corruption

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  • Blood Pact: Taking care of your DoTs

    by 
    Megan O'Neill
    Megan O'Neill
    01.29.2013

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill admits to problems with DoT clipping (*gasp*) and finds a way to fix it. Every warlock has at least one damage over time effect to take care of. Destruction has Immolate. Demonologists flip between Corruption and Doom (Metamorphosis), though I suppose you could count Shadowflame off Hand of Gul'dan as one. Affliction is the "DoT spec," starring Agony, Corruption, Unstable Affliction, with appearances of Haunt.

  • German prosecution charges HP staff with bribing Russian officials to clinch PC contract

    by 
    Jon Fingas
    Jon Fingas
    09.20.2012

    The legal system's engines can take awhile to get churning, but there's no questioning the impact when they're at full bore. German prosecutors have wrapped up an almost three-year investigation into allegations of HP managers' bribery by charging the executives involved. Hilmar Lorenz, Päivi Tiippana and Ken Willett, along with claimed accomplice Ralf Krippner, have all been indicted for supposedly funneling €7.5 million ($9.7 million) in bribes through a German subsidiary and far-flung shell accounts to land a €35 million ($45.3 million) PC supply deal with Russia's Prosecutor General Office early in the previous decade. While only the people directly attached to the scandal currently face any consequences if found guilty, German lawyers are motioning to have the PC builder attached to the case, and there's a chance the formal charges could fuel an ongoing US investigation. HP is cooperating even as it's trying to distance itself from the indictments as much as possible -- these are for old allegations and a "former HP company," it says. While we don't yet know the whole story, it may be a protracted tale knowing that at least Tiippana and Willett plan to fight the accusations.

  • Blood Pact: The importance of heroic Spine

    by 
    Megan O'Neill
    Megan O'Neill
    09.10.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill, Savior of Azeroth, revisits some old patch 4.3 raid fight that everyone might have forgotten about and reflects on the insights into DPS it gave her. Heroic Spine of Deathwing, 25man: I hated this fight with a passion. At first I hated it because I could not possibly contribute as my favorite spec affliction and call it even with the rest of my guild's raid. I could pass by on normal, blaming my lack of burst for my low-metered results, but that wasn't going to cut it on heroic. Then I started to hate the fight as I struggled to squeeze out every last drop of damage I had in me, even min-maxing my offspec demonology to progress with. Warlock hell, they called it. What a lockblock! My anger started to extend to things outside of WoW, emotionally and physically, because I was so frustrated with my apparent failure to kick some Destroyer derriere. But the fight really opened up a lot of the finer points of DPSing an encounter. Heroic Spine reminded me that the fight isn't all about the end DPS number when the combat logs stop flowing.

  • Dutch officials contemplate barring KPN, T-Mobile and Vodafone from spectrum auction

    by 
    Zachary Lutz
    Zachary Lutz
    12.09.2011

    A spectrum auction looms on the horizon in the Netherlands, but three of the country's largest players may be excluded from participation. As you know, earlier this week, Dutch authorities raided the offices of KPN Mobile, T-Mobile Netherlands and Vodafone Netherlands in a price-fixing investigation. The Netherlands Competition Authority (NMa), which carried out the raid, stressed that its visit does not mean the operators are guilty of collusion or hint at the outcome of its investigation. Now, Dutch lawmakers and the country's Minister of Economic Affairs must come to a decision about the auction that's set to take place in the spring of 2012 -- which is likely to be well in advance of any final report from the NMa. One option tossed around has been to postpone the auction, though, as lawmakers point out, this could hinder the development in the mobile space and further limit competition. Alternately, had any of the named companies actually profited from the alleged collusion, there's a risk that these monies could be used to purchase additional spectrum and further extend their dominance. Those discussing the matter hope to move quickly, though it certainly seems difficult to make any decision of this magnitude lightly.

