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  • Blizzard cancels Titan

    by 
    Matthew Rossi
    Matthew Rossi
    09.23.2014

    Well, it's official - Blizzard has stopped all work on their mystery next-gen MMO Titan. The never announced project is as dead as Starcraft Ghost. In the interview with Polygon Mike Morhaime says that Blizzard 'didn't find the fun' and that they attempted something very ambitious only for it to never really come together. Chris Metzen states that the decision to pull back was 'excruciating' - "We were trying to do the right thing and build the right, smart product, and keep it all moving," Metzen said. "The opportunity to get that perspective and dust off a little bit, scraped knees and all, stand back up and reevaluate as a team, as leaders, as a culture - it was a big blessing." We reported last year when Titan went back to the drawing board - seems like it may have been a victim of Blizzard's desire to really only focus on the one MMO. When asked about supporting World of Warcraft, Metzen said "My hope personally is that we'll support it forever." Alas, Titan, we never knew ye.

  • Story and Sound: Mozart would be writing the World of Warcraft

    by 
    Adam Holisky
    Adam Holisky
    04.23.2014

    I've been thinking a lot lately about the dynamics of telling a story. What exactly is a story? How do you tell it most effectively, both from an artistic narrative stand point, and a consumer-friendly attention grabbing one? I've also been concerned with new ways to tell a story, especially one that people might discount at first since the story mechanism lives on the edge of pop culture. Besides working on WoW Insider, I also make my home at the Minnesota Opera, working on their website and advancing an opera's story through digital mediums. Opera is an old art form, one that if not nurtured and brought into the next century is at risk of becoming obscure. I'm proud to work for a company that realizes this and does some really ground breaking things. It struck me recently when sitting through a dress rehearsal the eerie similarities between Warcraft and an opera like The Magic Flute. After thinking about how very like these two story-telling vehicles are, I realized that they are both just a natural progression in humanity's ability to tell a story.