makes a dumb mistake in a raid -- let's call that person Mur...

May 24th 2010 at 2:00pm 0 Comments