dot-mechanics

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  • Spiritual Guidance: 8 reasons why your shadow priest DPS sucks

    by 
    Fox Van Allen
    Fox Van Allen
    06.08.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Every Wednesday, shadow priesting expert Fox Van Allen rains sheer purple destruction down on all who oppose him (such as those who dress cats in outfits). It's pretty much a known fact that we shadow priests are looked up to the world over. (Especially by Tyler Caraway, but that's mostly just because he's very short.) The reasons behind the admiration are many, but one seems to be more compelling than the rest: Shadow priests are capable of doing stunningly awesome DPS. Big numbers are sexy. There's no denying it. The unfortunate reality, however, is that not every shadow priest gets to realize their true potential. Tiny problems and mistakes hold them back. And though some of these problems are easily fixed, the fact that they're damn near impossible to guess at and diagnose on your own leaves a lot of shadow priests frustrated. Without a doubt, there are an awful lot of potential pitfalls out there. If you follow me after the break, we'll talk about eight of the most common ones. More importantly, though, we'll suggest ways to overcome them and get your priest back on the path to greatness.

  • Spiritual Guidance: The mechanics of shadow priest haste

    by 
    Fox Van Allen
    Fox Van Allen
    05.25.2011

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Every Wednesday, shadow priesting expert Fox Van Allen rains sheer purple destruction down on all who oppose him. Proceeds from this week's Spiritual Guidance will be donated to Li'l Sebastian's favorite charity, The Afghan Institute for Learning. Haste. It's a really easy to understand concept, right? It makes spells get cast more quickly. The end. Except that's not quite the end. Haste reduces the casting time of our spells, sure, but there's a limit to how much it can do so. Haste also make our DOTs tick more quickly, meaning there are certain levels of haste where our DOT spells gain an "extra tick." These factors give different weights to each point of haste, creating weird, nebulous concepts such as haste soft caps and haste plateaus. With a little bit of math, we can pinpoint the exact value of haste where these caps and plateaus are said to exist. But how much weight should we give these numbers? And how should these numbers affect how we gear?