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The first MMO I ever played was Final Fantasy XI, which had something like a collision mechanic. Running into another player would stop my movement for a moment, but after a second both characters would pass through one another. At the time, I didn't understand that this was done to prevent griefin...

1 year ago 0 Comments
August 3, 2013 at 8:00AM
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Did you wake up this morning and think, "Hmm, if there's one thing I'd like to know more about, it's pathfinding in City of Steam." If so, you're in luck. If not, well, too bad, because you're reading this post, which is about City of Steam pathfinding. More specifically, the folks at Mechanis...

2 years ago 0 Comments
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The idea of cars preventing accidents before they happen isn't novel, but at the end of the day, collision detection systems are only as smart as the information being fed to them. That's the ethos behind Continental's new stereo camera system, which spots people, pets, and other objects in a vehi...

3 years ago 0 Comments
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Wondering what's going on in the world of Perpetuum? Wonder no more, as the official Perpetuum dev blog has been updated with news of today's patch as well as a number of both client and gameplay tweaks. First on the agenda is the fact that Avatar Creations is now offering two new languages for its...

4 years ago 0 Comments
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Yep, Xsyon's still around, and the post-apocalyptic sandbox MMORPG from Notorious Games continues its beta testing phase with a full client and server update this week. The patch has also wiped all your beta characters as well as the world terrain, making way for smoother texture revisions that sho...

4 years ago 0 Comments
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Age of Conan's Craig Morrison is back with his latest monthly development update. The October edition is very tech-heavy, with a lot of emphasis on the tweaks and additions that Funcom engineers have been making to the game's Dreamworld engine. While a lot of the details may go unnoticed to your av...

4 years ago 0 Comments
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Black Prophecy from Reakktor Media is a sci-fi MMO that may ultimately be a bit more accessible to some gamers than reigning sci-fi champ EVE Online. It will be a very different sort of game than EVE, though. In fact, there is still much about Black Prophecy that has yet to be revealed, but the ti...

5 years ago 0 Comments
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Collision detection in an MMO is just one of those things you may take for granted. If it works, you don't really notice it. If it doesn't work, it's a fun little exploit to hide in a rock and amaze your friends! But collision detection is becoming increasingly important in upcoming MMOs such as Age...

6 years ago 0 Comments
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Everyone is familiar with the tried-and-true combat systems found in just about every MMO to date, although more games are becoming the exception as time goes on. Age of Conan happens to be one of those exceptions and with its very active directional combat system comes some new ways to manage your ...

7 years ago 0 Comments

This video contains audio commentary, turn your sound up! With the upcoming 3v3 PvP tournament, Blizzard has rolled out a new feature on the Tournament Test Realm server: NPC collision detection. This will mean that it is now not possible for players to walk through some NPCs. Players will...

7 years ago 0 Comments
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I hadn't heard that WAR would have collision detection (it must be in the whole game, right? can't only be in PvP, can it?), but Hardcore Casual did, and just like him, I'm very interested in the possibilities. He cites it as a problem of premades and PuGs-- premades will know much better how to dea...

7 years ago 0 Comments