collectible-card-system

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  • Rise and Shiny recap: Monster Forest

    by 
    Beau Hindman
    Beau Hindman
    03.20.2011

    Monster Forest, brought to us by Asiasoft, is a deceptive little game. First of all, it feels so freshly translated that there are still bits of foreign language clinging to quest text and character speech. But the sheer amount of little games and systems involved makes me feel like I am revisiting Mabinogi for the first time. If you took a collectible pet game, a farming system, turn-based combat, a stock market, and several other major systems and wrapped them in a cartoony skin, you would get Monster Forest. Heck, we did get Monster Forest. Also, the GMs from Asiasoft are insane. Now, I am fully aware of the cultural differences between West and East. I respect them and always remember to avoid applying any stereotypes to any one group. But let's face it, North American game developers would never ask their GMs to dress up like the person in this video to film a game guide. It just wouldn't happen, unless the North American crew was attempting to be silly. To the lady in the video, this is just another day at the office. Anyway, let's find out some more details -- click past the cut!

  • Choose My Adventure: Fizzles aren't fair edition

    by 
    Beau Hindman
    Beau Hindman
    01.26.2011

    The votes have all been tallied, and my fellow Wizard101 players have spoken! When I asked which secondary school I should go for, you all told me, "Life!" Some thought this was a silly idea -- a Death wizard with a life secondary school? -- but I like it. After all, what better way to rub my enemy's face in it than by stealing his life, adding it to mine, and healing myself every time he hits me? I think I'll learn an evil laugh just for moments like that. It was also decided that I ought to keep my current zombie pet at my side. This was great news, since I've already grown pretty attached to the little rotten guy. What does all of this mean? Well, I will save the explanations for secondary schools and pets for next week's installment. In the meanwhile, I need to tell you all about the busy week I just had in game. It was pretty epic, filled with steam golems, awesome new weapons, and discovering the secrets of deck building. (Well, some of the secrets.) If you want, you can give me all sorts of advice in the comments section. Follow me past the cut to read up on my adventures!

  • An early look into CardMon Hero

    by 
    Krystalle Voecks
    Krystalle Voecks
    11.10.2010

    For those who have ever enjoyed collectible card games, the idea of an MMO that features collectible and playable cards might be intriguing. Well, if you're in the market for a new game, Redbana, T3fun and Hanbitsoft have a treat for you. Their newest free-to-play game, CardMon Hero, offers a system that is heavily based on building up certain cards and playing them in the world against mobs and other players. Not only will players get cards for skills, but adventuring through the world will net special monster cards known as mercenary cards, which are picked up via questing, crafting, and drops. As of this evening, the game is entering closed beta as well. We had a chance to take a look at CardMon Hero with Redbana's Project Manager, Damien Moreno, who gave us an early peek at some of the things players can expect within the game. Many of the systems present will be fairly familiar to veteran MMO players. Movement is handled through either click-to-move or WASD. Also present are familiar UI options like action bars, maps, a quest journal, character sheet (with a cosmetic pane) and the like. Eventually, a cash shop will also be implemented, although Moreno informed us that it is being worked on to provide a plethora of cosmetic and helpful options, as opposed to gear or weapons that will create game-breaking imbalances between paid players and free-to-play gamers -- a very important thing to many Western gamers. For more on this free-to-play game, join me after the break, or check out the gallery of concept art and in-game screenshots below! %Gallery-107151%

  • Runes of Magic Chapter III launches May 18

    by 
    Jef Reahard
    Jef Reahard
    05.06.2010

    Frogster has finally announced the official release date of their Chapter III - The Elder Kingdoms content update for Runes of Magic. The free-to-play fantasy MMORPG will be expanding on May 18th, adding everything from a huge new region, to multiple dungeons, to a multitude of new quests. The new area is the continent of Zandorya, presided over by the monarchy of Dalanis which is in turn ruled by the child-king Callaway. Adventurers will be tasked with restoring the glory of the old Dalanis dynasty and subduing the forces of chaos at work in the kingdom. Players at level 55 and above can already access the first territory from the new kingdom, an area known as Thunderhoof Hills. On May 18th, players will able to access a new collectible card system, new instance difficulty levels and reward systems, new guild castle features and minigames, as well as an expanded level cap.

  • Runes of Magic details Chapter III Phase One

    by 
    Jef Reahard
    Jef Reahard
    04.22.2010

    Frogster has announced Phase One of the Chapter III: The Elder Kingdoms update for their free-to-play fantasy MMORPG Runes of Magic. The patch, scheduled for next week, looks to be chock full of new content, and the phased approach is designed to get players to high level and primed for all of the fun coming down the pipe. Phase One will include a new zone, Thunderhoof Hills, as well as a new Collectible Card System. Slain monsters will drop cards that give character attribute bonuses, offering you another way to build your avatar. Additionally, Phase One is introducing instance difficulty levels which will affect loot drops as well as improved grouping and public encounter interface elements. If all that isn't enough for you, Frogster has more on the way. Guild castle upgrades are coming with Phase One, as are guild quests and guild castle minigames including Spirit Warrior, Needle Drill, and Call of the Horns. Last but certainly not least, Phase One brings the Spring Festival event as well and the Expedition 60 bonus XP events. Whew. Check out the official site for all of the details.