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  • Don't you forget about Wii

    by 
    JC Fletcher
    JC Fletcher
    07.26.2007

    These Italian Wii ads are just awesome. Using the Post-it technique of creating pixel art, Nintendo pasted some giant sprites up on walls and signboards. Passersby who thought to pull down the Post-its (the jerks) found Wii ad copy on the back of each pixel, and, hopefully, more Post-its underneath. Interactive advertising like this seems like a great idea. What's more Nintendo than encouraging potential customers to touch!! their advertising?[Via Kotaku]

  • E307: DK Jungle Climber screens and trailer

    by 
    David Hinkle
    David Hinkle
    07.12.2007

    As if E3 hasn't already brought us enough joy, we've got some nice pieces of concept art and screens for DK Jungle Climber. The game looks to be shaping up nicely and the included trailer only adds to the truckloads of awesome content we've all received so far. Check out the fresh screens and concept art in our gallery below, and be sure to head past the break for the trailer.DK Jungle Climber is currently slated for release on September 10th.%Gallery-3481%

  • Dojo update: Donkey Kong and a trailer

    by 
    David Hinkle
    David Hinkle
    07.12.2007

    The Dojo has updated again, this time providing us with a complete bio of Donkey Kong, along with a short gameplay video. The video, which lasts a too-short 15 seconds, shows off some of the characters' Final Smash maneuvers, as well as some of the stages already revealed. The bio on Donkey Kong is .. well, the usual bio thing we've seen for many character already.As usual, be sure to hit up our gallery below for some new images.%Gallery-3347%Read - Donkey Kong bioRead - Short trailer

  • Conjecture Countdown: 5 days to go

    by 
    JC Fletcher
    JC Fletcher
    07.06.2007

    Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.Rumor: Super Smash Bros. Brawl's online mode will be revealed! It's an online store in which you can purchase different-colored ties for Donkey Kong.

  • The Joystiq Weekend: June 16 - 18, 2007

    by 
    Ross Miller
    Ross Miller
    06.18.2007

    Nintendo and Sony united for a holy cause, picture provided to us by Joystiq reader Norm Wilson. Check out the highlights for the weekend:JoystiqueryJoystiq interview: Hal Milton, lead designer, The AgencyToday's full of stuff video: Beautiful KatamariToday's which-one-is-evil comparison: Skate versus Tony HawkToday's please-play-play-better-in-person video: DK Bongo BlastWeekly Webcomic Wrapup: criminal comic editionNewsHarry Potter website unleashes a little magicGTA IV episodes confirmed Xbox 360 exclusivesGamespot: Beautiful Katamari coming to Xbox Live ArcadeIndependent Games Festival submission open call Church of England thanks Sony for apology, it's not enoughA valiant attempt to get Xbox 360 failure rate answersWatch the exclusive Red vs. Blue content without a ZuneTomb Raider: Anniversary episodes hitting Xbox 360 in SeptemberBlockbuster stores boast for Blu-raySony not talking about rumbleVirtual Console Monday celebrates gentlemanly sportHalo 3 viral marketing begins, countdowns and flyers galoreDead or Alive movie dead on arrivalTake-Two chair talks Wii and DS focusLegendary Pictures producing Diablo filmThis Wednesday: Band of Bugs crawls onto XBLA (ick!)Pro Evolution Soccer 2008 kicking this fallNew games this week: DiRT edition3D Realms claims Earth No MoreTake Two got $50M for GTAIV episodic contentMcFarlane working on Halo 3 action figuresMicrosoft sues Immersion over alleged breach of contractPSP's Earthworm Jim gets the bird, goes 'on hold'Tiltboard for Xbox 360 shipping next week for $40Big Daddy's final look for BioShock limited editionMarathon: Durandal runs away from German ratings board80GB PS3 launches in KoreaEA reorganizes business into four labelsSoul Calibur IV's bountiful bouncing breasts bulge biggerAfro Samurai going the way of the video gameRumors & SpeculationGameStop: Wii Blaster due on June 27Rumorang: Halo DS exhumed by IGNCulture & CommunityIndie gaming blog Gibbage turns into a portalFan crafts unofficial Super Mario Galaxy box artThe Guile to show SSFIITHDROMGBlizzCon sold out, let the scalping beginGaming magazines influence boys' self-imageFather-son event at Nintendo world storeNintendo Museum tour video, with 8 bit musicDrown your 360 sorrows with Ring of Fire parody songCircuit City offers free copies of Shadowrun to Halo 2 Vista buyersGameSpite gets teary-eyed with Chrono Trigger

  • DK Jet experience videos

    by 
    David Hinkle
    David Hinkle
    06.18.2007

    The official Japanese site for Nintendo's Wii has updated again, with more of those experience videos they've made us so accustomed to. This time around, we get to catch an eye full of people playing a game that has, to be honest, failed to really excite us. Screens and video alike have failed to do that. Surely, all of you don't feel the same, right?

