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  • The Daily Grind: What's the ideal crafting style for an MMO?

    by 
    Bree Royce
    Bree Royce
    12.26.2014

    There's a lot of hate for "clicky" crafting in MMOs -- you know, the old "click a button, crafted item pops into your bag" trope. I'd call it the World of Warcraft style, but MMOs all the way back to Ultima Online did crafting that way. And this might sound crazy, but even as a hardcore crafter, I don't actually mind it. Everything in a video game comes down to clicking or mousing or typing. What matters to me is whether the crafting itself matters in the game. Even though the final combine in Star Wars Galaxies amounted to clicking a button and having something pop into my bag, there was a whole chain of resource collecting and experimentation and component creation and luck along the way, and since the economy was player-driven, most of what I was making had relevance to other players. Personally, I'll take that plus simple clicking over a time-wasting, irritating minigame-style of crafting any day, but I'd love to see innovation in how we craft too. What do you think -- what's the ideal crafting style for an MMO? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • ArcheAge boasts 120 class combinations

    by 
    Justin Olivetti
    Justin Olivetti
    04.20.2014

    Forget MMOs that have a petty eight, 16, or even 23 classes; ArcheAge is strutting about with 120 builds thanks to its mix-and-match class structure. In a new developer diary and video, the team talks about the way classes are set up in the game as well as the crafting options at the player's disposal. Players construct their class by picking three skillsets at levels 1, 5, and 10, with the option to respec for a fee. Skillsets can be leveled up independently, allowing players to invest in far more than three of them, and those skillsets have certain synergies between them. The 10 skillsets in the game are Archery, Auramancy, Battlerage, Defense, Occultism, Shadowplay, Songcraft, Sorcery, Vitalism, and Witchcraft. ArcheAge wants you to know that you have the option to level to the cap entirely through crafting professions if desired. The 21 professions are leveled through a slowly regenerating resource called Labor, and eventually they hit a hard cap until the player chooses a handful for specializations. You can watch the dev video walk you through the intricacies of classes and crafting after the break!

  • The Daily Grind: Which MMO has the best economy?

    by 
    Bree Royce
    Bree Royce
    04.18.2014

    I'm an incurable trader and merchant, maybe even more than I'm a crafter, so I'm forever droning on about the good ol' days in long-gone sandboxes where players, not raid bosses, delivered all the objects used in the world. Making stuff is great, and lots of MMOs, even themeparks, have that, but I also I like setting up shops, trading on auction halls, finding great deals, and knowing just when to buy low to sell high, which isn't always the type of creative PvP gameplay that modern MMORPGs enable, let alone embrace. But you can't trade in long-gone sandboxes, either, so today I want to tap the collective wisdom of the Massively readers: Which MMO has the most vibrant crafting and trading economy, right now, in a legally playable and living MMO? Specifically, where's the best MMO to truly be a player merchant? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Prime: Battle for Dominus shows off crafting and professions

    by 
    Matt Daniel
    Matt Daniel
    07.27.2011

    Pitchblack Games has been steadiy releasing new tidbits of information on its upcoming PvP-focused MMO Prime: Battle for Dominus, and today we've got some spanking new information on the game's crafting and professions systems. In addition to their main classes, players will be able to choose one of seven crafting professions. These professions are Harvester, Armortech, Weapontech, Chemist, Inventory, Biotech, and Soldier for Hire. Most of these professions are fairly straightforward; Harvesters harvest crafting materials, Armortechs and Weapontechs craft armor and weaponry, Biotechs craft biological augmentations to enhance players' abilities, Chemists create "powerful enhancements that can turn the tide of any battle," and Inventors appear to invent new schematics that other crafters on their faction can use to create new and more powerful items. But what about the black sheep of the bunch, the Soldier for Hire? That's where things get interesting. Perhaps you're the sort of player that would rather make a living destroying things than creating them. If so, the Soldier for Hire is right up your alley. You work as a mercenary, protecting other players, with your payment worked right into the game mechanics. The full details on the rather in-depth crafting system can be found on the game's official site.

  • Wasteland Diaries: Playstyles

    by 
    Edward Marshall
    Edward Marshall
    07.01.2011

    Most MMOs have three playstyles. Well, that's incorrect; they actually have any number of play-styles with varying degrees of three types of play. PvE (player vs. environment) is the style of play in which the antagonists are a part of the gameworld itself. PvP (player vs. player) pits the players against each other. And RP (roleplaying) has the players vying for... whatever they decide they need to vie for. Most players engage Fallen Earth (or any MMO, for that matter) with a mix of the three. Fallen Earth is a great setting for the RPers. Its vastness and its interesting-looking locales make for a variety of backdrops. The interesting locales usually make for some great locations for open world PvP. And there are hundreds and hundreds of PvE missions here, there, and everywhere. All three types of players can get a lot out of Fallen Earth if they approach the game properly. The purpose of this post is to help you along with getting what you can out of the game with your preferred playstyle. So without any further ado, click past the cut and read on.