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So the last time we talked EverQuest II, I confessed that coming back to the game felt a lot like coming home. That's still true, in more ways than I first realized. I don't know about you, but when I return after a lengthy absence I have an overwhelming urge to get things done. As I look around...

January 26th 2013 at 2:00pm 0 Comments
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I looked down at the dog-eared journal and shivered. As excited as I was to finally be in possession of The Tattered Notebook, I recalled the fates of its previous owners. First, seemingly out of madness, Seccia made a sudden and unexpected career change to blog about kittens. Now, Scarve, a Ratong...

November 8th 2010 at 10:00am 0 Comments
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Those who trusted to the Word arrived none too soon, for our ship had barely docked at their primitive outpost when the earth beneath us trembled and rolled. For many long years the earth shook violently, finally tearing Tunaria (that which the humans call Antonica) apart. -- The History of the Eru...

April 25th 2008 at 1:00pm 0 Comments
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Both EverQuest and EverQuest II let players choose deities for their characters. This feature's primary purpose in the first EverQuest was facilitation of role-playing, but in EQ2 a player's choice of deity (a feature added in the Echoes of Faydwer expansion) has gameplay implications as well. It's...

November 23rd 2007 at 9:00pm 0 Comments

Thursday was the third anniversary of the launch of Sony Online Entertainment's EverQuest II. In celebration of another year of service, the team put together a retrospective video, interviewing the team about their time working on the game. They talk about the process of making the three currently...

November 11th 2007 at 8:00pm 0 Comments