  • Today's please-play-play-better-in-person video: DK Bongo Blast

    by 
    Zack Stern
    Zack Stern
    06.18.2007

    Is the Wii doomed to half-baked waggle games, or will developers harness the awesome power of apples gestures? For a game from Nintendo, Donkey Kong Bongo Blast doesn't give us a lot of hope, at least in video form. Watch the spastic drum-roll gesture to start Donkey Kong racing in addition to other control ... um ... schemes. (And we were sick of the drum roll after Rayman Rabbids, even with the reward of kicking a bunny or launching one off a train cart.)Oh, waggle, prove us wrong.See the video after the break.

  • DS Daily: Happy Father's Day!

    by 
    JC Fletcher
    JC Fletcher
    06.17.2007

    In honor of Father's Day, we thought we'd ask a themed question: Who's your favorite father and son/daughter team? Donkey Kong and Donkey Kong Jr., or, uh, hmm. Oh, how about Bowser and the Koopa Kids? Pac-Man and Baby Pac-Man? Pitfall Harry and Harry Jr. from Pitfall: The Mayan Adventure? Man, we already had to go to Pitfall: The Mayan Adventure? Maybe you guys can think of more. We can't be retrogaming encyclopedias every day, okay? It would be pretty hard to limit this to the DS, but if you can think of DS characters, you win at commenting.

  • Completely unexciting DK Jet videos

    by 
    Eric Caoili
    Eric Caoili
    06.15.2007

    We're still not clear on whether or not DK Jet will allow players to use their bongo peripherals, but even that might not be enough to save what looks like a half-hearted effort from developer Paon. The former GameCube title's official site has several videos illustrating its new control scheme with the Wii remote and nunchuck -- drum both to tear through the course at breakneck speeds of 30 mph, waggle with only one hand to veer right into a wall, and put them back down when you decide to play Mario Kart DS instead!There are a lot of movies and sections at the site that haven't been revealed yet, so there's still plenty of opportunities for DK Jet to impress us before its June 28th release in Japan. If you listen to the ridiculous noises Donkey Kong makes with every jump, however, it sounds like the depressed groan of a gorilla who just wants to go home. Throw a barrel past the post break for one of the demonstration clips we grabbed.

  • Fresh screens for DK Bongo Blast

    by 
    David Hinkle
    David Hinkle
    06.05.2007

    Fresh screens have been scarce for Nintendo's upcoming GameCube-turned-Wii racer. Not only that, but the change in controls kind of have us a bit worried about the game. Maybe you don't think that way and have sat patiently, awaiting new information or screens to gawk at. Well, no information has come in, but at least now there are some screens.Check them out over at N-Sider here.

  • Billy Mitchell ain't no 'son of a gun,' ex-champ speaks on King of Kong

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.31.2007

    Billy "Video Game Player of the Century" Mitchell has broken his silence, speaking out against the documentary The King of Kong, which casts the former Donkey Kong high score holder as the film's villain. "I guess they paint me as a son of a gun," reflects Mitchell, who hasn't seen the movie. He guesses right.Mitchell and cohorts recently spoke to MTV about Seth Gordon's reality-based film. Gordon and crew whittled away more than 300 hours of footage to forge a playful drama detailing Donkey Konger Steve Wiebe's journey to the top of the record books -- all, of course, at the expense of Mitchell's image. And, according to former Twin Galaxies referee Robert Mruczek, The King of Kong is also "full of holes." For example, Mitchell and Wiebe had rubbed shoulders back in 2004 (before the documentary was filmed), during the Classic Gaming Expo -- they even played Donkey Kong! Whereas, the film implies that Mitchell has avoided almost all public interaction with Wiebe and has shied away from playing Donkey Kong in his rival's presence. More surprising is that Billy Mitchell wasn't even the Donkey King high score holder at the time shooting for the movie began. That honor had belonged to no-name Tim Sczerby, who is conspicuously absent from Gordon's film.It's easy to confuse documentary filmmaking with fact-based accounts. But don't be fooled, these cost-effective movies can be just as contrived as VH1's next B-list reality gimmick. Unfortunately, the "actors" can end up being the victims. But maybe Mitchell should heed a friend's advice and cash in on his new reputation. America loves its villains ( ...and loves to pay to see 'em villainate).

