Post Thumbnail

With that pesky SOE Live embargo out of the way, we can finally stop speculating and start talking about EverQuest Next! And if you're a sandbox fan, you're going to love it because when SOE declared last year that it was doing something really, truly different with EQ Next, it wasn't kidding. EQ N...

1 year ago 0 Comments
August 2, 2013 at 3:00PM
Post Thumbnail

In his latest lecture series on Camelot Unchained game design, Mark Jacobs discusses his team's approach to class design for the title and how it won't go with the flow of most MMOs. In fact, he says that the effort to carefully balance classes has proved a detriment to the industry, and as such,...

2 years ago 0 Comments
Post Thumbnail

City State Entertainment has put up a new Camelot Unchained dev diary that continues the Foundational Principles series of posts. Today's devblog is about foundational principle number four, which is that "choice matters." Well of course it does, but how are the Camelot Unchained devs going to ...

2 years ago 0 Comments
Post Thumbnail

It's generally very difficult to make wrong choices in an MMO. You can make choices that are less than optimal, definitely, and even choices that you later regret, but there's almost always a way to respec and try again. Even if you can't do that, you can always reroll and transfer most of your s...

2 years ago 0 Comments
Post Thumbnail

Chance Glasgo, a first-person animator at Infinity Ward, did a Reddit Ask Me Anything thread last weekend, taking on questions about the complicated weapon animations seen in games like Call of Duty and Battlefield. You should read through the whole thread if you're interested, but PC Gamer has kin...

2 years ago 0 Comments
Post Thumbnail

In the interest of providing a fast, easy-to-use resource for every class, we've gathered up our favorite guides, best lists, and most relevant posts into a convenient list. Check back often, because we'll keep these resources up to date throughout the last days of the Cataclysm and deep into the...

2 years ago 0 Comments
Post Thumbnail

I hope your vote wasn't born from a desire to see me in tights! Although road trips can be just as fun when you just jump in the car and take off with no predetermined destination, at some point you have to end up somewhere. And it looks like we now know our destination. While I was safely str...

2 years ago 0 Comments
Post Thumbnail

BioWare's Daniel Erickson said that for the writing team, the crunch time came way ahead of everyone else since the script for the game had to be done first. As such, the team has had plenty of time to reflect on how the game's developed while it's moved on to future content. In speaking with Gam...

3 years ago 0 Comments
Post Thumbnail

People who know me know I'm a planner when it comes to video games. I'm always planning what type of character I'm going to roll, how I'm going to level, what my goals will be, and so on. It's fun to plan, which sometimes carries with it the benefit of removing stress from making impromptu decisi...

3 years ago 0 Comments
Post Thumbnail

BioWare and LucasArts have said since the first announcement of Star Wars: The Old Republic that choices will matter. No one witnessed that more than visitors to the BioWare booth at San Diego Comic-Con. These fans had to choose between saving the engineering crew or saving the bridge crew in the...

3 years ago 0 Comments
Post Thumbnail

If it wasn't obvious through previous posts, I'm rather keen on the whole Dragon Age franchise. Which means that yes, I've been playing the stupid Facebook game that has just gone into open beta. The next revolution in gaming it is not, but it's got just enough of the setting to tide me over for ...

4 years ago 0 Comments
Post Thumbnail

Well, this week has certainly been interesting. And by interesting, I mean not really usual. Then again, if any of you know me very well, that really should not come as much of a surprise; normal and MJ usually do not coexist in the same stratosphere. I am also not one to shy away from the untrod...

4 years ago 0 Comments
Post Thumbnail

All MMOs require some amount of planning for your character ahead of time. Sometimes it's just a matter of choosing whether you want to be a warrior or a healer (with apologies to game-specific terms), but sometimes you wind up in a game with a much longer list of options. There are differing talen...

4 years ago 0 Comments
Post Thumbnail

I'm pretty excited for Going Rogue. Part of that is kind of inevitable -- I write a column about City of Heroes, I've tried to make a clear point that I'm a fan of comics in general, and quite honestly right now I'm in a bit of a video game drought and could use something new. But there's more to i...

4 years ago 0 Comments
Post Thumbnail

Everyone has different definitions of what constitutes a hero. City of Heroes features plenty of them, after all, and even then there's a breadth of different elements that make them heroic. Some of them are bravely fighting against the odds with unreliable powers or no powers outside of training. ...

4 years ago 0 Comments
Post Thumbnail

Well, the time has come again for us to start on a new adventure -- only this time, our fearless leader here at Massively, Shawn, has decided to pass the next leg of the trip to me. For those of you who don't know me, my name is Krystalle, and I'll be your hapless pawn loyal servant for the next si...

4 years ago 0 Comments