  • T-Mobile, Vodafone and KPN raided in Dutch price-fixing probe

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.06.2011

    Details are pretty slim at the moment, but it appears that Vodafone, KPN and T-Mobile are among the companies that have been raided by Dutch regulators in a price-fixing investigation. The country's competition authorities, NMa, swept through the carriers' offices as part of a probe into alleged "cartel agreements" exposed by whistleblowers. All three of the companies have agreed to cooperate with the investigation and have denied wrong doing but, they're starting with a dark cloud of suspicion hanging over their heads already. It was only ten years ago that the same three mobile operators were fined for illegally coordinating on pricing and fees. Obviously, it's wrong to jump to conclusions, but what are the chances these huge corporations just haven't learned from their past mistakes?

  • Know Your Lore: The sources of magic, part 2

    by 
    Matthew Rossi
    Matthew Rossi
    06.01.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. What are the kinds of magic we see in the Warcraft setting? Well, for starters, there's the magic performed by practitioners of the Holy Light, most priests and paladins. This magic comes from the same source as the power the naaru draw from and seems inherent in all living things. Then there's the somehow related shadow magics of shadow priests, which the naaru also tap into during their life cycle. Warlocks also seem capable of touching upon this shadowy magical energy, as do necromancers to varying degrees. This magic seems to derive from a clash of cosmic forces of light and darkness. However, these are hardly the only forces of magic in the cosmos of the Warcraft setting. Mages tap into the magic that suffuses the material plane, which is generally known as arcane magic and which is the power the original Well of Eternity drew from the Great Dark Beyond. Arcane magic is the closest we get to morally neutral in the setting, but it does pretty much whatever the person using it can figure out a spell to make it do. This makes it incredibly seductive, and those who learn it often become obsessed with it. Its lure is so strong, in fact, that it even draws the attention of the demons of the Burning Legion. And the Legion is hardly without magic of its own.

  • Spiritual Guidance: Priest healing strategies for Cho'gall in The Bastion of Twilight

    by 
    Dawn Moore
    Dawn Moore
    04.04.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers healing for discipline and holy priests, while her archenemy Fox Van Allen dabbles in shadow. Dawn also writes for LearnToRaid.com and produces the Circle of Healing Podcast. I've had this idea for a social experiment in my head for the past few weeks, where you lock five priests together in a room with nothing but Highland Spirits and force them to have a round table discussion about Lightwell. While I work on my hypothesis and proposal -- and find a way to bait Fox Van Allen into this possum trap -- you guys can finish reading up on the finer points of healing Cho'gall as a holy or discipline priest. Seeing as this is the last boss of The Bastion of Twilight, this will be the final installment of Spiritual Guidance's priest healing guides for this tier.

  • Former Apple employee convicted of money laundering, wire fraud

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    03.01.2011

    Former Apple employee Paul Devine pleaded guilty to 23 charges of wire fraud, conspiracy and money laundering following his arrest last August. Devine, a global supply manager, was accused of accepting kickbacks from six Asian suppliers. In return for cash and gifts, he supplied these suppliers with confidential information that gave them an advantage when negotiating lucrative contracts with Apple. Devine allegedly collected over US$1 million in this kickback scheme and deposited the money in various foreign and US banks using accounts setup in his name and his wife's name. Varying amounts of cash were also stored in safety deposit boxes and hidden in shoe boxes in his house. His activities reportedly cost Apple more than $2.4 million in losses. Devine is currently on pretrial release and will return to court on June 6 for his sentencing. He faces up to 20 years in prison for the wire fraud and money laundering charges. He also agreed to forfeit $2.28 million in cash and gifts worth $10,000, most of which were obtained as part of his elaborate kickback scheme. When the criminal trial ends, Devine still faces a civil trial filed by Apple.