  • DK: Jungle Climber images revealed

    by 
    John Bardinelli
    John Bardinelli
    05.30.2007

    Announced just over a year ago at Nintendo's pre-E3 conference, several new screenshots from the swingtastic DK: Jungle Climber have just been released.The game works in the same manner as its GBA predecessor DK: King of Swing: using the L and R buttons you climb up stages by grabbing, swinging, and releasing from pegs placed in the background. New moves and minigames will be featured in the DS version along with four person multiplayer mode. %Gallery-3538%

  • Rumor alert: Pretty much everything you could think of

    by 
    JC Fletcher
    JC Fletcher
    05.29.2007

    Hey, rumors are fun! We see two possibilities regarding this list of Wii games that "will be coming out" according to WiiYou.com. First: they scooped the entire world and got an exclusive look at a list of unannounced Wii games that nobody has heard anything at all about. Second, they didn't. We're looking at the list, and it seems to be about half educated guessing and half dreaming. Call us cynics, but we're going to wait for verification before we go put our money down on F-Zero or Metroid Xterme.Of course Sega Nerds latched on to the listing for Shadow the Hedgehog 2, but, in our minds, that's not the biggest news item on the list. We'd be more interested in hearing about the two Zelda games. Check after the post break for the full list.

  • He's finally back to kick some tail

    by 
    JC Fletcher
    JC Fletcher
    05.28.2007

    DK! Donkey Kong! DK! Donkey Kong is here! Sorry, we can't think about Donkey Kong anymore without the DK Rap blaring in our heads. Much like how Rare permanently left their mark on DK through his character design, the rap has been irrevocably stuck to the character. Having the horrifying song stuck in our heads is the price we pay for playing Donkey Kong 64 or Super Smash Bros. Melee. Luckily, scanned images don't have audio tracks, so we can live without fear of coconut guns that can fire in spurts.Jeux-France has some magazine scans of Donkey Kong Jungle Climber, the sequel to the GBA's King of Swing, and it looks as good as any game that features a giant talking banana as a character, which is to say it looks excellent. And they kept the shoulder-button control scheme instead of tacking on a touch-screen system! Good Nintendo.%Gallery-3481%

  • Diddy Kong, Streets of Rage 2, and Blazing Lazers blaze Virtual Console

    by 
    Christopher Grant
    Christopher Grant
    05.21.2007

    Another week of releases on the Virtual Console. From platformer to beat-em-up to shmup, this week's VC installment defies genre and platform boundaries and instead opts to snuggle up together, a matted pile of monkey fur, rollerblades and ... lazers? Donkey Kong Country 2: Diddy's Kong Quest (SNES, 1-2 players, 800 Wii Points): Because Donkey Kong didn't appeal to the kids anymore, here comes Diddy Kong! He's young, he's edgy, he's a monkey (take that you big gorilla!). This sequel to Rare's mega-hit was well received by critics and fans of monkeys in red caps alike, which camp were you in? Streets of Rage 2 (Sega Genesis, 1-2 players, 800 Wii Points): SoR2 introduced one innovative new element to the beat-em-up genre ... a kid on rollerblades. It took a room full of doctoral students twelve months to top that idea for Streets of Rage 3: a boxing kangaroo. Be patient, we're sure it's coming. Blazing Lazers (TurboGrafx16, 1 player, 600 Wii Points): Marketing misspellings have never been so kool. Clamber into that Gunhed Star Fighter, collect powur-uhps, and chute the bad guise invading Urth.

  • Dragon Quest, Super Mario, Boy and Girl in Itadaki Street DS

    by 
    JC Fletcher
    JC Fletcher
    05.11.2007

    Itadaki Street DS apparently didn't have enough characters to choose from-- the entire Mario and Dragon Quest casts are just too limiting, you know? Besides, nobody can relate to wacky characters like a plumber and a plumber's brother, who is also a plumber. Square Enix has nicely included some characters who will do less to draw players' attention away from the serious business of strategic board game play: "Boy" and "Girl." They look just like we would if we were three feet tall and didn't have noses!We've got some screens of Boy and Girl, and of Itadaki Street in general, after the break. And check the link for character art and a few board layouts.

