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  • The Soapbox: Stop ganking, you ganking gankers

    by 
    Mike Foster
    Mike Foster
    01.28.2014

    For me, player vs. player interaction is a necessary component of any online game. The urge to engage with skilled human opponents is the reason I spent countless hours defending flags in World of Warcraft and likely the main motivating factor in my slide away from traditional MMOs and toward MOBAs like Dota 2 and Blizzard Entertainment's upcoming Heroes of the Storm. Simply put, I like a good fight. I especially like a good fight when it occurs unscripted and out in the wilds of the world. If you catch me unaware while I'm grinding out one of TERA's BAMs or plucking gold from an ore vein in Aion, I'll be more than happy to cross swords (or trade frostbolts) with you. Winning or losing isn't important to me; the constant threat of attack heightens my enjoyment of and connection to the game's universe. Unfortunately, open world PvP doesn't attract exclusively those people interested in fair fights. And in the games that make it possible, a certain small segment of players is working hard to ruin everyone else's good time. I speak, of course, of gankers.

  • One Shots: Sweaty navels

    by 
    Justin Olivetti
    Justin Olivetti
    01.26.2014

    As we all well know, the navel -- or "belly button" in layman's parlance -- is the sweatiest organ of the body. So much so, in fact, that the navel must either be exposed to air at all time or be equipped with a specialized "tummy diaper." Here we see reader ThorHal getting it right with his character in TERA. "I was one to complain when One Shots vanished a while back, now here to contribute!" ThorHal exclaimed. "I was traveling along the roads, exploring and helping the local populace. Transitioning into this beautiful place called Heartwood left me stunned. This game keeps impressing me with its art, be it dry deserts, lush forests, or this magical place." Despite what you might assume, this week's collection of player-submitted screenshots isn't just about our "tickle dimples." It's a treat for the eyes and a balm for the soul, all after the jump!

  • Take a little look at TERA's newest class

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.15.2014

    The newest class in TERA is live on the Korean servers right now, and even if you don't normally play an Elin, you might be curious to see what it's all about. That's a little more problematic if you don't speak Korean, but lucky for you there's a whole preview of the upcoming class available now on Steparu. It should give you a good idea of what to expect when this update comes out stateside. Dark Elin start at level 55 and have a variety of new skills and abilities for players to use. Embedded past the break is a preview of a Dark Elin fighting one of the game's signature BAMs, showing off the class mechanics in brief and giving an idea of what it's like to play one. Check out the video past the break, and take a look at the full preview for a more in-depth look at the class.

  • TERA is creating a flying scythe-user class

    by 
    Justin Olivetti
    Justin Olivetti
    01.02.2014

    TERA's taking terror and pre-adolescent creepiness to the skies with an upcoming class, tentatively called the Flying Scythe-user. Details about the new class are a little spotty due to the translation from Korean (so don't take that class name as gospel), but it looks as though the Elin-only class will be a ranged character that harnesses dark magic and flings scythes and chains across the battlefield. The Flying Scythe-user will be unlocked once a player hits level 40 on another character, emerging into the light as a level 50 toon. Some of this class' skills include chain attacks, a dark explosion, an AoE whip, spinning blades, and a dark shield. The class will be very nimble, with abilities to ignore attacks, quickly dodge, and swap places with the enemy. The class will be first available in Korea, with a presumable jump to other regions thereafter. [Thanks to Vunak for the tip!]

  • The Stream Team: Questing through TERA's dead zone

    by 
    Mike Foster
    Mike Foster
    12.27.2013

    Massively's Mike Foster prefers to level by running dungeons. Unfortunately for him, TERA has several dead zones in which characters are too high to queue for one dungeon but too low to queue for the next. This means that Mike must step into that thing he dreads so much: lore. Tune in tonight at 8:30 p.m. EST as Mike begrudgingly quests through TERA's storyline, gathering XP and items all the while. Game: TERA Host: Mike Foster Date: Friday, December 27, 2013 Time: 8:30 p.m. EST Enjoy our Steam Team video below.

