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We can't imagine what kind of event would spur EA to slash the price on several of its big-name iPhone games -- oh, right. Regardless of motive, Touch Arcade informs us of the sale, which extends through tomorrow. Here are some highlights: Command & Conquer: Red Alert [iTunes link] FIF...

June 23rd 2010 at 1:00am 0 Comments
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You can be less daring with your pocketbook when it comes to snapping up Dragon's Lair for your iDevice, as EA Play has pressed the sword button and slashed a full $4 off the game's price on the App Store. Don Bluth and Rick Dyer's classic laserdisc-based arcade game can now be had for $0.99 -- one...

May 11th 2010 at 11:59pm 0 Comments
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Click to save the princess see a gallery To some, their home is their castle. Now it can be a dragon's lair. LTL Prints – the Philadelphia company that introduced an eye-popping lineup of Jet Set Radio Future wall graphics back in December 2009 – is unveiling its latest cling-on art tod...

April 23rd 2010 at 8:45pm 0 Comments
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Nintendo announced its 500th downloadable Wii game today, reserving the honor for Super Smash Bros. Or, we suppose, for any of the other Virtual Console or WiiWare games released today. But Nintendo says it's Super Smash Bros., and that certainly seems like a more special way to celebrate a mileston...

December 21st 2009 at 10:07am 0 Comments
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We expect this kind of thing from Tetris or Resident Evil 4, but whoever thought that Dragon's Lair would be appearing on so many consoles? It appeared on the iPhone just a week ago, and now the FMV adventure is (as rumored) set to appear on DSiWare on Dec. 21 in North America and Jan. 1. Now, co...

December 15th 2009 at 3:15pm 0 Comments
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click to cross the drawbridge into Screenshots' LairFollowing the well-received (by us, anyway) iPhone version of Space Ace, another, better-known Bluth-animated FMV classic is headed to the platform -- a game that, unlike Heavy Rain, is Dragon's Lair. This time, EA Play is publishing the 1983 Cine...

December 5th 2009 at 5:00am 0 Comments
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If you like FMV games, the iPhone port of Space Ace is something of a revelation. It's the full laserdisc game, in much better visual quality than most ports, on a handheld platform for five bucks. If you don't, it's just another FMV game, and everyone knows those aren't real games anyway. A German...

October 13th 2009 at 5:00pm 0 Comments
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"No! We don't make Dragon's Lair! This is not Dragon's Lair – do you think I'm crazy? I'm not stupid. Do you think I develop on PlayStation 3 to do Dragon's Lair again? It would be absurd. Of course it's not." We typically lead into quotes with a bit more background than that, but those who'v...

August 20th 2009 at 11:28am 0 Comments
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While we like to think that we've played a lot of NES games, we never experienced the console's version of Dragon's Lair. And we're thankful for that, as a Nintendorks video (available after the break) shows what could possibly be the worst game ever made ever. Not only is the gameplay an issue, bu...

June 24th 2009 at 3:40pm 0 Comments
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It's hard to believe that a quarter-century has passed since the first LaserDisc-based arcade game from former Disney animator Don Bluth hit arcades. Dragon's Lair's use of hand-drawn animation set it apart from anything else at the time, and despite its simple trial-and-error gameplay, the game wa...

June 20th 2008 at 10:00pm 0 Comments
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Dragon's Lair is like Dracula in Castlevania games. No matter how many times it's killed, history's most interactive DVD menu screen continues to rise from the abyss, ready to arbitrarily kill players for their lack of memorization skills. Now, the game's making its way to PSP, that is, if United C...

January 7th 2008 at 10:00am 0 Comments

United Coders sent out a press release aimed at soliciting publishers for the PSP version of Dragon's Lair, and revealed some details about the identical-in-gameplay DS version in so doing. Since we didn't know anything about the game other than that it's Dragon's Lair, we were happy to see some sp...

January 3rd 2008 at 12:45pm 0 Comments