drilling-grounds

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  • Guilds to face new challenges in Runes of Magic Chapter III

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.09.2010

    When it comes to learning how to work together as a guild, many MMOs have the same general method: read a strategy site, jump into a dungeon, and beat yourself against it until you figure it out. That's why we're intrigued to hear about the new guild additions coming to Runes of Magic in their upcoming Chapter III expansion. While hailed as mini-games, these new areas will challenge guilds to work together in new and interesting ways. Players who join these three new guild drilling grounds will be asked to choose one of three stances: a sword for melee players; a shield for those who will need defensive boosts and resists; or a staff for those pew-pew crazy casters. From there, you'll be taken through one of the three new drilling ground scenarios. %Gallery-88042%