  • EVE extended downtime has some unfortunate consequences

    by 
    Brendan Drain
    Brendan Drain
    11.02.2010

    reddit_url = "http://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequenceshttp://massively.joystiq.com/2010/11/02/eve-extended-downtime-has-some-unfortunate-consequences/"; reddit_target="gaming"; Tweet Early this morning, the EVE Online server underwent an extended scheduled downtime for the deployment of the Tyrannis 1.2 patch. The patch deployment proceeded as planned and almost exactly to schedule, with the entire downtime lasting around 12 hours. When the servers came up, however, members of some nullsec alliances noticed that something was amiss. All of a sudden, a number of systems in Delve that had been vacant before the downtime were now owned by Reddit-based alliance Test Alliance Please Ignore. It soon became apparent that Test Alliance had placed territorial control units in the systems just before the extended downtime began. Under normal circumstances, territorial claim units must be protected by a fleet for the six hours they need to start up. During that time, enemy fleets have a chance to engage the hostile force and destroy their claim unit. If the six hours pass without event, ownership of the system is then awarded to the alliance that placed the structure. By placing the structures immediately prior to the extended downtime, enemies of Test Alliance were unable to contest the claim, which meant it automatically succeeded. What happened next has been the cause of a great deal of controversy on the EVE forums and Reddit. Skip past the cut for a run-down of what happened next.

  • Star Wars Insider share the secrets it learned from SWTOR designer James Ohlen

    by 
    Larry Everett
    Larry Everett
    10.26.2010

    BioWare and LucasArts have not always been very forthcoming with secrets of Star Wars: The Old Republic, but Star Wars Insider Magazine has learned a few tidbits of information that may give us a tingle in the Force. In the article, James Ohlen talks about nearly every major aspect of the game: starting levels, space combat, armor progression, and even the sounds and score of the game, most of which we have covered in here in some way or another. However, he did give a very interesting quote regarding casual gameplay. "A lot of people are scared of massively multiplayer games because a lot of MMOs can become a grind... We've chosen to avoid that. We always give the player a story to drive the game forward." The most interesting part of the article is when Ohlen outlined the Sith storyline. He explains in the article that one of first Sith Warrior missions is to kill your master as well as other students. When that is complete, you are tasked with tracking down and corrupting a very important Jedi Knight. He continues later to explain that the choices a player makes is reflected in his storyline, the light/dark side system, the rewards received, as well as your character's appearance. He explains, "If you're familiar Star Wars: Knights of the Old Republic, one of the things that we showed was how the dark side started to corrupt you. Your appearance started to change, your flesh started to age and become more like Palpatine from the movies, and your abilities started to change as well. This also occurs in The Old Republic." Go to your local newsstand (do they still have those?) or comic book store and pick up the latest issue of Star Wars Insider to nab more detailed information.

  • HP agrees to pay $55 million to settle investigation into illegal kickbacks

    by 
    Vlad Savov
    Vlad Savov
    08.31.2010

    The company that kicked Mark Hurd to the curb for financial impropriety has today reported it'll pay $55 million in a settlement with the US Department of Justice relating to some fiscal delinquency of its own. HP was accused of greasing up the wheels of business, as it were, by throwing cash around to companies who would recommend its services to state procurement agencies. This particular set of allegations related to a federal contract obtained by HP in 2002, and the settlement also extinguishes investigation into whether or not the computer vendor had provided incomplete information to the US government. That's all well and good, but we have to question the size of these levies. Today's also the day that HP's announced a new $800 million supply contract with the US Air Force -- would a fine that's less than a tenth of the contract's value really deter HP's entrepreneurial spirit?

  • Apple manager held on kickback charges

    by 
    Michael Rose
    Michael Rose
    08.14.2010

    The Mercury News is reporting that Sunnyvale, CA resident Paul Shin Devine, a 37-year-old Apple manager in global supply, has been arrested and charged with accepting kickbacks from Asian suppliers. In return, he provided confidential information that allowed these suppliers to negotiate more advantageous contracts with Apple. Devine, and his alleged co-conspirator Andrew Ang of Singapore, have been indicted by a federal grand jury on 23 counts including wire fraud, money laundering and other charges. Devine is being held by the US Marshals Service. Apple's statement on the matter comes from PR lead Steve Dowling: "Apple is committed to the highest ethical standards in the way we do business... We have zero tolerance for dishonest behavior inside or outside the company." Devine is alleged to have collected over $1 million in funds from various suppliers in China, Taiwan, Singapore and South Korea during the scheme; the companies involved have not yet been named publicly. Devine opened bank accounts in several countries in his wife's name to disguise the bribes. [via Apple 2.0]

