darkmoon-card-volcano

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  • Gold Capped: Why Mysterious Fortune Cards will always be stupidly profitable

    by 
    Fox Van Allen
    Fox Van Allen
    11.21.2011

    Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the Auction House. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or sacrificing your first born to him. Last week on Gold Capped, I discussed how to make money playing the glyph market. It's hands down the most popular way that scribes try to make money. Problem is, it's probably the hardest route to riches I know. Glyphs tend to fester on the Auction House, and most go unsold. And yet despite this, no single profession has made me more money over my WoW lifetime than inscription has. Confused? Don't be -- I'm about the blow the lid clear off the most profitable aspect of inscription: Mysterious Fortune Cards. Yes, seriously. They're still making people boatloads of money.

  • Spiritual Guidance: Patch 4.2 shadow priest trinkets

    by 
    Fox Van Allen
    Fox Van Allen
    06.15.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On Wednesdays, shadow priesting expert Fox Van Allen rains sheer purple destruction down on the growing list of WoW Insider columnists who oppose him (and sometimes, even on those who don't). I've said it before and I'll say it again: Gearing in Cataclysm is boring. It's not that there aren't best-in-slot pieces -- there absolutely are -- it's just that reforging makes getting those best-in-slot pieces a lot less important. After all, if you need more haste or more hit, you can always reforge other stats until you have as much as you want. Simple. There's one slot that's absolutely compelling, though, and that's the trinket slot. Trinket bonuses are so specific that it's often impossible to tell what's an upgrade and what isn't without a calculator or spreadsheet. And while those new i378 boots are almost guaranteed to be better than that i359 pair you currently have equipped, the same can't be said for the new trinkets. So, which of the new patch 4.2 trinkets make the cut ... if any? Is the Darkmoon Card: Volcano still king? And further, what the heck are our new stat weightings in patch 4.2 going to be so we can figure these answers out?

  • Spiritual Guidance: Top 10 trinkets for the pre-raiding shadow priest

    by 
    Fox Van Allen
    Fox Van Allen
    02.23.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. All armor is pretty much the same. That may have always been the case, when it comes down to it, but it seems especially noticable in Cataclysm. Each armor slot has the same "stat budget," with the only differences between pieces of equipment at the same item level being the secondary stats that piece contains. Thanks to reforging, finding the right piece of armor isn't a big deal -- we can just find something close to what we need and modify it until it meets our specifications. Our two trinket slots are special, though. Trinkets don't carry around the same intellect and stamina that all other equipped pieces of armor do. It's notoriously difficult to rank which trinket is best, because they all have special "on-use" or "proc" effects that vary from piece to piece. Of course, it's those differences that make trinkets so compelling. The right trinket can make a huge impact in your DPS. For those of you who have yet to raid, there are 10 solid DPS caster trinket options -- six ilevel 346 rares and four ilevel 359 epics -- that you can choose from if you have the patience (or gold). Most have a huge spellpower proc. Some offer haste. One special little trinket offers intellect. We'll break them all down in this week's quest to answer the question, "What trinket is right for me?"