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Meander through Wander's new GDC teaser trailer
Where most games only offer some percentage of activity options besides combat (from basically nonexistent on up), Wander eschews combat completely in favor of exploration and collaborative gameplay. Can't imagine how a game like that actually looks? Well you're in luck! The devs have released a teaser trailer that takes a short stroll through a lush part of the land. Of course, it's not quite the same experience as when players will be able to don Oculus Rift goggles, but it still offers a glimpse of the world that's built using CryEngine's FreeSDK. See the clip for yourself below, and be on the lookout for an extended version expected to release at GDC 2014 in a few weeks. [Thanks to Rachel for the tip!]
Wander now using CryEngine FreeSDK
Indie darling Wander has announced that it is now using CryEngine's FreeSDK. "The new version of Wander will use a lot less memory, run on less hardware and be a lot more beautiful," explains developer Loki Davison in a new blog post. "The most important thing is that the new engine gives us tools to get things done quickly, meaning we can add more content." Wander is "a collaborative, non-combat, non-competitive MMO game focused on exploration and joy." Players begin the game as giant trees.