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You remember Revival, right? You know, the game funding its development by selling in-game houses? That one. The developers haven't been quiet over the holiday season, with several recent blog posts detailing the high-end concepts behind several of the game's key mechanics -- for example, dying, wh...

6 months ago 0 Comments
January 7, 2015 at 9:00AM
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In last week's edition of The Soapbox, Mike Foster reminded us that the grim specter of death comes to us all and asserted that when your time comes, "you will not wish you had spent more time gaming." Mike took the stance that gaming provides temporary joys that can't replace real-life experiences...

1 year ago 0 Comments
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Have you become so comfortable in WoW that dying during the course of normal play makes you die again -- from embarrassment? Progression raiding aside, death as a personal failure certainly seems to be the prevailing attitude in some quarters. When you're so familiar with every nook and cranny of...

2 years ago 0 Comments
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So the other day I was doing my typical Guild Wars 2 exploration thing when I saw that I was close to a point of interest that I needed. It was down a frozen river, so I started jogging in an Asuran fashion. I was a little distracted, however, and ended up running right off a frozen waterfall to ...

2 years ago 0 Comments
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If you listen to internet negativity, every game is dying. World of Warcraft is dying, some folks say, because it's lost a fraction of its population after seven years. RIFT is "obviously" pushing out tons of content only because it's desperate and dying. Two million players and queues in Star Wa...

3 years ago 0 Comments
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No matter what happens, sooner or later you're going to die in an MMO. It's pretty much a given. So it's probably for the best that the fourth developer blog on Pathfinder Online is all about death -- what happens when you die, what happens when another player kills you, and what you can do about...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Games die. It's an unpleasant reality but a reality just the sa...

3 years ago 0 Comments
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If there's one aspect of MMO culture that I have difficulty saying anything positive about, it would have to be the official forum. No matter how well-moderated and well-intentioned studio forums may be, they're essentially giant signs broadcasting "COME WHINE HERE!" When you witness a 500-page t...

4 years ago 0 Comments
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Our favorite games provoke a range of emotions, and whether it's love, hate, fear, amusement, or simple relaxation, we usually keep coming back for more. Anger is an emotional response that is pretty common for some folks, so common in fact that the catch phrase "rage quit" is circulated several ti...

4 years ago 0 Comments
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Welcome to this week's Storyboard, which originally was going to be very different than normal until I started writing my first idea. I discovered an important fact halfway through the writing -- the idea was really stupid. So I killed it, and that segues nicely into what I want to talk about: Deat...

4 years ago 0 Comments
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This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Yes, when we hear the graveyard music, we often indulge in various expressions of nerd rage. However, there is no denying that there are some cool, funny and emblemat...

4 years ago 0 Comments
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There's a crucial tipping point in any sort of party scenario when it becomes obvious that the situation is going badly. More to the point, there's a moment when you realize that every single person in the party is likely to die in short order. In some games such as Final Fantasy XI, death is a fai...

4 years ago 0 Comments
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There's one way in which MMOs universally mirror life -- in the words of William Shatner, you are going to die. Maybe not today or tomorrow, but sooner or later your character is going to expire. Unwanted aggro, environmental damage, unmatched PvP, misuse of skills, healer AFK... there are a lot of...

5 years ago 0 Comments
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There are a few accomplishments in this game that truly amaze me anymore. Leveling characters is routine now, and having an army of high level alts at your disposal isn't something super uncommon anymore. However I have been amazed by this: Cautious, a Warrior, leveled to 80 without dying. She had...

6 years ago 0 Comments
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Gamers know that online friends are important. We spend untold hours raiding together, questing together, leveling together, and laughing together. Part of the reason we even play MMOs is because we want to play a game with thousands of other players and meet new people while we do something we all ...

6 years ago 0 Comments
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This was hinted at the other day when the idea of an "Immortal" achievement for Ulduar was thrown around, but Bornakk has stepped up to clear up exactly what's supposed to be happening with Naxx's ultimate "flawless victory" achievement. He clears up all the questions that people have asked. To get ...

6 years ago 0 Comments

There's no achievement for this (as far as we know, though if Blizzard is listening, maybe we'll see it in the next patch), but it's still awesome. A guild called You Are So Dead on Kael'thas decided to run the first annual Obsidian Sanctum Death Derby, in which they tried to make it around Obsidia...

6 years ago 0 Comments
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A pretty fun forum thread caught the attention of Bornakk and many, many regular posters as well. The player Course of Medivh-US asks a question: If your character said one last thing upon dying, what would it be? A majority of the responses were comedy answers, and only a handful leaned over to the...

6 years ago 0 Comments