dual-stick-shooter

Latest

  • MMObility: Exploring a tiny universe in Pocket Galaxy

    by 
    Beau Hindman
    Beau Hindman
    05.10.2013

    Pocket Galaxy, a new sci-fi mobile MMO, is relatively impressive at first. It's a nice looking game that feels like a cross between Dark Orbit, Asteroids, and EVE Online and seems to be pretty casual and cheap to play. These things make me happy. I've adopted a casual playstyle because of my need to be the guy who plays every single game he sees, and that has had the side effect of making casual gaming perfect for me. For example, a Pocket Galaxy player who wants to craft more ammo for one of her guns needs to create the items by waiting a certain amount of real time that can be shortened by using cash. Many players might see this as some sort of money-grab. I see it as a casual game with the option to speed up build times, but then again... I'm patient. %Gallery-187907%

  • TUAW's Daily iPhone App: Occurro! - The Game of Stellar Combat

    by 
    Mike Schramm
    Mike Schramm
    07.13.2011

    Occurro is, I would say, an above average space-based dual stick shooter for the iPhone. It doesn't offer much more than an arcade experience, as you pilot a small ship around the screen with one thumb while shooting in any direction with your second thumb. But Occurro is a particularly well-done version of this genre, with controls feeling really speedy and precise, and a few nice touches such as a double-tap screen-clearing bomb and a shield around your ship for a little extra time to play instead of just a one-hit kill. Occurro actually came out a few years ago, but it's recently been revamped, with new graphics and extras such as multitasking support and Game Center. Plus, as a bonus, developer Acceleroto has dropped the game down to the low, low price of free until further notice. It's definitely worth a grab at that price: Occurro is available in the App Store right now.

  • TUAW's Daily App: Max Adventure

    by 
    Mike Schramm
    Mike Schramm
    12.15.2010

    Max Adventure has been quite a while in the making. I first saw it at 360iDev earlier this year, and then again at WWDC, where we met up with the husband-and-wife team of Imangi Studios to talk about how it was coming along during development. You may have also seen this video of a level being made in the game. Finally, everything is done, and a few days ago, the game itself showed up on the App Store. It's a hit so far, too. Even though it's a dual-stick shooter, a genre that's been done to death on the iPhone, Max Adventure's got a fun and original sense of humor -- you play a little kid fighting off parent-kidnapping aliens around the neighborhood. There's an excellent story mode to play through, with progression, power-ups and quests to find and do, and if you finish that, there's a survival mode as well, complete with Game Center achievements and leaderboards. Just as you'd expect from Imangi, the folks behind Harbor Master (who recently updated their original app with Retina Display graphics just for the heck of it), the quality is excellent all around. The team at Imangi has put a whole lot of love into this one, and it shows. At the introductory price of just 99 cents (for the universal app!), Max Adventure is a bargain, even during the crowded holiday season. Odds are you've already picked up a few games this year, but even if that's the case, go find another buck in your couch because this one's a must-buy.

  • TUAW's Daily App: Project Sanctuary

    by 
    Mike Schramm
    Mike Schramm
    08.25.2010

    Project Sanctuary is one of the best dual-stick shooters I've seen on the App Store yet. It's quick and responsive, and it's got a surprisingly solid back-end, which includes four different characters to choose from, multiple game modes and settings, and even an in-game talent tree where you can specialize your characters and weapons as necessary in order to bring the best fight that you can. The game has a serviceable storyline, but the action here is all about shooting, moving, and using power-ups and weapons to take down as many enemies as possible. If the game has an issue, it's that the view isn't quite as big as it could be. That kind of helps the intensity (as enemies can jump up on you quickly), but it'd be nice to see a little bit more of the field as you run around. It doesn't hurt the core gameplay, though; if you're a dual-stick shooter fan, you'll find some terrific hardcore action here for sure. Achievements and the ability to replay maps will help you keep playing, too. I wasn't able to try co-op, but the game reportedly has four player co-op available, which seems like it would make for a good time. At US$2.99, this is probably one for the genre veterans. If you've never played a dual-stick shooter before, I'd go with something a little more polished (Minigore is a good, traditional place to start). But if you're a dual-stick veteran seeking a little more depth, check out Project Sanctuary on the App Store now.

  • Hands-on with Max Adventure from Imangi Studios

    by 
    Mike Schramm
    Mike Schramm
    05.01.2010

    Keith Shepherd and Natalia Luckynova are the husband-and-wife team that make up iPhone developer Imangi Studios, creators of the popular Harbor Master iPhone game and its iPad cousin. I got to meet them both at the 360iDev conference a few weeks ago, and they kindly showed me an as-yet-unnamed game that was still in the early stages of development. They said it would be a little while until they unveiled a trailer for it, and then this week they sent out the trailer above. The game has been named Max Adventure, and Imangi Studios tells us they hope to release it a few more months from now. The version I played at 360iDev was very early -- the menus were still in bits and pieces, and there were no real missions or text yet implemented. But the story was told to me: the protagonist (Max, apparently) is a kid who lives in the suburbs, and when all of the parents get ported off of the planet, it's up to him to save his friends (and eventually, you'd assume, the world).