dragon-ball-ds

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  • DS Fanboy Review: Dragon Ball Origins

    by 
    JC Fletcher
    JC Fletcher
    11.04.2008

    Game Republic's Dragon Ball Origins adapts the first chapters of Akira Toriyama's classic manga into an action-RPG game. The perspective and the stylus-based controls recall The Legend of Zelda: Phantom Hourglass strongly, and it's clear that Game Republic had played Phantom Hourglass when designing Dragon Ball Origins, but Dragon Ball changes enough in terms of level structure and overall flow that it hardly feels like a ripoff. In fact, the transition from an epic adventure to an action-oriented, streamlined action game results in something a lot more enjoyable than would be expected from a licensed game.%Gallery-28185%

  • DS Daily: Ignoring a license

    by 
    JC Fletcher
    JC Fletcher
    09.22.2008

    It doesn't happen often that the gameplay of a licensed game entices us to play when we aren't interested in the license. Usually, if anyone cares about a licensed game, it's because they love the source material. But we find ourselves drawn to Dragon Ball: Origins for reasons totally unrelated to Goku and the gang. It sounds like Phantom Hourglass with more action.How about the rest of you? Anyone playing a licensed game totally because it's a good game?%Gallery-28185%

  • Dragon Ball DS trailer doesn't disappoint its audience

    by 
    JC Fletcher
    JC Fletcher
    07.22.2008

    We were pretty impressed with the trailer for Dragon Ball DS at first. Not just because the game's 3D graphics are so impressive, but because we thought we were witnessing the first Dragon Ball DS media not to feature Bulma lifting her skirt. We thought this for one minute and twenty-three seconds. We get it, Banamco! It's a famous scene from Dragon Ball, and it makes a clever use of the DS screens, and also it's good for pervs. Move on! Speaking of moving, the game continues to look really awesome -- fast-paced and action-packed in a way that the real Zelda games never were [Via NeoGAF]

  • Namco Bandai serves up weird Dragon Ball DS screens

    by 
    JC Fletcher
    JC Fletcher
    07.02.2008

    While it's pretty easy to translate Dragon Ball Z into video games in which nothing happens but spikey-haired glowing dudes fighting and growling at each other in the air, its predecessor, Dragon Ball, featured all kinds of weird stuff. For example, the big noodle-serving/fighting guy here is actually a shape-shifting pig who saves the world later by wishing for panties.A stylus-controlled adventure in the wacky Dragon Ball universe sounds infinitely more appealing than playing another game about Goku floating in the air and "powering up." Dragon Ball DS will be out in Japan on September 18; no announcements have been made elsewhere.

  • Namco Bandai wished for a good-looking Dragon Ball game

    by 
    JC Fletcher
    JC Fletcher
    06.23.2008

    Maybe the company completed a journey for the mystical Dragon Balls and summoned the Eternal Dragon, because short of magical intervention, it would be hard to create what Dragon Ball DS has become: a licensed Dragon Ball action-RPG that looks really, really great. It's Goku: Phantom Dragon Ball, basically.Even in scans, the sharp 3D graphics come through, and the stylus controls seem enjoyable. Shown above: the maneuver for performing the Kamehameha: scratching back and forth quickly across the screen, then slashing forward -- all while brightly colored kana spell out the signature halting "ka-me-ha-me-ha."If this successfully rips off the Zelda style, players could be in for a good time. We're excited -- if only because we're pretending it's a stylus-controlled Dragon Power remake.