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Buckle down to a half-hour video from Lord British himself taking you through the development progress of Shroud of the Avatar now that it's hit the six-month mark. Lord British begins by showing off Kingsport Village and talking about how housing is one of the big features and choices of the game...

October 31st 2013 at 4:00pm 0 Comments
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Darkfall is making the most of the hot summer months as the team is scrambling to finish up a few projects and keep tabs on the Asian version in testing. In a recent update letter, everyone's favorite snack chips-slash-developer Tasos Flambouras relays a list of what the team has been working on....

August 24th 2013 at 8:00pm 0 Comments
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It didn't take Mechanist Games long to release its first City of Steam dev journal for 2013. Today's steampunk browser title update focuses on an NPC uniform revamp, and while clothes aren't quite the stuff of epic MMO legend, we must admit to digging the new Victorian duds. The NPCs in question...

January 2nd 2013 at 11:00am 0 Comments
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The Repopulation isn't slowing down for the holidays, as Above & Beyond Technologies announced that it's upgraded the core of the game to Hero Engine 2.0. The more powerful engine offers the title a lot in terms of visual improvements and capability (HDR lighting is now supported, for example...

January 1st 2013 at 9:30am 0 Comments
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Game Director Fia "Lindelu" Tjernberg is absolutely pumped about Anarchy Online's future, and she's not shy about promoting it. In a massive March development update post, Tjernberg discusses many projects the team has in the works for the loyal citizens of Rubi-Ka. Probably the biggest change o...

March 31st 2012 at 12:00pm 0 Comments
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Craig Morrison has posted his latest monthly Age of Conan dev update. Funcom's game director is known for his interaction with fans and for his verbosity when it comes to all things AoC, and this month's letter is no exception. The lengthy read lays out current and future AoC updates in a linear...

November 30th 2011 at 2:30pm 0 Comments
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It's time for another month-ending Age of Conan development update, and the October version doesn't disappoint. Craig Morrison gives way to a gaggle of AoC developers who are more than eager to talk about the new House of Crom content coming in the 3.0.2 patch. The House of Crom is actually comp...

October 31st 2011 at 11:30am 0 Comments
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Age of Conan's latest monthly development update is hot off the presses, and it's kind of a doozy. Funcom game director Craig "Silirrion" Morrison takes the gloves off and lists five major updates coming to AoC over the next year -- and he also offers a few disclaimers in terms of schedule change...

September 30th 2011 at 11:00am 0 Comments
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The end of the month is drawing nigh, and that means it's time to check in with the devs at Avatar Creations for the skinny on Perpetuum. The sci-fi sandbox is trucking right along, according to the latest dev blog, which outlines a few changes forthcoming in the near future. First and foremost...

September 28th 2011 at 12:00pm 0 Comments
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Hallelujah, amen, and by frickin' Crom! What's got me all excitable this week? Well, the latest dev update, for starters, and I apologize in advance for reneging on last week's promise to devote today's column to a deeper examination of the new Savage Coast of Turan content. The last time we met,...

September 11th 2011 at 12:00pm 0 Comments
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Yeah, you read that right, Age of Conan fans. Funcom is planning on remaking the game's much-maligned tradeskill system. While the exact nature of the changes has not been revealed, and the deployment date is pretty far in the future (sometime in 2012), it's a big step for what has thus far been...

August 31st 2011 at 12:00pm 0 Comments