deadwind-pass

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  • The top ten most desolate spots in WoW

    by 
    Sarah Pine
    Sarah Pine
    05.22.2013

    A little while ago, we did a "Top ten most beautiful spots in WoW" post, and many commenters had an interesting request: a companion post of the ten most desolate places in WoW. We thought it was a great idea, so we're taking the suggestion to heart. This was an interesting topic to think about, because the desolate spots in WoW are the ones I tend to avoid. For the most part, I don't want to spend my fun WoW time in virtual wastelands! Then again, sometimes those deserted, eerie places have a haunting beauty all their own. Check out our list, and tell us your own favorite desolate places in World of Warcraft!

  • Review of World of Warcraft: Dark Riders

    by 
    Anne Stickney
    Anne Stickney
    05.12.2013

    Before I even begin, I'm going to state the one thing that's been on my mind, and likely the mind of anyone else waiting for this particular title: It's about time. World of Warcraft: Dark Riders is the offshoot of the World of Warcraft comic series, specifically, the characters introduced in the 2009 special issue of the series written by Mike Costa. Yes, we have been waiting for this graphic novel for four years now. Was it worth the wait? Absolutely. Costa continues the tale started in that special issue and takes the reins of Dark Riders, skillfully weaving together one of those stories that isn't so much dependent on current game lore. In fact, it really doesn't address current game events at all. Instead, it takes the bold step of filling the gap between events that played out in WoW itself -- the disappearance of the Scythe of Elune from Duskwood and its sudden reappearance in Gilneas. And if that weren't enough, there's a wild trip through Karazhan and the questionable origin of the Dark Riders themselves, explained for the first time. But that's really just the tip of the iceberg here.

  • Dark Riders graphic novel hits virtual store shelves today

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.09.2013

    If you're itching for a good World of Warcraft story and patch 5.3 is too long to wait for new story content, Blizzard is happy to oblige with the just-released World of Warcraft: Dark Riders graphic novel. Unfortunately, Blizzard's own description of the comic -- talking about an "enigmatic destiny" and "hidden dangers" -- is too vague and generic to grab our interest. But fortunately we've heard about Dark Riders before and expect good things from writer Mike Costa and artist Neil Googe. So what can you expect to find in this tome of lore? More about the mysterious Dark Riders of Deadwind Pass, who have only been alluded to in the game, the secretive wolf cult, and the Scythe of Elune. But if you're not a lore hound, you'll just have to be tempted by the promise of a good World of Warcraft story in graphic novel form. World of Warcraft: Dark Riders is available today. You can take a sneak peak at the art or buy it directly form Amazon or Barnes & Noble for $16.01 -- though if you prefer digital, it's $12.99 for Kindle and $13.74 for Nook.

  • World of Warcraft: Dark Riders now available for preorder

    by 
    Anne Stickney
    Anne Stickney
    08.17.2012

    Once upon a time, there was a Warcraft comic series. It ended in 2009 with a special issue that featured an entirely new cast of characters, both Alliance and Horde. The premise was that the series would continue on with two individual comics, one Alliance-themed, and one Horde. This shifted over the years into two graphic novels -- World of Warcraft: Blood Sworn for the Horde and World of Warcraft: Dark Riders for the Alliance. While we've heard nothing more about Blood Sworn other than it's in development, Blizzplanet has some new news for those waiting eagerly for Dark Riders. You can now preorder Dark Riders on Amazon.com for $21.04, and it has a release date set for May 7, 2013. This 144-page hardcover graphic novel from DC Comics features an all-new story by Michael Costa, better known for his work on Transformers, and artwork by the talented Neil Googe. Dark Riders revolves around the story of the Scythe of Elune and, more importantly, the mysterious Dark Riders of Deadwind Pass, who have been mentioned more than once in quests but never really delved into. The title characters for the book are not your usual Warcraft heroes. They're adventurers like us -- ordinary Azeroth folk who have been plunged into extraordinary situations. It's been a long time coming, but I'm looking forward to finally having this one in my hands.

  • Know Your Lore: Karazhan and the Dark Riders of Deadwind Pass

    by 
    Anne Stickney
    Anne Stickney
    08.14.2011

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Sometimes it's the characters that make Warcraft interesting, and sometimes, every now and again, it's the locations themselves that intrigue. Nestled in the heart of the Eastern Kingdoms, in a forlorn stretch of land simply called Deadwind Pass, lies the tower of Karazhan. Once the former home of Medivh, now a demon-riddled raid instance, Karazhan's story has far more to it than simply being the home of one of the last Guardians of Azeroth. Rumors also abound about Deadwind Pass and its inhabitants -- strange, mysterious riders cloaked in darkness. Their shrill, harsh voices echoed through the hills of Duskwood once upon a time, and the purpose of their journey was an artifact powerful enough to be the genesis for an entirely new playable race. Karazhan, Deadwind Pass, and the Dark Riders all have an enigmatic history that's never been fully explained. But we do have hints, here and there scattered across novels and in game, that clear up a small portion of the mystery.

