dungeon-diving

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  • Massively Exclusive: WindSlayer 2's dungeon diary

    by 
    Justin Olivetti
    Justin Olivetti
    01.10.2012

    What separates MMO avatars from we mortals in the real world? Other than a surprising tolerance for 60-pound shoulder armor, we'd have to say, "the near-suicidal tendency to continually dive into long-forgotten caves, castles, and other dungeons of doom," although perhaps there's a few of you who do pull off the side of the road while driving in order to run into an open sewer pipe. We don't know. What we do know is that MMOs wouldn't be the same without the classic dungeon dive, and WindSlayer 2 is on board with that concept. In the latest exclusive developer diary from Ignited Games, the team talks about the advantages of forming adventuring parties to go danger spelunking and what the risks and rewards might come out of such actions.

  • Lichborne: Outland leveling Supplemental: Professions and Dungeons

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.18.2009

    Two major questions remain from our Outland Leveling advice column from last week: Is it worth it to run Dungeons, and is it worth it to level a Profession? In both cases, the answer is: It depends. I know that sounds like a bit of a copout, but it is true. You can pretty much level straight to 70 and even 80 without ever touching a dungeon or learning a profession and do just fine. That said, there are certainly advantages to delving into dungeons or putting your Gnomish Army Knife to actual use. Let's take a look.