  • En Masse recaps TERA's 2013, looks to 2014

    by 
    Jef Reahard
    Jef Reahard
    12.24.2013

    TERA's website has been updated with an end-of-the-year post that's both a look back and a look ahead. En Masse recaps some of its 2013 highlights -- including the F2P conversion, new dungeons, raids, and battlegrounds, and a month-long anniversary celebration. The company also teases TERA's 2014 docket. In January, players will be able to transform themselves into "big-ass monsters" via the new Kumasylum battleground. Even more new dungeons and raids are in the works, as is the Rootstock festival and some elite status member benefit upgrades.

  • Massively's winter holidays MMO roundup

    by 
    MJ Guthrie
    MJ Guthrie
    12.21.2013

    The holidays are here! That means the hustle and bustle of the season is in full swing, with gifts to get, treats to taste, deals to nab, and plenty of festivities to partake in -- and that's just in the MMOverse! Yes folks, there's a plethora of holiday celebrations out there -- so many, in fact, that it can be hard to keep track of them all, let alone participate to them! If you're trying to catch everything in your favorite games, we're here to help. We've got a round up of the various winter celebrations across the gaming sphere all bundled together right here for you. If something catches your eye, hop in and join in the festivities!

  • TERA starts snowball war and prepares to invade China

    by 
    Justin Olivetti
    Justin Olivetti
    12.20.2013

    There's snow mercy with TERA's winter update this year, as the free-to-play title started a massive snowball fight this week as a way to celebrate the holiday season. The Wintera Snowfield is a new 10v10 battlefield where players will line up to take potshots at each other (in love, we assume). Since everyone's health will be equalized and all of the abilities will be the same, victory will be determined by player skill and resource acquisition. Both winners and losers will receive tokens to spend on rewards, although the former will receive quite a bit more. The event ends January 2nd. TERA is also going to be taking its first steps into the Chinese market with a test starting on January 9th, 2014.

  • The Soapbox: Seriously, we have enough fantasy MMOs

    by 
    Mike Foster
    Mike Foster
    12.03.2013

    Let's play a game. I'm thinking of an MMO that features magic, monsters, humans, and a vast fantasy world full of steamy swamps, grassy plains, and deep, dark dungeons -- can you tell me which MMO it is? If you answered RIFT, you're right. You're also right if you answered TERA. Or World of Warcraft. Or Guild Wars 2. Or Neverwinter. Or... you get the idea. We're people who play MMOs. Our hard drives are practically bulging with games featuring wizards and warriors. We've plunged our swords into millions of orcs and gnolls. We've looted more imaginary copper pieces than anyone could possible imagine. We've even slain so many dragons that you have to wonder why dragons even bother showing up anymore. It's not the gameplay but the setting that can make the whole exercise so soul-crushingly boring.

  • The Soapbox: Instant leveling and the whining fringe

    by 
    Mike Foster
    Mike Foster
    11.12.2013

    Over the weekend at Blizzcon 2013, Blizzard Entertainment announced the fifth World of Warcraft expansion, Warlords of Draenor. The content add-on brings most of the things one might expect from an expansion -- new zone, new features, new quests, new dungeons -- but perhaps most notably includes the option to instantly raise any one of your characters to WoW's current level cap of 90. While you'll still face 10 levels of Warlords of Draenor questing, killing, and fetching if you opt to take the insta-level, the feature has re-ignited the argument among MMO fans as to whether offering players a maxed-out character somehow violates the core rules of the MMO genre. Should developers really provide high-level characters just to get/keep players in the game? The short answer, of course, is "duh." Here's the long answer.

  • The Soapbox: Free-to-play wasn't our idea

    by 
    Mike Foster
    Mike Foster
    10.22.2013

    Free-to-play is surging. In just a few short years, free-to-play has become the go-to mechanism through which studios broaden audiences, entice players, and build revenue. No other method of monetization has proven to be so lucrative and effective with such consistency, whether it be a monthly subscription fee, a one-time purchase price, or some combination of the two. Free-to-play's growth has created a world in which non-free games are the exception, not the rule. Of the most popular MMOs and online games as of my typing these words, the vast majority are free-to-play. Games that are bold enough to buck the trend and launch with a sub fee are met with derision and suspicion from the online gaming community; the many thousands of words dedicated to ZeniMax Online's decision to require a subscription for The Elder Scrolls Online are likely the most recent and high-profile examples of this trend in action. When players complain about a game launching with a subscription, their opinions are often countered by a self-appointed gaming elite who believe that things were better in the good old days, when games cost money and poor people didn't ruin everything by demanding free stuff. The argument summarized is something like, "I am sick and tired of lazy, entitled gamers wanting everything for free." There's just one problem: Lazy, entitled gamers didn't invent free-to-play. Studios did.

