chat-filtering

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  • Valentine's Day event in Hello Kitty Online open to everyone

    by 
    James Egan
    James Egan
    02.12.2009

    The day will eventually come when the world burns itself out and society as we know it collapses. In the final days, tin foil hat theorists will suggest many reasons for humanity's demise, ranging from Skynet to MMO addiction and everything in between. Regardless of how or why it happens, once we're gone, the cockroaches will evolve into a global hivemind and inherit the earth as nature always intended. All they will know of their simian Mountain Dew-guzzling predecessors of the ancient world is one thing: they apparently worshipped a cute little animal with an off-kilter pink bow, the cat-goddess Hello Kitty. The day they encounter her is the day they will know their new master, and labor to rebuild the world in her image.It's true -- well, not the apocalypse bit -- Hello Kitty will remain an enduring aspect of our times, if the past 35 years of her reign as a cultural symbol is any indicator. The world's ultimate iconic character from Sanrio has adorned 'all our stuff' since 1974. Perhaps more than ever, kids (and quite a few adults) are absolutely in love with Hello Kitty. The estimated USD 1 billion per year she's worth confirms she's hardwired into our pop culture consciousness, a fact which isn't lost on the game industry. We've already seen a legacy of Hello Kitty games spanning multiple iterations of consoles and handhelds, as well as PC releases. Hello Kitty's involvement with gaming is about to enter a whole new era though, with her introduction to the world of massively multiplayer online games through Hello Kitty Online.

  • Anti-Aliased: See the griefing, taste the griefing

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.14.2009

    If home is where the heart is, then PlayStation 3 users have some pretty cold, racist, and sexually demeaning hearts. Hearts that make Halo 3 players look like cute puppies in comparison. Now I'm not saying that PlayStation Home is not a great idea -- in theory it's a brilliant idea. Play in a world like Second Life, meet other users, play mini games, launch into full PS3 games, what's not to love about any of that?Well, it seems Sony forgot about the precedents of other virtual worlds. Second Life, while nice, can have the uncanny ability to resemble slums in certain areas thanks to the scary nature of some of the creators. Xbox Live sports some of the most offensive users (NSFW) around. So how exactly was Home suppose to avoid the travesties that affect other worlds?Sony has already stated that "user behavior and feedback" will shape where they go with the Home beta. If that's the case, where are they going to go? Totalitarian state, anyone?

  • Home's zero tolerance chat censorship policy criticized

    by 
    Griffin McElroy
    Griffin McElroy
    12.28.2008

    We trust the collective PlayStation Home-playing community about as far as we can throw them, but we can't help but agree with a recent San Francisco Chronicle article that criticizes the "game's" ridiculously strict chat censorship policy. The article explores the case of Michael Marsh, who attempted to start a gay/straight alliance club, only to find that the words gay, lesbian and bisexual (all "preferred terms" in the gay community) were being blocked by the profanity filter; a policy Marsh worries could encourage players to think of them as pejorative terms.The filter doesn't just apply an unflinching amount of restriction to terms describing sexual preference -- "Christ" and "Jew" are also given the asterisk treatment, and even "Hello" gets blocked for its implementation of the dreaded "h-e-double-hockey-sticks". An SCEA spokesperson responded by saying that "user behavior and feedback" will help guide their changes during the beta process. What do you guys think? Can Home users be trusted to utter the names of religious figures and issue polite salutations to one another? [Via Kotaku]

  • Addon Spotlight: ChatSettingsFix (Patch 2.4)

    by 
    Sean Forsgren
    Sean Forsgren
    04.04.2008

    In this installment of Addon Spotlight, I wanted to give you all a chance to alleviate the irritation that came with Patch 2.4 and the changes to the chat log. Notorious addon developer Tekkub has put together a quick fix to force the chat frame to apply filters at login. This will also apply to ChatFrame2, your combat log. Blizzard tried unsuccessfully to fix the problems with the chat log in Patch 2.4.1, so until they work out the problems, this addon can be your solution. Here is Tekkub's write-up:'Patch 2.4 introduced a bug where ChatFrame1 does not apply channel filters on login. This addon forces them to be applied. It will check your game version and build and not run after patch 2.4.1 build 8125. If the bug is not fixed in the next patch, a new version will be released."A man of few words, but an active member of the WoW addon community nonetheless. He has his own site, as well as a collection on WoWInterface.com. I'm new to Tekkub's addons which are either aptly named or named with a unique, and borderline naughty, convention. However, this dev has been very proactive about his addons and responds quickly to changes in the game. Check out this addon if you've been struggling with the chat log and combat log changes since Patch 2.4. While you're at it, test drive some of Tekkub's other gadgets and let me know how they're treating you, as I'm in the process myself and would love to hear your opinion as well. Dismissed!

  • Undocumented 2.4.1 change list

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.02.2008

    2.4.1's had a chance to settle in, and as usual, people have been finding a few extra changes that didn't get in the patch notes. There's nothing too earth shattering, though any Shamans out there who have been trying a dual-wield elemental hybrid build might be feeling a bit set back, since quite a few +spell damage one handers have been changed to main hand only, namely Sedai's Blade, Terokk's Gavel, Archmage's Guile, Seeker's Gavel, K'iru's Presage, and the Battle-mace of the High Priestess. Those of you jewelcrafters who have been feeling guilty about killing your poor Nightseye Panther will be happy to know that it now only fades away instead of dying when its buff ends. In addition, Normal and Heroic Magisters' Terrace mobs have had thier reputation gain adjusted, and you should now be getting about 2k Shattered Sun Offensive rep per a normal clear. For raiders, they'll find that Brutallus' Meteor Slash is now an unlimited range frontal cone attack, apparently to fix a problem with paladin taunting, accord to World of Raids. In case you missed our previous report on it, the Distraction at the Dead Scar bombing run is also a bit easier to finish. Finally, one documented non-change: The chat filtering problems that the notes claim were fixed are still present on live servers. Hortus confirmed that the fix had some bad side effects and was pulled at the last minute, but will hopefully reappear in a future patch. We'll keep watching for any other changes to pop up, so keep it tuned here to WoW Insider.