  • Funcom reveals more of Rise of the Godslayer's Chosain Province

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.18.2010

    During the last preview of Rise of the Godslayer, we were introduced to the wonderfully large play field of Chosain Province -- a land of war, corruption, and strife. Chosain is home to two rival clans, the Tamarin Tigers and the Scholars of Cheng-Ho, where Age of Conan: Rise of the Godslayer players will be able to take sides and work against one another in faction based PvP. But the Chosain Province is home to much more than just the Tigers and Scholars. Corruption has worked its way deep into the land, warping nature and spreading with each passing day. Roads are becoming broken as they lead through swamps and war-torn land. This time around, Funcom is introducing us once again to Chosain via beautiful concept art and a brand new trailer that highlights specific areas of the zone. We've got both of these things here for your viewing pleasure, so check out the gallery below if you're interested in the artwork, or hit the continue reading button to come face to face with the trailer! %Gallery-72323%

  • Recent in-game fixes for 12/14/2009

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.14.2009

    Bornakk has just posted a new round of in-game hot fixes, some bug fixes, some actual quick balancing fixes. They include some relief for Affliction Warlocks after that last hotfix nerf, as well as a nerf to 10-man Lord Marrowgar. For a complete list of hotfixes, check after the break.

  • Hotfixes incoming for some DPS and tanks, not hunters or priests

    by 
    Mike Schramm
    Mike Schramm
    12.11.2009

    Ghostcrawler has dropped information on the forums about a few incoming hotfixes to patch 3.3. The first three changes are posted over on the DPS role forum: Hunger for Blood will increase damage by 10% instead of 15%. Assassination rogues needed damage, but they got too much, and this will bring them back. Sorry rogues -- the tooltip, we're also told, might not change right away. Scourge Strike will crit only once, not on the shadow portion of the damage. "This change just proved to be too bursty in PvP and provide too much sustained damage in raids." He also gives lots more explanation of the change on the forums -- this one will be discussed quite a bit. Rolling Corruptions will no longer use the initial haste value indefinitely. More of a bugfix than a change, says GC -- the haste value should drop out to normal after a few ticks of the spell. Elsewhere, GC says that there are no changes planned for the new hunter epic ammo, so find a friendly engineer and stick to them like glue. There is a hotfix incoming for the bug that causes tanked mobs to move around randomly -- thank goodness on that. And SW: Pain's immunity from the haste change for shadow priests will probably stay right where it is.

  • Rent seeking (or lack thereof) in WoW

    by 
    Mike Schramm
    Mike Schramm
    11.15.2009

    Elnia continues posting some interesting (and complicated) insight into the World of Warcraft over at the Pink Pigtail Inn. This time, it's about what she calls "rent seeking," which isn't about trying to find the money to pay for your apartment so much as it's about individuals petitioning authorities (the government, or in this case Blizzard) for their own income. The post dabbles with some complicated market theory, but in the end, the conclusion is this: while players have definitely petitioned Blizzard for changes to their own class, they have generally stayed away from asking for more money, or changes to the rules that would grant it to them. In general, players are fine with Blizzard staying hands-off of the various in-game economies running in Azeroth. As the commenters over there say, there's a good reason for that, and it's because most of the economic play in WoW is completely optional. Aside from repair costs (which can be high for raiders, but for everyone else are fairly inconsequential), you don't really need money at all; given enough time, you can collect whatever you need from somewhere in the world, either by simply collecting ore or herbs, or by running instances and doing quests. But that doesn't mean that the "rent seeking" comparison isn't valid.

