d-day

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  • The Game Archaeologist: World War II Online

    by 
    Justin Olivetti
    Justin Olivetti
    07.12.2014

    The 1990s saw the rise of flight simulators that thrived on detailed, complicated controls and handling. Such games threw out accessibility and casual-friendliness for stark-raving realism, and a certain subset of gamers really thrived on them. I tried my hand at a couple and found myself breathing rapidly when pouring through keyboard charts and doing basic algebra just to get a plane off of the ground. Not for me, I said then. I don't think there's ever stopped being absurdly complex video games that aim for immersion through detailed realism, even though that appeals to only the fringe of the fringe. Some people have their gaming standards set exactly that high and no lower, and some devs refuse to water down their visions just to sell more box units. For these people, Cornered Rat Software (CRS) created World War II Online, an overly ambitious MMOFPS that stumbled out of the gate in 2001 but has gamely soldiered on since then. Over a decade now an epic war has been raging for control over a continent, and it's been up to the fiercely loyal fans to keep the fight going. Today we're going to take a look at the guts 'n' glory of this project to both praise its complexity and curse it for the same thing. If nothing else, it was a game that could only have arisen from the early landscape of 3-D MMOs, and for that it warrants our attention.

  • World War II Online crowdfunds a client update

    by 
    Justin Olivetti
    Justin Olivetti
    06.19.2014

    In an effort to update an aging client without breaking the developer's bank, World War II Online: Battleground Europe turned to the community to crowdfund the project -- and the community delivered. A $9,250 fundraiser on Indiegogo dedicated to the creation of a new test server, PC client, and Mac client was met and surpassed this past week. The update, which should roll out within six months, will include billing tools for Steam and improved audio and visuals. The crowdfunding campaign is now aiming for stretch goals that could add community upgrades, improved tech infrastructure, and additional marketing.

  • Live-tweets narrate the D-Day landings exactly as they happened

    by 
    Matt Brian
    Matt Brian
    06.06.2014

    To mark the anniversary of the Allied invasion of Western Europe on June 6, 1944, one Twitter account is sharing the events exactly as they happened exactly 70 years ago. The UK's National Archives has thrown open official army war diaries, RAF squadron records, government cabinet papers and messages sent to Prime Minister Winston Churchill to describe D-Day events in real time. Tweets laden with photos and snapshots of documents provide additional detail, giving us a valuable insight into the decision-making processes and endeavours of British and Commonwealth forces over the course the Normandy landings. Google is also honoring the event by launching a new collection on its Cultural Institute website, which features 470 documents and images from Operation Overlord. Some messages are hard to read, but others provide a little light in what was otherwise a dark time for Allied servicemen and women.

  • Normandy landings recreated in Oculus Rift D-Day simulation

    by 
    Matt Brian
    Matt Brian
    05.27.2014

    3D virtual reality headsets like the Oculus Rift are often lauded as the next big thing in entertainment, but they're also helping to change the way we learn. To mark the anniversary of the Allied invasion of Western Europe on June 6, 1944, French 3D specialists Dassault Systèmes have painstakingly rebuilt D-Day relics in high-definiton VR using the original blueprints of vehicles and devices used in the assault on Normandy 70 years ago. In contrast to million-dollar gaming franchises like Medal of Honor and Call of Duty, which give players a first-person perspective of the fighting, Dassault Systèmes wanted to recognize the engineering prowess and technological advancements that helped soldiers to liberate France. To do so, a team of 30 specialists recreated the Allied forces' Higgins' landing craft, Waco gliders and Mulberry Harbor, the first (floating) deepwater port of its kind. The resulting animations are perfect for viewing on virtual reality headsets like the Oculus, digitally preserving innovations that have since been lost to the sea.

  • The United States Army moves into Battleground Europe

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.21.2011

    If you've played a first-person shooter, watched a movie, or even turned on the History channel over the past decade, you're probably very familiar with the iconic image of the United States military forces storming the beaches of Normandy. It's an appropriate image to keep in your head today, as Battleground Europe (also known as World War II Online) has introduced the American forces to the game's mixture. The latest patch, 1.34, adds a variety of American vehicles and troops for players to access in the war between the Axis forces and the Allies. Of course, the addition of the American forces isn't the only feature of the new patch. Several long-standing bugs have also been addressed, as well as several balance changes aimed at specific troop types. It should be a welcome patch for fans of the game, especially since it will finally be possible to take up the role of another nation in the fight.

  • Battleground Europe celebrates D-Day, adds U.S. forces

    by 
    Jef Reahard
    Jef Reahard
    06.06.2011

    June 6th is an historic day in the annals of both U.S. and military history. The Allied landing on the beaches of Normandy was not only the largest amphibious assault ever but also a decisive turning point in the course of the second world war. It's fitting, then, that D-Day also marks the 10th anniversary of Battleground Europe (or World War II Online, as it was known in 2001). To celebrate, Cornered Rat Software has announced the addition of American forces to the long-running WWII sim. The dev team has also been hard at work on behind-the-scenes functionality improvements and a scenario-based gameplay option called Rapid Action. A special Rapid Action D-Day scenario pack will mark the introduction of U.S. troops and equipment to the game, as will a special Battle for Aachen campaign event. Details on all the new deployments present in version 1.34 can be found on the official Battleground Europe website. You can also take a peek at Cornered Rat's 10th anniversary teaser after the cut.

  • Brothers in Arms D-Day revealed

    by 
    Andrew Yoon
    Andrew Yoon
    08.30.2006

    We knew a new Brothers in Arms game was heading to the PSP. It just took a really long time for any info to be revealed. Ubisoft just unveiled Brothers in Arms: D-Day, which will be exclusive for the PSP handheld. You'll be able to command a Bazooka team, use an MG42 and fire mortar rounds. Supposed additions include surprise attacks, improved AI and destructable cover points. Better yet, it'll feature a co-op mode. The game will be launching in November, a few weeks after the eerily-similar Medal of Honor Heroes.[Via IGN]