drakkari

Latest

  • Know Your Lore: The Eternals part two -- the Loa gods of the trolls

    by 
    Anne Stickney
    Anne Stickney
    07.17.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Last week we took a brief look at the Eternals known as Ancients -- immortal beings that were worshiped largely by the night elves, though other races also paid their respects to these ancient beings. This week we'll be moving from the demigods of the night elves to the gods, demigods and Loa of the trolls. The pantheon of Loa is vast and largely undefined, though we've seen glimpses of gods here and there, and will see at least one more of them during the Echo Isles event that will be coming sometime before Cataclysm's release. Some of the Loa gods referenced in today's article originate from the Warcraft role-playing games, and should not be taken as full-on canon as a result, however there are several other Loa that are featured in game. To begin, the Loa are essentially primal gods, with each god representing a different animal or domain. Where the Ancients covered various types of creatures, the Loa cover various aspects of creatures -- there's a very subtle different between the two. The Loa tend to be a little darker, and some could be called "evil." In order to make this a bit more organized, I'll be sorting the Loa according to tribe.

  • Know Your Lore: The aqir and their descent, part 2 -- Nerubians

    by 
    Matthew Rossi
    Matthew Rossi
    07.14.2010

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. We covered the ancient aqir and their qiraji descendants last week. What we didn't really cover was the group of arthropods who headed north, enslaved the Ulduar region's tol'vir and founded ancient Azjol'Nerub. From the time of their expulsion from the central part of the ancient supercontinent of Kalimdor by the Gurubashi and Amani trolls, to their defeat and subordination of those tol'vir, and up to their recent near-total destruction by the Scourge during the War of the Spider, the aqir offshoot calling themselves nerubians have existed apart from their southerly kind. While the qiraji serve C'thun, the nerubians seem wary of the Old Gods and their Faceless Ones, even when gripped by the Lich King's undeath. Furthermore, while many nerubians ended up in the service of the Lich King, forcibly resurrected by him, it's telling that the nerubians were immune to the plague of undeath and waged a war against him for over a decade, only losing when they found themselves trapped between the servants of the Old Gods and the dreadlords that at the time served as the Lich King's advisors and jailors. Their immunity to the plague did not confer immunity to undeath when directly raised, and so Anub'arak, last king of the nerubians, ended up a slave like much of the rest of his race. As of the pre-Cataclysm world, nerubian undead can be found in the plaguelands serving alongside the Cult of the Damned as well as in Northrend itself, while the battered and hateful remnants of the empire of the nerubians are so desperate that they'll accept help from the races of the Alliance and Horde.

  • WoW Insider presents Sholazar Basin and Zul'Drak

    by 
    Alex Ziebart
    Alex Ziebart
    11.12.2008

    Building up to Wrath's release, we've been showing you previews of each of the world zones of Northrend. Sholazar Basin and Zul'Drak are two of the remaining zones you probably haven't yet seen, so if you're interested, links to the galleries are below.Sholazar Basin is Northrend's Un'goro Crater, and has a pleasing mix of the familiar and the unfamiliar. A testing grounds of sorts for the Titans, you run into a lot of unusual lifeforms here like the Oracles, a race of intelligent murloc-esque creatures who are at war with the Frenzyheart Tribe of Wolvar. This is also the new hunting ground of Hemet Nesingwary, and trust me when I say his quests aren't nearly as awful this time around.Zul'Drak is the center of one of the last Troll Empires, home of the Drakkari Ice Trolls. Under heavy assault from the Scourge, the Drakkari Empire has pooled their resources and pulled back to their capital, using some rather desperate measures to ensure their survival. Your first major Argent Crusade quest hubs are in this zone, and our old friends of the Zandalar Tribe will be meeting up with us here as well.Edit: As always, if you're trying to avoid any and all spoilers, these galleries are not for you. There are no heavy plot spoilers contained within, but there are some light ones. If you don't like spoilers, don't look.%Gallery-36407%%Gallery-36409%

  • Ask a Beta Tester: Zul'Drak and more

    by 
    Alex Ziebart
    Alex Ziebart
    11.06.2008

    Welcome to yet another edition of Ask a Beta Tester. We're coming to you a little later in the day than we usually do, but I think getting the site's redesign up was worth it! It's sparkly, isn't it? We only have a little under a week of Ask a Beta Tester left, so let's make the best of the time we have and get started!Nick S asked... Is there any lore for the Trolls? I've seen very, very little that's not negative. Where's the Troll lovin'?!? Unfortunately, I'm primarily Alliance and didn't see much from the Horde beyond the first couple of zones, so I'm not really sure about the Darkspear. Zul'Drak has a whole load of Troll content, though. It's an entire Troll zone centered on the last Troll Empire, the Drakkari. There's also the return of the Zandalar Trolls, who are much more friendly. You might have met them back when Zul'Gurub was run frequently. They're there to document the fall of the Drakkari and prevent them from doing something really, really bad.

  • All things Wrath of the Lich King

    by 
    Amanda Miller
    Amanda Miller
    05.11.2008

    Over the past week, particularly in the last few days, the crisp Internet air has been abuzz with news from the upcoming expansion, Wrath of the Lich King. Fear you're out of the loop? Here's a quick round-up of all the information being released, along with analysis and opinion. Don't forget to keep checking back, as this page will be updated as information becomes available:Dungeons and raids An analysis on Arthas as a ten-manned event, including its impact on the 25-man raiding structure, as well an exploration of its consistency with the lore. Did you know that all expansion raids will have a 10-man setting, as well as a 25-man? Read through some of our initial impressions on the 10-man raiding set-up. We also wrote up a concise overview of the ins and outs of dungeons post-expansion, including a new token system, similar to [Badge of Justice]. The Nexus has been announced on the official site as one of the new dungeons. The WoW Insider Show discusses 10-manning Arthas. Zones, factions, and relevant lore Alex has written an excellent overview of the Grizzly Hills, a soon-to-be zone for low to mid-seventies. With old factions reappearing, along with other surprises, it's definitely something to look forward to! If news of the Dragonblight has intrigued you, you'll be pleased to know that more information has been made available. While we're brushing up on our lore and learning about new areas and factions, Alex thought it fitting to illuminate the lore behind Azjol-Nerub, as the Nerubians will have their own role in the expansion. Alex asks us about lore figures we'd like to see in the expansion. %Gallery-20386%

  • New WoTLK zone Grizzly Hills now previewing on the main WoW site

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.14.2008

    We have some awesome WoTLK news for you today, as Blizzard has just updated their site with a preview of the Grizzly Hills, a Northrend zone that will adjoin the Howling Fjord. Not only are there some really beautiful screen shots, but there's a video with a fly-through tour of parts of the zone, show casing what look to be Human, Orcish, and Furbolg settlements.The zone will be the home of the Grizzlemaw Furbolgs, a peaceful tribe that is currently arming for war due to encroachment by trappers and the goblin Venture Company, as well as an invasion by the undead Drakkari Ice Trolls (Who are listed on the Beastiary page, although still grayed out). Not only does the zone look amazing, but it sounds like there's going to be a lot of great lore and story to go with it as well. It's good to see an old nemesis return in the form of the Venture Company, whom we really haven't seen much of since Stranglethorn Vale, and hopefully we'll have one more Furbolg tribe to ally with in the Grizzlemaw. It's also mentioned that they worship a giant bear that roams the wilderness, which feels like it could lead to a bit of new lore for druids as well perhaps, especially if the bear is related to Ursoc and Ursol somehow. Finally, the Drakkari Ice Trolls seem to have gone the same way as the Mossflayers, and it should be interesting to find out how they fell.