command and conquer

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  • Command & Conquer 4 trailer features the art of fetching tiberium

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.23.2009

    While we chew our nails in quiet desperation for StarCraft II, let's see what's going on in that Command & Conquer: Tiberian Twilight (we love you, Edward!) game, with a new trailer for the fourth installment. In Tiberian Twilight (we love you, Jacob!), which releases March 16, it appears that players will fetch tiberium from landing zones, which they'll turn in for upgrades and vehicles of destruction -- the tiberium, not the landing zones ... turning in LZs would be absurd ... yeah, um ... *tap, tap, tap* Okay, now where's StarCraft II? %Gallery-75428%

  • PSN Thursday: 'Braid' Dita Von Teese's hair

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.12.2009

    During the same week that Braid finally discovers a point in time to arrive on the PSN, we can't help but notice that burlesque sensation Dita Von Teese has a theme for the PS3 and PSP available. Ms. Von Teese certainly makes a better theme than Hot Pockets, but we're just surprised to see the $2 item in the store. Now ... um, can we get a dynamic theme? Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Command & Conquer 4: Tiberian Twilight sets out on March 16

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.12.2009

    Command & Conquer 4: Tiberian Twilight will set upon retail on March 16 in North America and March 19 in Europe. The game will conclude the Tiberium storyline started many dusks and dawns ago in what was then Westwood's cherished RTS franchise. Pre-orders will grant access to the multiplayer beta, along with the game's soundtrack and a bonus mission.Meanwhile, if the rumors are accurate, the Command & Conquer team can sadly expect to receive their dismissal papers from Electronic Arts around that time. It must be disturbing to live life like Rell the Cyclops (you know, from Krull!) and know the time of your own termination.

  • Rumor: EA cuts targeting Maxis, Pandemic, C&C staff

    by 
    Justin McElroy
    Justin McElroy
    11.11.2009

    We already knew the announced cuts coming to EA's workforce (totaling some 1,500 jobs lost) would be deep but, if a recent Kotaku report is to be believed, we're starting to get an idea of just where the gashes will come. For starters, the site says it's been told by unnamed sources that almost every member of the Command and Conquer 4 team would be let go after the game's completion, which is the very last Halo Wars feature we wanted to see copied in C&C. More cuts are rumored to be hitting Pandemic (the house behind Mercenaries and The Saboteur) and Maxis (yeah, again). We'll keep reaching out to EA to get the official story. In the meantime, our thoughts are with those affected.

  • Trophies: Red Alert 3: Commander's Challenge

    by 
    Andrew Yoon
    Andrew Yoon
    10.31.2009

    0 Platinum1 Gold3 Silver5 Bronze Difficulty: Very Difficult Online Trophies? No Time to Completion: 15 hoursDLC Trophies? No View Trophy List Read More About the Game %Gallery-77649%

  • C&C 4: Tiberian Twilight screens shoot more beams than a Pink Floyd Laser Show

    by 
    David Hinkle
    David Hinkle
    10.13.2009

    While the subtitle could use some work, Command & Conquer 4: Tiberian Twilight's look is coming along nicely. EA recently deployed some new media from the game, all showing off the ongoing war between the Brotherhood of Nod and the GDI forces. Their conflict is eternal -- kinda like Tom and Jerry, but with way less slapstick and lots moar lazorz.Hit up the gallery below for the new screens, which are oddly devoid of all that XP we saw in the last batch. %Gallery-75428%

  • Command & Conquer: Red Alert invades iPhone in October

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.09.2009

    Comrades, EA Mobile will attempt to bring full-scale RTS action to the iPhone this October with Command & Conquer: Red Alert. Control the Allies or the Soviets in 12 levels as you "drag and scroll to gauge the battlefield. Pinch-zoom in and out of the action. Select and move units with a tap." A touch-screen RTS sounds like a dream come true, but we'll reserve judgment until we see how the iPhone's tiny screen handles our mighty, meaty manpaws. Delicate, they are not. %Gallery-75230%

  • Shaun White, C&C 3 added to Games on Demand

    by 
    Richard Mitchell
    Richard Mitchell
    09.22.2009

    Another Tuesday, more games for Xbox Live's Games on Demand service. This week, two new titles have been added, Shaun White Snowboarding and Command & Conquer 3. Shaun White is available everywhere except Canada, Japan and Korea, while Command & Conquer 3 is only available in -- deep breath -- Australia, Belgium, Denmark, Finland, France, India, Ireland, Italy, Netherlands, New Zealand, Norway, Sweden and United Kingdom. As usual, pricing varies by region (Shaun White is $29.99 in the US). Check the links below to see the price for your region. Shortcut: Xbox Live Marketplace: Shaun White SnowboardingShortcut: Xbox Live Marketplace: Command & Conquer 3 [Via Major Nelson]

