design-contest

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  • The Daily Grind: Do you enter MMO design contests?

    by 
    Jef Reahard
    Jef Reahard
    02.10.2014

    The Star Citizen community is in the midst of coming up with some pretty amazing designs for the game's Next Great Starship contest. Cloud Imperium's space sim isn't the first MMO to offer players a chance to get their creations in game, though. EVE Online has hosted a similar contest in the past, and SOE is of course collecting a ton of community-made assets both in Landmark and via its Player Studio initiative, so it's clear that content crowdsourcing is here to stay in one form or another. What's less clear is how the community feels about it, and how many members of said community participate in it. Fortunately we have The Daily Grind, in all its completely unofficial and unscientific polling glory. What say you, Massively readers? Do you enter MMO design contests? Have you ever won? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Chaos Theory: Exciting times in The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    10.07.2013

    Do you feel it? That electric buzzing in the air of The Secret World (not to be confused with the sounds of buzzing heard by the bee-blessed)? I don't know about you, but I sure can. It's a very exciting time to be a fan of this Lovecraftian-horror-conspiracy-flavored game. Why, you ask? I am more than happy to share my reasons with you. It's exciting because things that had been slowly building up have kicked into higher gear and are gathering speed; long-anticipated things are just barely out of reach but will soon be within our grasp. We are also this close to getting Issue #8 with its scenarios, augment systems, and Venice. And there's a new issue cover with a name and date to prove it! We are also inching ever closer to getting -- for the very first time ever -- a whole new region in the game, replete with new missions, new nooks and crannies to explore, and new foes to face. Oh, and new lore! But that's not even all. We have a long-term event going on now as well as the return of a favorite very soon. So if you haven't been in The Secret World lately, now would surely be a good time to jump back in.

  • Star Trek Online producer previews the new Enterprise-F

    by 
    Jef Reahard
    Jef Reahard
    07.20.2011

    Star Trek Online producer Daniel Stahl has penned a new dev diary about the recent fan-driven Enterprise design contest. The piece appears on the official Star Trek website and offers a bit of insight on both the winning entry (submitted by STO fan Adam Ilhe) as well as the lore behind the revamped Enterprise-F. "In the Star Trek Online timeline of 2409, the galaxy is embroiled in war with numerous threats to peace and stability. This Enterprise is designed to carry a message of peace, as well as to show the strength of resolve that forms the foundation of the Federation," Stahl explains. Ilhe's ship design will be revealed to players in a forthcoming STO feature episode, and players will get to meet the ship's crew as well as earn their own Odyssey-class vessel. Warp to the official Star Trek website for further details.

  • Mega Man Legends 3's new heroine chosen

    by 
    JC Fletcher
    JC Fletcher
    10.29.2010

    Capcom has announced the results of the first effort in its design-by-large-committee process for Mega Man Legends 3 Project. Fans voted to choose the character design for a new heroine, with Shinsuke Komaki's design (above) winning by 2,400 votes. "Being able to hear opinions directly from you the fans was a unique experience for me," Komaki said, "and I am so thrilled to be a part of Legends 3 in this capacity." Meanwhile, the real best design, Hayato Kaji's girl in a Metool helmet, landed in 8th place. Great job, community.%Gallery-104715%

  • Intel announces Core i7 Custom Desktop Challenge winners

    by 
    Donald Melanson
    Donald Melanson
    12.16.2009

    Well, you know Intel just wasn't going to let NVIDIA have all the fun with its casemod design contest, and after a few weeks of voting, the chipmaker has now announced the winners of its own Core i7 Custom Desktop Challenge. Not surprisingly, there are a few familiar cases among the winners -- including the lovingly crafted Mission-style PC casemod and the OS Xbox Pro (deserved winner of best video) -- but there's also plenty of designs we haven't seen. That includes the Best in Show winner from modder "Duck," whose fire engine red system pictured above uses dry ice cooling to allow for overclocking up to 5GHz, and the boombox mod from jj_sky5000, which won the award for best creativity. Hit up the link below for a closer look at those, and the rest of the winners. [Thanks, Jeffrey]

  • Joystiq t-shirt contest finalists

    by 
    Vladimir Cole
    Vladimir Cole
    04.05.2006

    Judging the inaugural Joystiq t-shirt contest is hard work. So hard, in fact, that we're going to punt and let you readers do some of the work. After the break, we've included scaled-down photos of the top designs. Please provide feedback on them. Which would you be proudest to wear on your chest? Which of these shirts would inspire you to boldly enter the foul lair of a psycho ex-girlfriend (or boyfriend) to retrieve it? Congrats to all of the finalists, and thank you for all of the entries. We received around 100 great entries, and many were very, very high quality. Some were eliminated purely because they'd be too expensive to print. Some were eliminated because they had too many colors. But not a one was eliminated without a fair assessment. We're really humbled by the quality of your submissions.

  • Joystiq t-shirt contest deadline reminder!

    by 
    Vladimir Cole
    Vladimir Cole
    03.29.2006

    The deadline for submissions for the Joystiq t-shirt contest is only about 54 hours away. For full contest rules and details, click the "read" link, below. If you have questions about the rules, please drop a comment on the main rules post. The image above comes from Joel Cuthriell's entry to the contest. Nice work, Joel!

  • Joystiq T-Shirt Design Contest [Update 2]

    by 
    Vladimir Cole
    Vladimir Cole
    03.01.2006

    March is national video game t-shirt month (because we said so). That means it's time we put together a Joystiq T-shirt, with your help, of course. The winner will be amply rewarded with a domestic (not imported) DS Lite plus two games. To win, create a kick-ass T-shirt design using the Joystiq logo. A few rules: The design must be your original work and you must own the rights to it. We don't need the IP Sherriff sniffin' round here for copyright violations. We will be printing the shirts with spot color (if you're not sure what that is, please Google). You may use three Pantone colors total. All colors must be converted to spot colors with correct Pantone numbers. Though you aren't required to use our logo colors, there should be a strong design reason for departure from them. Placement of the design on the shirt is up to you. Front, back, sleeve, whatever your creative heart desires. The design must look good! The design must incorporate our logo (eps here or here). By submitting your design you give us non-exclusive rights to use the image in the design of a Joystiq t-shirt as well as for other Joystiq promotional materials. Submissions: send your design and a short description of it to joystiq.applications at gmail. Format of submission is unimportant. Just make sure the image is large enough and clear enough for us to evaluate it. If we choose your design, we'll need a color-separated EPS version for printing purposes. We reserve the right to select no design at all if none of the submissions thrill us. Residents of the world are invited to enter the contest, provided your local laws allow you to enter such contests. Deadline for entries: March 31. Winner will be decided by a panel of Joystiq judges by mid-April. Submit as many designs as you like. Remember, we're looking for a good design, so we encourage multiple submissions because that gives us more to choose from. You could go front and back with a design, but that'll increase costs of printing. Ideally, we want a shirt that won't cost too much to produce. [Update 1: clarified rules based on questions asked in comments.][Update 2: Rules #2 and #7 have been clarified.]