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Okay, okay, everyone, settle down. Listen, we know there's been a lot of unrest in this, our first ever "How to Get Into the Top 20 Globally in World 1 Stage 1 for PixelJunk Shooter" class. You've been here for three weeks now without ever actually talking Shooter strategies and your whispers are...

December 31st 2009 at 1:00am 0 Comments
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Q-Games president Dylan Cuthbert has suggested that rampant piracy of his studio's optimized PSP port, PixelJunk Monsters Deluxe (PJMD), has deterred its plans for further PSP development. "I don't think we'll port anything else to the PSP, we have to see how PJMD does as there's a *lot* of piracy,...

October 19th 2009 at 9:00pm 0 Comments
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This may come as a surprise to many of you, but Twitter is actually good for something other than the distribution of DLC codes and pictures starlets take of themselves in bikinis. Every once in a great while, it's good for a tiny sliver of news, such as when Q-Games' Dylan Cuthbert tweets that the...

September 21st 2009 at 1:50pm 0 Comments
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One of the cooler features of firmware 3.00 is the ability to load dynamic themes onto the PS3. Unlike traditional wallpapers, these custom XMB downloads feature animated backgrounds that respond dynamically to the time of day, analog stick movement and SIXAXIS tilt. While these backgrounds are coo...

September 8th 2009 at 7:00pm 0 Comments
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After opening up naming duties to fans, the next PixelJunk game (formerly PixelJunk 1-4) has officially been named PixelJunk Shooter. According to the PlayStation Blog announcement, 10,000 suggestions were submitted for the contest, which was ultimately won by Canadian Mario Paquet. For (somehow)...

May 25th 2009 at 5:00pm 0 Comments

The next game in the PixelJunk series is looking to potentially be the best yet, though it is lacking something. A name. Since it was announced, the game has been referred to simply as PixelJunk 1-4 -- the fourth game in the first series. The assumption was that the name was such a giveaway to the...

April 29th 2009 at 8:00am 0 Comments
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We're approaching the end of what could ostensibly be called "Early 2009," the tentative launch window for the fourth installment in Q-Games' aesthetically pleasing PixelJunk series, and details about said installment are slim. However, we were recently enlightened to the identity of the upcoming t...

April 22nd 2009 at 2:28pm 0 Comments
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You might not have the free time to make a trip to Japan and visit the PixelJunk overlords at Q-Games' Kyoto office, but you can do the next best thing: take a guided video tour with Dylan Cuthbert. In the video posted after the break, Q-Games president Dylan Cuthbert shows us all around the dev st...

March 26th 2009 at 10:30pm 0 Comments
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One of the PS3 highlights of last year's GDC for PS3 was the unveiling of the third PixelJunk title, PixelJunk Eden, during Dylan Cuthbert's post-mortem of the first two games in the series. This year Cuthbert is set to return and unveil the latest PixelJunk project, according to a press invitation...

March 18th 2009 at 10:05pm 0 Comments
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Despite being originally planned for release in Europe and Japan simultaneously, the PixelJunk Eden "wah, it's too hard" patch is still not out in PAL regions. The official PixelJunk website has now been updated to reflect the fact that, finally, the patch will see release in Europe on January 29....

January 28th 2009 at 6:23pm 0 Comments
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People just can't get enough PixelJunk Monsters. PS3 fans fell in love with this charming tower defense game, leading to the release of the Encore expansion pack and subsequent Trophy patch. PSP owners are in for a treat as they'll be receiving their own version of the game later this year.What wil...

January 28th 2009 at 1:27pm 0 Comments