daevas

Latest

  • The Daily Grind: Has F2P piqued your interest in Aion?

    by 
    Jef Reahard
    Jef Reahard
    04.12.2012

    I used to know a thing or two about Aion. Covering the game was my first assignment for Massively, in fact, and throughout the spring of 2010, that's exactly what I did. The high-level grind (and an incurable case of wanderlust) ultimately did me in, though, so I waved goodbye to Atreia aside from the occasional dungeon-running guild reunion. Now that the game is back on everyone's radar -- complete with some shiny new features like player housing -- I'm patching my NCsoft launcher, frowning at the forced Pando Media Booster installation, and preparing to dust off my 55 Sorcerer. What about you, early-birds? Is free-to-play and a ton of new content enough to (re)kindle your interest in Aion? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • NCsoft releases Aion pet and conditioning guides

    by 
    Jef Reahard
    Jef Reahard
    05.19.2011

    The folks at NCsoft are going gaga over guides this week, and Aion's 2.5 update looks to be the most well-documented patch in the history of the fantasy title. We've already shown off a mentoring guide as well as a walkthrough of the new Esoterrace instance, and today NCsoft has updated its Aion website with a guide to 2.5's pet changes, a guide to weapon and armor conditioning, and a forum thread that serves as a guide to all the guides. Empyrean Calling boasts 13 new pets as well as new pet moods and a pet management minigame that allows for pet-related emotes and social actions. The new weapon and armor conditioning system serves as a method for temporarily boosting the attributes of your gear. Of course, both of the new systems are much more complicated than the couple of paragraphs we've allotted to them here, so head to the official Aion website for all the details.

  • Aion double AP event looks to temporarily revitalize endgame

    by 
    Jef Reahard
    Jef Reahard
    03.16.2011

    Spend any time at Aion's endgame and you'll quickly realize that everything revolves around Abyss Points (AP). Hitting 55 is really the tip of the iceberg when it comes to PvE progression and the ability to be competitive in PvP, as you'll need plenty of pricey gear and stigmas to stand a chance. AP is so important, in fact, that even PvE mobs in the Abyss and Inggison dole it out. Unfortunately for Daevas everywhere, the AP gods are undeniably stingy. Acquiring a full set of 55 armor, jewelry, and the weapon of your choice literally takes months (or even years) depending on how much AP you manage to farm on a daily basis. NCsoft is temporarily addressing this problem with a new in-game event dubbed For War and Glory. The event's double AP bonuses (and halved AP losses) kick off today and will run through the server reset on March 30th. NCsoft is also tweaking the game's rifting mechanic yet again, and defensive buffs in Heiron and Beluslan will be removed until March 23rd (buffs in Eltnen and Morheim remain). Both events are part of the larger Spring 2011 Reactivation Celebration, which runs from March 24th to March 31st and welcomes back Daevas to "train for the greatest battle this planet has seen yet." Check out all the details on the official Aion website.

  • Double XP returning to Aion, kicks off February 23rd

    by 
    Jef Reahard
    Jef Reahard
    02.19.2011

    Every day is a good day for double XP, particularly in grind-heavy games like NCsoft's Aion. Even though players of the Korean import enjoyed a week of bonus experience just recently, the powers-that-be are turning a benevolent eye towards Daevas yet again. In addition to the progression double dip, Aion will feature a Gateway Getaway event that will enable players to enter instances regardless of faction fort ownership. If you've been unable to run Besh for awhile due to those nasty Asmodians/Elyos hogging the ground forts, you'll be happy to know that from Wednesday, February 23rd through Wednesday, March 9th, you're free to enter Silentera Canyon (and Upper Abyss forts and Abyssal Splinter) whenever you darn well please. The double XP runs through the same dates, so mark your calendars and check out the official Aion website for all the details.

  • Wings Over Atreia: The ties that bind

    by 
    MJ Guthrie
    MJ Guthrie
    06.28.2010

    Flaws. Bugs. Annoyances -- like a level 45 slaughtering you while your little level 18 self is quietly going about gathering Lumesia. Moments that just make you want to find a dev and toss him off the nearest high rise; all games have them, no one denies this -- not even Aion players (although they usually don't feel the need to discuss them with those who don't play). So why is it we stay in games that, at times, make us want to rip our hair out by the fistfuls? With such a plethora of games catering to a wide variety of play styles, how do we stay faithful to a particular one over the long haul, even when we know it isn't perfect? No, it isn't because we are all secretly masochistic. Or because we detest our barber/hairdresser. Looking around me in games both past and present, watching those who could be considered die-hards stay in (and enjoy) games long after the masses have fled, I found themes that mirrored some of my own reasons -- because, alternately, there are the moments that make it worth it. Not the art, the features, or the wittiness of the quest dialog. Rather, the ties that bind us: Friendships, epic memories, and just plain stubbornness. Charge across the bridge and we'll delve into my top reasons for sticking with a title, even in the face of the raging malcontents.