clivebarkersjericho

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  • Metareview: Clive Barker's Jericho (Xbox 360, PS3, PC)

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.24.2007

    Clive Barker's Jericho spawned from the depths of hell yesterday and reviewers are starting to chime in with their scores, which hold inconsistent numbers between outlets, but similar issues. For those who pay attention to our GameTap Thursday posts, you know you could've gotten the game on PC with almost no potential for buyer's remorse from the service for free yesterday -- well, technically, for the cost of the $10 monthly fee, but new subscribers would only pay a measly 99 cents. Jericho surprised us at E3, showing potential from a game we had heard next to nothing about. Although it's apparently not everything we were hoping for, it seems to get a passing grade -- with some angry exceptions. Surprisingly, scores seem across the board. GamePro (90/100): "While the stage design is awesome, there are some horrendously long load times involved. It makes sense given the game's graphical prowess but it really cuts into the sense of immersion that the game's atmosphere does such a great job of instilling. ... Jericho still manages to shine bright. Its slick style, amazing graphics, and dark atmosphere really make it stand out." Game Informer (60/100): "If broken gameplay mechanics and community college acting didn't weigh down the game, it might actually be worthwhile. Each environment features a macabre twist on a historical period, and they rival Painkiller in their haunting heavy metal video backdrop appearance. Unfortunately, the creepy locales and ultraviolent action don't translate into a frightening experience. And isn't that where Clive Barker is supposed to shine?" 1UP (30/100): "I'm also perplexed by the absurdly long (and frequent) load times, given that the game looks like complete garbage. Every level feels like it was made with an FPS construction set: boring, ugly, bland, ugly, dark, and ugly. (Did I mention ugly?) And yet, you work through the stages in ridiculously short chunks, as though the system can't handle the massive amounts of blandness. It's mysterious. ... But the thread holding Jericho above that pit of legendary awfulness is thin and fraying. Mr. Barker, you're better than this."

  • Jericho demo scared up on XBLM

    by 
    Richard Mitchell
    Richard Mitchell
    09.27.2007

    The demo for Cliver Barker's Jericho is now available on Xbox Live Marketplace. The game centers around a sort of paranormal SWAT team called in to fight the evils of the world. Of course, by evils we mean the otherworldly kind. Each member of the squad has a different weapon set and paranormal specialty like telekinesis or the ability to summon fire. By switching between the various squad members, players can combine their abilities to make the best of any given situation. We'd tell you once again that Joystiq was impressed with the game at E3, but now you can try it out for yourself. Ain't Xbox Live grand?

  • Prepare for the Jericho demo with new trailer

    by 
    Richard Mitchell
    Richard Mitchell
    09.26.2007

    A new trailer for Jericho has dropped on GameTrailers specifically to get players pumped for the oncoming demo. The trailer essentially just mashes up several snippets of gameplay, highlighting the various squad members and some of their special abilities. We particularly like the heavy weapons guy whose hand is literally locked inside his gun, only popping out when it's time to roast an enemy with pyrokinesis. Oh, and did we mention it's super gory? Well, it is. Of course, that's probably to be expected with Clive Barker's name attached to the project. Check out the demo (see it in HD here) and start impatiently waiting for the demo that arrives tomorrow.

  • Codemasters seeks LTR with Clive Barker

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.13.2007

    Codemasters is hoping to make Clive Barker's name as synonymous with games as Tom Clancy's is now. Speaking with IGN, Jericho producer Joe Falke says Codemasters is looking at Barker as a potential source for many, not just horror, titles. Allegedly Barker is on board with the idea and wouldn't mind doing more games.Years ago Clive Barker's Undying was well-received, but ultimately a failure, causing EA to cancel the very notion of a sequel. Given the lack of marketing, we were certainly caught off guard when we saw Clive Barker's Jericho at E3. The game did impress us and our only main fear point was whether the squad's AI would hold up in actual gameplay. Later released videos kept us on track to being impressed this October when the game is expected to launch. Hopefully some more muscle will get put behind Jericho's marketing before the release.