  • The ghosts of Azeroth

    by 
    Allison Robert
    Allison Robert
    03.28.2010

    I love ghost stories, and one of the nice things about WoW is that Azeroth is full of them. Perhaps it would be more accurate to say that one of the nice things for us is that Azeroth's full of them, because lore-wise it's hard to argue that the existence of any ghost is a happy occurrence. While I could (and probably should) turn this into a giant feature cataloging all the ghosts in the game, I have my personal favorites: Caer Darrow The inhabitants of Caer Darrow are my favorite ghosts, not least because you can't see them at all until you've done a bit of work on their behalf. The island seems utterly deserted barring the Sarkhoff couple...until you realize that it's not, and that there's an entire town full of people trapped on its "happiest day," going about its business, oblivious to how the world's moved on. That there's a ghostly vendor you can't otherwise talk to without a Spectral Essence is even better.

  • Know Your Lore: The Scythe of Elune

    by 
    Alex Ziebart
    Alex Ziebart
    03.30.2008

    In today's Know Your Lore, we're going to take a look at something that has been requested by a few readers(and a blogger). It's not a very well known topic, it comes from a quest line tucked away in the far corners of Ashenvale that sends you running all over the world as if you had absolutely nothing better to do with your time, much like any other quest line in Kalimdor. Regardless of the annoyance of the quest line, it is probably one of the more intriguing side stories in the Warcraft universe.It begins shortly after the destruction of the World Tree. Archimonde was gone, but a great number of demons remained. Like the Scourge, the Legion doesn't simply stop when you tear the head from the beast. Priestess and Sentinel Velinde Starsong was the Night Elf in charge of leading the forces of the Kaldorei in these regions, assaulting the Legion and pushing them back as far as they could. This held up well for quite some time, pushing the demonic hordes as far back as the borders of Felwood. Unfortunately, the Night Elves were only level 20-something at that point, and the mobs in Felwood are like level 50, so things stopped going so well.In all seriousness, the Kaldoreian advance was slowing more and more as they pressed into Felwood, their numbers being utterly decimated. Velinde grew desperate as so many of the Night Elves fell to the Legion, and called out to her final hope: The goddess Elune. She begged the goddess for strength and power, the ability to avenge her fallen comrades.

  • Patch 2.2 on the PTR: New Violet Eye Recipes

    by 
    Dan O'Halloran
    Dan O'Halloran
    08.20.2007

    New recipes have appeared on the test server with our Karazhan-related friends, the Archmages of Kirin Tor sect known as The Violet Eye. Some of these recipes are very nice indeed, including a high-end crafted leather chest for rogues and feral druids, a +20 agility enchant to weapons, a Flask recipe granting +35 to all resists & +18 to all stats and another high end leatherworking recipe, this time a cloak with a boatload of strength and melee crit stats.For those of you unfamiliar with the Violet Eye faction, reputation is gained through the key quest for Karazhan as well as a quest within Karazhan and killing mobs in the 10-man raid zone. Reputation rewards they currently provide include the Violet Signet Rings (through a reputation gaining quest), the Iceguard frost-resist, plate recipes for blacksmiths, a crafted frost-resist ring and an Inscription granting +7 to all resists on a shoulder item.Read on for exact details on the new recipes.

  • Around Azeroth: Entering Deadwind Pass

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.16.2007

    I agree with Valens of We Know on Eitrigg, who sent in this shot. Deadwind Pass is creepy. Really creepy. A screenshot really can't do it justice, though -- if you actually venture there in-game, you'll see the corpses in the trees slowly swaying in the wind. And if you follow the roads, the majority of the zone is unnervingly empty. I recall my first trip through Deadwind Pass as a young warlock trying to complete a quest that required me to visit the Swamp of Sorrows for the first time. Approaching the entrance to Deadwind Pass, and seeing the corpses and warning signs, I asked on my guild line whether it was safe to run through. "Of course!" they all told me -- and they were right, but walking down the empty road towards the swamp, I couldn't shake the feeling that there must be something somewhere nearby that was responsible for these things.Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You can attach a picture file or send us a link to one -- and don't worry about formatting, we'll take care of that part. See more of your pics from Around Azeroth. %Gallery-1816%