echoes-of-faydwer

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  • The Tattered Notebook: Decisional paralysis in EverQuest II

    by 
    Jef Reahard
    Jef Reahard
    01.26.2013

    So the last time we talked EverQuest II, I confessed that coming back to the game felt a lot like coming home. That's still true, in more ways than I first realized. I don't know about you, but when I return after a lengthy absence I have an overwhelming urge to get things done. As I look around the place and figure out what's changed, what needs fixing, and what seems like fun, I tend to get overwhelmed, too, because there's just a lot of stuff that needs doing. That's exactly what happened to me in Norrath over the past two weeks. I logged in with my 92 Sage and my 92 Shadowknight, surveyed their vast array of abilities and possibilities, and promptly threw up my hands.

  • The Tattered Notebook: Six years of EverQuest II

    by 
    Karen Bryan
    Karen Bryan
    11.08.2010

    I looked down at the dog-eared journal and shivered. As excited as I was to finally be in possession of The Tattered Notebook, I recalled the fates of its previous owners. First, seemingly out of madness, Seccia made a sudden and unexpected career change to blog about kittens. Now, Scarve, a Ratonga, has disappeared in the night, leaving behind only a wedge of cheese, this tattered notebook, and a tiny stuffed Kerran doll. Rumors spread of his appearance among a shadowy cult of Gnomish tinkerers, but it's unclear whether he's with them by choice or by force. Regardless, I took a deep breath and opened the cover. What a perfect time to begin adding my entries to the journal, right at the celebration of EverQuest II's six-year anniversary! To celebrate, the game is holding its second annual Festival of Heroes, from November 19-30. In honor of this milestone, my first entry into The Tattered Notebook is a retrospective of those past six years, with an eye towards the future.

  • The next EQ2 expansion is ... Odus

    by 
    Brenda Holloway
    Brenda Holloway
    04.25.2008

    Those who trusted to the Word arrived none too soon, for our ship had barely docked at their primitive outpost when the earth beneath us trembled and rolled. For many long years the earth shook violently, finally tearing Tunaria (that which the humans call Antonica) apart. -- The History of the EruditesIf "The Shadow of Odyssey" doesn't deal with an invasion from the Void (the Shadowmen's home plane), what else can we guess from the name? The title is fairly ambivalent. Is there something called Odyssey that casts a Shadow? Is there a Shadow from a place called Odyssey? Is it metaphorical -- could the appearance of Odyssey bring a darkness to the world?Previous EQ2 expansions have always talked of places -- the Desert of Flames; the Kingdom of Sky; the Echoes of Faydwer; the Rise of Kunark. If they follow this same trend, then, Odyssey is a place. It is unlikely that it is a Shadowman place. It could be; we just don't know yet. Adventuring in the Void would be a truly unique experience.There's no reason to go to another plane of existence for Odyssey... not when we have the whole continent of Odus still unfound. Odyssey, Odus... could the similarity of the names be just a coincidence? Five hundred years in EQ2's past, Erudites were fairly normal looking people. In EQ2's present, Erudites have evolved into something quite different indeed. Gray, almost metallic looking skin; colored tattoos on their bodies that seem to pulse with an arcane illumination. It is difficult to believe that a race so attuned to the threads of magic that connect together the universe would have been unaware of what was happening to Luclin, a moon surrounded by and infused with magic. They would have protected their home somehow.Perhaps they gathered together their most powerful wizards and, using the power that had once torn from the ground an entire Kerran village and the land for kilometers below it and transported it to Luclin, pulled the continent from the land and took it to safety when the moon began to split and their cousins who had followed Quellious' call to travel to Qeynos had gone.Freed from Norrath, Odus would become Odyssey; and in its journeys, would cast a very large shadow indeed. Now that the Age of Shattering is long over and the world of Norrath is at relative peace, they have returned. The Erudites we see around are exiles, waiting for the day when Quellious calls them home again. Could The Shadow of Odyssey have anything to do with the Plane of Shadow? >>>>>

  • Ten Ton Hammer's guide to EQ2's pantheon of deities

    by 
    Samuel Axon
    Samuel Axon
    11.23.2007

    Both EverQuest and EverQuest II let players choose deities for their characters. This feature's primary purpose in the first EverQuest was facilitation of role-playing, but in EQ2 a player's choice of deity (a feature added in the Echoes of Faydwer expansion) has gameplay implications as well. It's a really cool idea which was born in the old text MUD days but which finds only rare application in modern games.For those who play EQ2 and want to explore Norrath's vast pantheon of deities, Ten Ton Hammer has a terrific guide. It lists all the deities with descriptions and lists of their alignments, the quests you can do in their names, and the miracles they'll grant you.Walk with Mithaniel Marr, my friend.

  • EverQuest II celebrates its third birthday

    by 
    Michael Zenke
    Michael Zenke
    11.11.2007

    Thursday was the third anniversary of the launch of Sony Online Entertainment's EverQuest II. In celebration of another year of service, the team put together a retrospective video, interviewing the team about their time working on the game. They talk about the process of making the three currently-released expansions for the game, and give a few tantalizing glimpses of the Rise of Kunark, which is slated for release next week.They also had cake, as shown in a series of pictures posted to the official EverQuest II website. Happy Birthday EQ2. Nice MMOGing.

  • Deep Silver offers loads of new media for GC 2006

    by 
    Alan Rose
    Alan Rose
    08.23.2006

    WorthPlaying has posted dozens of new screens and trailers from games that will be distributed by Deep Silver in Europe. The German publisher made these visuals available as part of their marketing efforts for this week's Games Convention 2006 in Leipzig. Among the games represented are future North American releases Gothic 3, Mage Knight Apocalypse, Vanguard: Saga of Heroes, and expansion packs SpellForce 2: Dragon Storm and EverQuest II: Echoes of Faydwer.