  • DK Bongo Blast fires off the screens

    by 
    Eric Caoili
    Eric Caoili
    05.02.2007

    These new screenshots of Nintendo's Gamecube-turned-Wii racer haven't completely alleviated our fears over its new control setup, but we're excited to see that animal-riding has been included! With the game's Japanese release date (6/28) only a few weeks away, we can look forward to seeing a lot more revealing previews and gameplay videos soon. Head past the post break for rhino-riding images from DK Bongo Blast.

  • Joystiq review: The King of Kong (film)

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.02.2007

    Truth is stranger than fiction. And while it needs to be threaded by a capable hand, even Donkey Kong can be woven into a compelling canvas that examines the comically-profound idiosyncrasies that drive human competition. The King of Kong, director Seth Gordon's first feature, is a remarkable film that documents the little-seen niche of competitive gaming, as waged on '80s-era, coin-op arcade machines. "That ape is very, very cunning, and he will do what he needs to, to stop you," warns a Funspot regular, squeezed into a t-shirt emblazoned with a geeky kung fu joke. The same could be said of Billy Mitchell, the film's antagonist, a blown-dry Machismo americanus and heir to the Rickey's World Famous [Hot] Sauce empire. Mitchell (above), whose 3-letter high score handle (typically one's initials) is U-S-A (notice the Liberty tie?), is stiff and threatening, at least to the mild-mannered circle he maintains a firm grip on. He regards his "Video Game Player of the [20th] Century" title as a symbol of patriotic heroism. Speaking of symbols, Mitchell's wife's cleavage is paraded on screen like a tangible manifestation of his ballooned ego, which is predictably deflated by Gordon's touching narrative of the first true challenger of the Donkey Kong high score; a score set by Mitchell more than two decades ago.

  • 'The big three' ARE coming in 2007 (to Japan)

    by 
    JC Fletcher
    JC Fletcher
    05.01.2007

    In an interview with GamesIndustry.biz, Nintendo confirmed that they do in fact plan to release Super Mario Galaxy, Metroid Prime 3 Corruption, and Super Smash Bros. Brawl by the end of this year, as well as pretty much every Nintendo game announced for the Wii. This corroborates an IGN report to the same effect, and is also totally, totally rad. Here's the full list of Nintendo's planned 2007 releases. Donkey Kong Taru Jet Race is slated for June 28, and the rest are all "2007": Donkey Kong Taru Jet Race Wii Health Pack Disaster: Day of Crisis Mario Party 8 Project H.A.M.M.E.R. Wii Music Super Mario Galaxy Super Smash Bros. Brawl Battalion Wars II Forever Blue Mario Strikers Charged Metroid Prime 3: Corruption Mario and Sonic at the Olympic Games Keep checking with us for news of the inevitable delays of about half of these. Seriously, that's a lot of first-party Nintendo games for just half a year or so. Aw, we just made ourselves sad with our own skepticism. Still, if half of this stuff does get released in Japan this year, it'll be great news and do a pretty good job of ending any drought that may or may not be happening.Update: fixed some italics and formatting.

  • New DK bongo game does away with pesky bongos

    by 
    Justin McElroy
    Justin McElroy
    04.19.2007

    We enjoyed everything about the series of Donkey Kong-based bongo games on the GameCube with one small exception: That darn bongo controller. Now, thanks to the announcement of Donkey Kong Bongo Blast on the Wii you can enjoy all the bongo action without putting your poor hands and wrists through the stress of actually having to play the bongos.Details on the game, which was originally revealed a year ago for the 'Cube, were found in Famitsu scans by The Wiire. (The only thing worse than bongos: Titles created specifically for the Wii.) The new bongo title is a racing game where you'll shake the Wiimote and Nunchuk to accelerate, shake one harder than the other to turn and lift both to jump. Now, doesn't that sound a lot more fun than playing with some dumb old bongos? There's a four-person multiplayer mode, so you can spare your friends the palm soreness too! There's no mention of the game supporting the GameCube's bongo controller and we sure hope it stays that way when the game's released in Japan on June 28. We don't know if there will be a U.S. release yet, but we'll keep our reddened, bongo-battered fingers crossed.