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  • Some of ArcheAge's servers are back online this morning

    by 
    Bree Royce
    Bree Royce
    12.02.2014

    Trion's FireCait addressed the latest ArcheAge downtime crisis on the official forums just before 5 a.m. this morning: Hi all! Here's the latest update for everyone. You can log into the following EU servers: Shatigon, Kyprosa, Eanna, Dahuta, Aier, Orchidna & Melisara. We continue to work on Nui, Janudar and Nebe. In North American, you can log into Aranzeb, Naima, Kyrios, Ollo, Tahyang, Salphira, Enla, Ezi and Lucius. Inoch and Calleil continue to be offline as we work to resolve the issues on those servers. Please note that the servers that are being worked on will show up on the server selection, and vanish from the server selection screen, as they are being worked on. Their visibility is not an indication of their status until we indicate that they are fully online. We expect to have another update for you in the mid-late morning (Pacific time). Thank you all for your patience. The servers were down Sunday and Monday for what Trion called "unscheduled maintenance." The studio told Massively yesterday that players will be compensated for the extended multi-day outage, though exactly how hasn't yet been announced. Queues are reportedly still keeping many players from logging into the live servers on Tuesday. Oh yeah, and that rumor about the servers catching on fire and being in a state of desperate salvage? It's not true. "This did not happen," Trion's Scapes declared to forumgoers. Ocho likewise dismissed the idea that exploits are responsible for the downtime.

  • Lost Continent: It's getting harder to like ArcheAge

    by 
    Jef Reahard
    Jef Reahard
    11.07.2014

    ArcheAge fandom is hard. It was initially hard because of the waiting. Consider that we've known of the game's existence since 2010 and that some of us have been playing it in various incarnations since 2011, which is a full three years -- and dozens of gameplay changes -- prior to its official North American launch. Now that we're past said launch, the difficulty has shifted to watching Trion (or is it XLGAMES?) do its best to destroy a promising title via a series of clownshoes decisions.

  • The Daily Grind: What was the MMO screw-up of the year?

    by 
    Bree Royce
    Bree Royce
    01.04.2013

    I almost miss the carefree days 2011, when the MMO screw-up of the year was such an easy call: the time when a studio deleted an entire MMO from existence by accident and without any backups. Oops! But 2012? 2012 is trickier. I mean, you've got charging for hotbars, $50 hobby-horses, pandas, NCsoft closing a profitable game, the TERA lawsuit, the implosion of 38 Studios, the clownshoes of The War Z, innumerable banning scandals... we have a lot to choose from. So let's get busy choosing. What do you think was the MMO industry screw-up of 2012? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!