  • Joystiq takes a look at Clive Barker's Jericho

    by 
    Richard Mitchell
    Richard Mitchell
    07.19.2007

    So, what was the best game at E3 that you haven't heard anything about? According to Joystiq, it might be Clive Barker's Jericho. Apart from featuring gobs of ghastly ghoulies, Jericho also looks to be sporting some very solid gameplay. The primary gameplay element revolves around the character switching dynamic, which gives players a multitude of skills and abilities spread across six different squad members. If the idea of blasting monstrous baddies with mind-controlled bullets sounds exciting. Hit the "read" link to check out Joystiq's in depth preview. Oh, ever wondered what the first person view of decapitation looks like? Yeah, that's in Jericho.

  • Team features will play a big role in Jericho

    by 
    Dustin Burg
    Dustin Burg
    06.13.2007

    IGN received what they call an "eyes-on" preview of Clive Barker's Jericho and got the inside scoop on how the game's team features will work. You see, in Jericho each one of your seven squad members has different abilities and weapons that you have to strategically give orders to so they can unleash death on the enemy. And if the whole giving orders thing isn't getting the job done, one can switch between characters to take a hands on approach at any time. It'll be interesting to see if the whole team dynamic thing will be implemented correctly or if it'll end up being the bastard child of a feature that nobody cares for. No matter, because we know that Jericho is crazy scary and will feature skinless freaks of nature that are hell bent on eating your soul in demonic ways. Which will make the game somewhat fun even if it only lasts fifteen minutes.

  • Jericho gets a cover, but still missing a face

    by 
    Dustin Burg
    Dustin Burg
    04.12.2007

    Clive Barker's Jericho will be coming to the 360 later this year and now we know what box to look for when it comes out. Today, Codemasters released the box art for Jericho (which is suspensefully posted after the break) and it's just as creepy looking as the game. Which, after watching the video and looking through those screenshots, looks pretty fun and twisted. We're definitely optimistic about the potential Jericho has, but we've got our bad game shield raised and ready to defend. Anyway, there is box art awaiting your presence after the break.

  • Clive Barker's Jericho looks promising

    by 
    Richard Mitchell
    Richard Mitchell
    03.22.2007

    It's been some time since we heard anything new about Clive Barker's Jericho. In fact, the last thing we heard was the announcement of the game itself. It seems 1UP thought the same thing and has uncovered both a new trailer and posted a preview for the game. So, what's Jericho all about? What we already knew is that it's about a special government squad called Jericho Team that specializes in dealing with paranormal threats.

  • A Jericho trailer for Halloween

    by 
    Richard Mitchell
    Richard Mitchell
    10.31.2006

    Scant hours ago, we found some shots of Clive Barker's Jericho. Now we just dug up a teaser trailer on GameTrailers. Full of TV "white noise" effects -- it's the new bullet time -- the trailer is sure to scratch that horror itch. Granted, there's not really any gameplay, but it conveys the mood quite well. You can check out the trailer after the break (age verification required).

  • Jericho screens to give you nightmares

    by 
    Richard Mitchell
    Richard Mitchell
    10.31.2006

    Just in time for Halloween, Planet Xbox 360 has a few new shots of Clive Barker's Jericho. A squad-based horror-themed FPS developed by Codemasters, Jericho offers players "an overload of sensory horror shock." Looking at these shots of bloody, grisly, congealed, nasty monsters, we'd be hard-pressed to disagree. The game focuses on a special squad -- named "Jericho Team," of course -- that serves the government in regulating paranormal threats. Boy, that sounds familiar. An interesting twist is that each squad member has a different arcane specialty (clairvoyance, alchemy, etc.) We hope one of them is a firestarter. We don't know much more about the game at this point, but at least the screens look nice. Any Clive Barker fans out there hoping Jericho will keep them up at night?