  • MicroWarpCast interviews EVE lead game designer Noah Ward

    by 
    James Egan
    James Egan
    10.28.2009

    The EVE Online-focused podcast MicroWarpCast returned this week, hosted by our friend CrazyKinux with guest Noah Ward (aka CCP Hammerhead), who is a Lead Game Designer at CCP Games. We mentioned a while back that the winner of a contest CrazyKinux was running would get to interview an EVE developer on the podcast. People entered by writing an article on planetary control and how this could be implemented in EVE Online. The winner was Xiphos83 from the EVE blog "A Misguided Adventurer" who wrote about about a siege system that could be used in planetary conquest. As the contest winner, Xiphos83 posed questions to Noah about some of the current or controversial issues in the game. This led to Noah explaining CCP's reasons for limiting the use of the directional scanner with a timer -- a major issue cited by many players who either hunt others or want to evade attackers -- due in part to player macroing of directional scans. The directional scan will never go back to how it was since that system was too easily exploitable, but he asserted that the devs have tried to balance performance for the players with server demands.

  • Choose my Adventure: I'm on a mount

    by 
    Alex Ziebart
    Alex Ziebart
    06.26.2009

    WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!Another week, another level. Ten levels, actually. And I guess it's been a few weeks. It sounded cooler that first way though, didn't it? Anyway... Yes, Turpen has hit level 35. The last couple of weeks have been busy around the office due to patch 3.2, so I didn't get as much done between level 25 and 35 as I had between 15 and 25. I only squeezed one dungeon run in, but I did manage to do something else that was asked of me: Battlegrounds.Yes, I did quite a bit of PvP this week on our Gnomelock, primarily in Warsong Gulch in the 20-29 bracket. I tried a round of Arathi Basin (which we won 2000-100) but very quickly decided never to do that battleground in that particular bracket ever again. Running around Arathi Basin without a mount is pretty much the worst thing ever. Patch 3.2 will change that I suppose, but it'll be far too late to be of any use to Turpen. My next alt, maybe!

  • Choose my Adventure: Insert funny title about being level 25 here

    by 
    Alex Ziebart
    Alex Ziebart
    06.05.2009

    WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!Well, you guys wanted me to run Deadmines. As you can see, I ran Deadmines. Many thanks go to Urse (Healer), Child (Tank), and Sneafoo (Noob Rogue of Doom) for 4-manning the thing with me. Urse was pretty overleveled for the place so healing was hilariously easy, but Sneafoo made up for it by starting the run at level 12 and aggroing Gruul from the pirate ship.I went further than that, too. I didn't stop at Deadmines, I did Wailing Caverns, Blackfathom Deeps and Shadowfang Keep as well. I was kicking around the idea as soon as someone suggested Deadmines, but I didn't think I would manage to land a group for either of them. When I went out to the Barrens to get my Succubus (Angva) at level 20, that sealed the deal for me. I picked up the quest The Orb of Soran'ruk, and despite the fact that its quest rewards sucked, it gave me more reason to try and get the groups together. I put out a call to all of the various resources I knew, LFG and community chat channels (your server probably has a few good ones) and all of that, and managed to score a few groups.

  • Officers' Quarters: Want loot? Buy us a server

    by 
    Scott Andrews
    Scott Andrews
    04.20.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.As an officer or a guild leader, doing favors for your friends is one thing. The situation described below goes way beyond that. This one just blows my mind. Let's jump right into it. Hey Scott, I'm by no means an officer or leader of a guild but I am a very active raider. We use the EP/GP loot system in our guild; it calculates how often you raid vs. how much gear you acquire and based on that gives you priority when looting. Myself, a raider who attends almost every major raid, and an officer who tries to be there when he can, have both been wanting a certain item to drop. I finally pass this officer on priority and if the item drops it should be mine. Our last Naxx raid the item drops and I put in for it, and suddenly it gets awarded to the officer. I confront the guild leader about this, knowing he is friends with the guy and he gives me a vague answer such as "I'm sorry I know you're pissed at me, but that item has been destined to be his for a long time, I'm sure you'll get the next one." What kind of answer is that?! This is supposed to be a fair loot system right? So I go and confront the officer that was awarded the loot, after several minutes he told me that he had made a back door deal to get that item. He had just bought the guild a new Ventrilo server, and the condition he made to the guild leader was that he gets that item when it drops.