Dave-toulouse

02.17.12
MMObility: Let's make a mobile game, part three
02.17.12

MMObility: Let's make a mobile game, part three

Last week we continued our discussion about how to make a mobile game, and the Massively readers...

By B. Hindman,   02.17.12
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02.10.12
MMObility: Let's make a mobile game, part two
02.10.12

MMObility: Let's make a mobile game, part two

Last week I started working with Dave Toulouse, indie developer of Golemizer and Star Corsairs, t...

By B. Hindman,   02.10.12
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02.03.12
MMObility: Let's make a mobile game, part one
02.03.12

MMObility: Let's make a mobile game, part one

I thoroughly enjoy reading your comments, especially when the discussion turns to game design or...

By B. Hindman,   02.03.12
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10.17.11
Browser-based indie MMO Star Corsairs goes live
10.17.11

Browser-based indie MMO Star Corsairs goes live

Indie developer Machine 22 is at it again. Following the 2006 release of Golemizer, the one-man...

By M. Daniel,   10.17.11
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03.16.11
Free for All: An interview with Golemizer's lead (and only) developer
03.16.11

Free for All: An interview with Golemizer's lead (and only) developer

Ah, the life of the indie developer: long nights followed by more long days followed by long week...

By B. Hindman,   03.16.11
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