  • X3F TV -- XBLA in Brief: Bubble Bobble Neo, Red Alert 3: Commander's Challenge

    by 
    Richard Mitchell
    Richard Mitchell
    09.17.2009

    It's a double dose of XBLA this week, with the release of both Bubble Bobble Neo and Red Alert 3: Commander's Challenge. The former is a classic Taito arcade game, while the latter is a standalone expansion to Command & Conquer: Red Alert 3. Both of them have their charms and both, as it happens, cost 800 ($10). Watch this week's XBLA in Brief and see if either one tickles your fancy. Download the trial version of Bubble Bobble Neo Download the trial version of Red Alert 3: Commander's Challenge [iTunes] Subscribe to X3F TV directly in iTunes. [Zune] Subscribe to the X3F TV directly. [RSS] Add the X3F TV feed to your RSS aggregator and have the show delivered automatically. [M4V] Download the M4V directly.

  • This Wednesday: Bubble Bobble Neo, Red Alert 3: Commander's Challenge arrive on XBLA

    by 
    Ben Gilbert
    Ben Gilbert
    09.14.2009

    Well, folks, it's not quite the Summer of Arcade anymore. Microsoft's Major Nelson has announced C&C Red Alert 3: Commander's Challenge and Bubble Bobble Neo as this week's Xbox Live Arcade releases. Despite the inclusion of "C&C Red Alert 3" right there in the title, the former game is a standalone experience and can be played without the original Red Alert 3 game disc. Each title will draw 800 ($10) from your account, assuming it doesn't go toward this week's Xbox Live deal, Lode Runner. %Gallery-68517%

  • Red Alert 3: Commander's Challenge storming XBLA and PSN this week

    by 
    Griffin McElroy
    Griffin McElroy
    09.14.2009

    Listen, we know you're excited to finally get your hands on EA's standalone strategy spin-off, Command & Conquer Red Alert 3: Commander's Challenge. You'll be able to fulfill your desires for meticulous action this week; the game is set to launch on XBLA this Wednesday and on PSN the day after for 800 ($10). You can temporarily satiate yourself by checking out the game's latest trailer after the jump. However, before hastily acquiring the title, heed this warning: Commander's Challenge is infused with such a large dosage of Ric Flair that other items in your respective console's hard drive may get totally pumped and begin stylishly pummeling one another. Buyer beware!

  • Command & Conquer 4 subtitled 'Tiberian Twilight'

    by 
    Justin McElroy
    Justin McElroy
    08.26.2009

    Here at Joystiq, we endeavor to have something for everyone. For example, we thought you real-time strategy fans would be interested to hear that the fourth installment of Command and Conquer had been subtitled "Tiberian Twilight," presumably because it supposedly brings the Tiberium story arc to a close. EA says more than 15,000 fans voted to select the name. For you non-strategy fans, we've provided the following zingers on the subtitle. "Tiberium Twilight? That series should have been put to bed years ago." "Tiberium Twilight? Is that because it'll put us right to sleep?" "Tiberium Twilight? As if it wasn't bad enough, now they're adding vampires that sparkle in the sunlight?" "Tiberium Twilight? Wouldn't 'The Newest Command and Conquer Until Around Six Months From Now When We Release Another' have been more accurate?" For you who can't be troubled to feel one way or the other, we put a video of a kid getting hit by a giant slingshot after the break. Don't ever let it be said we're not inclusive.

  • Red Alert 3 'Commander's Challenge' costs $10, coming to 360 / PS3 this fall [update]

    by 
    Ben Gilbert
    Ben Gilbert
    08.17.2009

    Update: To be clear, the Commander's Challenge content does not require a Red Alert 3 disc and will be sold as a standalone product. We're sorry for any confusion this may have caused. Though Command & Conquer Red Alert 3's Uprising expansion landed on PCs months ago, it seems a port of at least some of the expansion's content is heading to consoles this fall. The "Commander's Challenge" DLC standalone game is set to run you $10 and offers "50 intense challenges against a set of nine different commanders, including 16-time world champion "Nature Boy" Ric Flair." Sound familiar? That's because the ESRB let slip the first news of the DLC a little over a month ago. EA's official confirmation of the DLC game also speaks of "giant Soviet war bears" and an "army of psionic Japanese school girls," but that's all old hat for you Red Alert 3 players out there. Given the price and relative lateness of it, we're curious if anyone other than the most hardcore of RA3 fans will bother picking it up. Well, casual Red Alert 3 players?

