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The third PSP redesign is now available in retail stores across the US and the rest of North America. The first PSP Brite pack, which is out now starting today, is the silver Ratchet & Clank bundle. It's a Silver PSP with a copy of Ratchet & Clank: Size Matters, a National Treasure 2 UMD mo...

October 14th 2008 at 12:00pm 0 Comments
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Today's PSN update will see the release of a $5 expansion pack for echochrome on PSP. The PlayStation Blog states that the PSN's mind-bending puzzler will receive an additional 40 stages for the doll to survive. The expansion pack will also be offered in a bundle with the original game, though no...

October 9th 2008 at 10:30am 0 Comments
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Although PS3 owners have been enjoying dozens of free levels in the perspective-bending echochrome, PSP owners are not as fortunate. They'll have to shell out $5 on the PLAYSTATION Store today to get an expansion pack which adds 40 new levels to the game -- that's (according to the PS.blog) 71% mor...

October 9th 2008 at 10:13am 0 Comments
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During the Develop conference in Brighton, England, Sony Japan Studio producer Tatsuya Suzuki told Eurogamer that there are no plans to create a sequel to the PS3 and PSP puzzler Echochrome. Instead, he and Jun Fujiki, the Kyushu University researcher who helped develop the game, confirmed that the...

July 31st 2008 at 8:20pm 0 Comments
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If you're one of the few that's already in the Home beta, you may have already experienced the underwhelming virtual arcade, located in the Games Space within Home. The new version being released for Japan will expand the arcade offerings, and the new choices look yummy. Namco Bandai is offering se...

July 31st 2008 at 5:06pm 0 Comments
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When echochrome debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated...

July 31st 2008 at 2:45pm 0 Comments
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When echochrome debuted earlier this year, it was praised for its innovative use of perspective. Players had to manipulate their perspective to guide the on-screen avatar to various echoes. The Escher-inspired game quickly became a fan-favorite hit. However, don't expect a sequel to this celebrated...

July 31st 2008 at 1:23pm 0 Comments
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For most of our younger readers, school's no longer in session in observation of the midsummer months -- though we're certain that our studious readers won't allow their minds become dull as rusty butter knives during their valuable vacation time. That's why we turn your attention to a fascinating...

June 29th 2008 at 5:00pm 0 Comments
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Kylie Prymus is the first columnist for PS Fanboy. A Ph.D candidate in philosophy, Kylie specializes in the sociology of technology. Through this new weekly column, Kylie will explore the impact of PlayStation on thought and culture.Any gamer who has spent a significant amount of uninterrupted time...

June 28th 2008 at 12:00pm 0 Comments
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Japanese gamers aren't the only ones that can create some devious echochrome creations. Starting this Thursday, the innovative PSN downloadable title will be updated with new puzzles, created by American gamers. Thirty new puzzles, featuring the best from the user community of echochrome, will be d...

June 25th 2008 at 11:30am 0 Comments
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How does one craft the music for a game like echochrome? It must have been a challenge to create the ambiance necessary for such an abstract puzzle game, but Hideki Sakamoto was up to the challenge. Speaking with Siliconera, the musician noted the need for simplicity to match the game's visual style...

June 12th 2008 at 4:00pm 0 Comments
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How does one craft the music for a game like echochrome? It must have been a challenge to create the ambiance necessary for such an abstract puzzle game, but Hideki Sakamoto was up to the challenge. Speaking with Siliconera, the musician noted the need for simplicity to match the game's visual style...

June 12th 2008 at 4:00pm 0 Comments