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Lead Systems Designer Greg "Ghostcrawler" Street posted an entry on his blog yesterday called "Wow, Dungeons are Hard!" It's a rather lengthy (but worthwhile) read about the current state of Cataclysm heroics, Blizzard's philosophy on designing them, his impressions on their current difficulty leve...

January 12th 2011 at 5:00pm 0 Comments
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It seems things are never quiet in regard to Runes of Magic these days. If it isn't holiday events or new world bosses, it's large-scale balancing issues. Players may still be plugging away at title achievements this Halloween, but the event has been going long enough for people to settle into a da...

November 1st 2010 at 5:00pm 0 Comments
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It's been fairly quiet in terms of Aika news following the game's first major expansion, but the free-to-play game has just received a major update in the form of the Kynari Aviary. Concluding the story from the expansion of the Kynari civil war, the Aviary is the lynchpin of several story seeds a...

September 9th 2010 at 9:00pm 0 Comments
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It's been a fun week of questing and exploration for me in Runes of Magic. I've been digging deeper into the heart of the Savage Lands and learning more lore while discovering new visual treasures. When I first entered the level 53 and up zone, I thought it was some kind of tropical dinosaur utopia...

May 3rd 2010 at 6:00pm 0 Comments