  • Command & Conquer 4 screens full of tiny units, XP

    by 
    David Hinkle
    David Hinkle
    08.12.2009

    Click image for more real-time screens EA has released some new Command & Conquer 4 screens, which, while bearing a passing resemblance to previous titles in the venerable real-time strategy series, do offer a few glimpses at the gameplay changes EA has in store (like persistent player progression). Just try not to be bummed about the severe lack of Kane in today's Command & Conquer 4 post, okay?%Gallery-69870%

  • ESRB lists 'Red Alert 3: Commander's Challenge' for Xbox 360 and PS3

    by 
    David Hinkle
    David Hinkle
    07.16.2009

    The ESRB site has a listing for a potential new installment in the Command & Conquer franchise destined for the Xbox 360 and PS3 called Red Alert 3: Commander's Challenge. There's also a brief description for the title on the site, though it's a blurb that could fit almost any Command & Conquer game. The 'Commander's Challenge' could pertain to the Uprising expansion for Red Alert 3 on the PC, which featured a game mode of the same name, so it wouldn't surprise us if this turned out to be a console port of that PC expansion. As long as they don't cut back on the Ric Flair, we're good. [Via Shacknews]

  • EA announces Command & Conquer 4 (intentionally, this time)

    by 
    Jem Alexander
    Jem Alexander
    07.09.2009

    That press release EA linked to yesterday? It's up now, which makes Command & Conquer 4 that little bit more real. Not only that, but everything mentioned in that online survey was also real. This will be the final chapter of the Tiberium series and will feature "persistent player progression and [an] all-in-one mobile base" when it launches in 2010 for PC.Command & Conquer 4 will also feature a co-op mode for the two campaigns, as well as a 5-vs-5 objective-based multiplayer mode, allowing for a new "social real time strategy experience." Aren't those called LAN parties? A new episode of Battlecast PrimeTime, which will be available on July 24, will give more information on the game, and the exclusive reveal of the first cinematic trailer will be shown on GameTrailers TV on July 23.%Gallery-67669%

  • EA accidentally announces Command & Conquer 4

    by 
    Jem Alexander
    Jem Alexander
    07.08.2009

    EA's UK PR team just tweeted an announcement that Command & Conquer 4 is now in development, though the linked press release doesn't seem to exist yet. This seems to us like the result of an itchy trigger (or tweeter) finger. With recent online surveys asking what people would like to see in the next Command & Conquer, we were expecting an announcement sooner rather than later. Still, this is a little earlier than we -- and EA, seemingly -- had expected the announcement to come. We'll update you with more information on the game once the press release becomes available.

  • Rumor: Command & Conquer 4 could feature persistent RPG mechanics

    by 
    Jem Alexander
    Jem Alexander
    06.22.2009

    Well? How about it? If this online survey -- conducted by British marketing firm 2CV -- is to be believed, the next Command & Conquer game could feature "innovative" RPG features, as well as co-operative multiplayer. The survey goes on to suggest that the RPG features will be persistent throughout your entire C&C4 career, with experience points accumulating constantly over successive games, allowing you to unlock new "units, powers and upgrades."The survey also mentions taking control of "the first ever mobile base in RTS games" (guess they didn't play Warcraft 3, then,) as well as a class system, co-op gameplay and 5-v-5 multiplayer. Basically, it sounds like an MMO. Is that what you want from the next Command & Conquer? Be sure to let EA know.Of course, none of these features are confirmed and any number of them could be shelved between now and the game actually being announced. Check out the second screenshot after the break for the full list of potential features.[Thanks Jake!]

  • Gitcha SecuROM de-authorization tools! Git'em ova hur!

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.01.2009

    EA's perpetual joke -- on you -- comes to an ironic end on April Fools' Day with the release of de-authorization tools for each of its 19 PC games with SecuROM copy protection (full list and download links after the break). If you've been working on that class action lawsuit against EA for bundling SecuROM with The Sims 2: IKEA Home Stuff, you can drop it now -- your flat-pack furniture can finally be moved to a new machine. In the spirit of generosity, EA's giving you two options for managing your authorizations: Option 1: Download and install yet another "tool" in order to scan your computer for EA's SecuROM games and find out how many computer authorizations you have (or don't have) left for each title. Option 2: Cut to the chase and download the game-specific de-authorization tool you need.

  • GDC09: iPhone gaming roundup

    by 
    Mike Schramm
    Mike Schramm
    03.25.2009

    The Game Developers Conference is on in San Francisco, and game companies are starting to pull out the major announcements on what's coming to the iPhone in the next year. Here's a roundup of all the titles we've heard mentioned already. EA announced a huge lineup of ports from their already popular games: everything from Command and Conquer: Red Alert to SSX to FIFA, Madden, and NBA are all coming in some form to the iPhone. They're also working on bringing over the Wolfenstein RPG and Spore Creatures (which was the DS port of Spore), as well as a big list of casual board games (Scrabble is only the beginning), and versions of Need for Speed: Undercover, and Tiger Woods PGA Tour. And most amazing? All of these are due out before the end of the year. Someone's lighting a fire under iPhone developers at EA. id software announced that they're bringing Wolfenstein 3D Classic to the iPhone in an official form -- that one's already been submitted to the store and should be out soon. Click the link below to read on.