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In Controlled, the mercurial master of mayhem known as Wowcrendor addresses how our characters feel about being controlled by players. I found myself yearning for a Tron reference ("He fights for the user!") but the overall effect was pretty awesome. The "how our characters feel about it" angle...

October 31st 2012 at 6:00pm 0 Comments
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This thing you see in the video on the next page (and in the picture above) is called the "Swarm Light." It's a series of little LEDs hung in sequence along three clusters of grids, lit up in order by a computer to display simulated collective movement, like a swarm of bees. It's very interesting,...

December 6th 2010 at 7:00pm 0 Comments
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I'm not quite 100% sure what this is -- it's supposed to be a "floating forecaster," some sort of 3D display for weather information, but to me it looks more like 30 air guns with ping pong balls sitting in them. I don't really see how the "weather" part of the display works, but what's really cool...

August 24th 2010 at 10:00am 0 Comments
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While controlling a full-sized automobile with a PSP may be impressive, at least this project has some amount of practicality. Musicians and singers, listen up, because this breathing-controlled car could provide the perfect mix of practice and pleasure to get your controlled breathing, well, under...

July 21st 2006 at 2:32am 0 Comments
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It looks like hamsters aren't the only critters that have found themselves as unwitting accomplices is some mad game designer's grand scheme to find a less artificial intelligence. Recently, grad student Wim van Eck turned to crickets to add a bit more unpredictability to a game of Pac-Man, casting...

July 3rd 2006 at 4:21pm 0 Comments