cheat-death-nerf

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  • Forum post of the day: Rogues are unhappy

    by 
    Amanda Dean
    Amanda Dean
    07.16.2008

    The patch went live today, and Blizzard wasn't kidding about the Cheat Death Nerf. In case you missed it, here's how it reads: Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes. Needless to say, Rogues are pretty unhappy, especially since Blizzard hasn't taken much interest in fixing the "vanish bug." Skudo of Altar of Storms takes this as proof that Blizzard hates Rogues. On top of that this must mean that Blizzard favors Druids since they rescinded their decision to make Scare Beast an instant ability.

  • Breakfast topic: Cha cha cha changes

    by 
    Amanda Dean
    Amanda Dean
    06.19.2008

    I have to admit, I was a little bit astonished by news of patch 2.4.3. We know that Blizzard is ramping up for the release of Wrath of the Lich King, as they did for the Burning Crusade. The two things that stand out most to me are the Cheat Death nerf and the reduction of riding skill level requirement to 30. Even as a Cosmo Girl, I don't really care much about Harris Piltion's new line of designer bags. (Unless those bags have 24 slots and don't have tacky, brand-name logos on them.) I think we can expect more changes in the not-too-distant future. We've already seen the death of most raid attunements. I expect to see the cost of epic flying skill reduced considerably in future patches. The same thing happened with epic land mounts, and long ago Drysc hinted that such a change may be in the works. I'd also like to see an additional character slot or two added to each realm. What changes do you predict will occur prior to Wrath's release?