  • Get in the spirit with TERA's Banquet of Blood trailer

    by 
    MJ Guthrie
    MJ Guthrie
    10.16.2013

    The air is cooling, which means thoughts are turning to pumpkins, ghouls, and fun in-game events. And tomorrow kicks of TERA's Halloween celebration! You can get your fill of tricks and treats in a variety of events, from the Banquet of Blood (don't forget to include your weapon as part of your costume!) to protecting your candy stash with a cannon. With plenty of ghouls and ghosts to dispatch and Halloween-themed rewards to acquire, it's sure to be a spooktacular time. Get a sneak peek of the party in the trailer after the break and the four new images in the gallery below. [Source: En Mass Entertainment press release]

  • TERA's newest update brings Halloween event, box refinements, and achievements

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.15.2013

    Halloween is almost here, if you count half a month away as "almost," and TERA is ready to go with its Halloween event starting on October 17th. That means opening up both a low-level and high-level dungeon as well as adding new ways to earn candy for everyone. It also adds new achievements... along with 182 other new achievements added in the same patch, more rewards for clearing achievements, and improvements to the achievement UI. Yes, there's more to this patch than just pumpkins and ghosts. The update also has changed the loot distribution of strongboxes, both in terms of what's in the boxes and where you can pick them up. Older types have been retired, and new types have been added with a somewhat smoother distribution of items. Add to that some class balance updates and an assortment of bugfixes, and there's plenty for all TERA players to be happy about aside from the upcoming event. [Thanks to Dengar for the tip!]

  • The Stream Team: Decisionally challenged weather edition, October 7 - 13, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    10.07.2013

    I don't know about you, but in my neck of the woods Mother Nature is suffering some kind of identity crisis. In the span of a single day we have had bone-chilling cold and frost, sun-scorching heat, and monsoon-inspired rainstorms. Every time we have a season-appropriate cold snap, the second I go to remove my air-conditioner, we have a blistering heat wave. People were pumpkin harvesting in shorts for heaven's sakes! Is it fall? Or is it summer? If the weather is any indication, we need to institute a new season. We could call it Summall. Or maybe Falmer. Then people can just expect to employ heavy coats and shorts within hours. Like they do in Colorado! Like the weather of late, I'll admit to being decisionally challenged at times (especially when trying to pick what to do in a game with so many options!). Luckily, for any who suffer that same affliction, your favorite Stream Team hosts will never conflict on the Massively TV schedule. So who's playing what when this week? Check out the schedule and see!

  • One Shots: Darkness Falls

    by 
    Justin Olivetti
    Justin Olivetti
    09.22.2013

    Going through the One Shots email account is a little like peeking into strangers' photo albums, complete with their private stories and embarrassing toilet shots. Seriously, folks, what is it with you people sending in toilet pictures? OK, it's a little funny, so keep 'em coming. I was particularly drawn to Callie's photo from Dark Age of Camelot circa 2003 this past week: "My fiance and I loved going into the dungeon of Darkness Falls so much that we would frequently go down and fight the Prince, just the two of us, on our Warrior duo. I know newer games have come and gone, but nothing beats dungeon exploring and fighting a difficult boss with the one you love. Still one of my favorite MMO memories." One can only assume that your characters discovered the lavatory behind the boss room and took many, many pictures as well. Speaking of tawdry screenshots, we've got a few more for you behind the break!

  • Experience TERA with a free high-level character

    by 
    MJ Guthrie
    MJ Guthrie
    09.20.2013

    Last March, En Masse enticed new players to join and get to high levels in TERA with a power-level promotion. But for some, even prizes couldn't make that much grinding worth it. If you fall in that crowd, then TERA's newest promotion is for you: For a limited time, new and existing accounts can get a free level 58 character! This Level Up Test Event is a chance for current players to get friends into the game and group up with them immediately as well as for new players who've been debating trying it to experience the newest content. To get your free level 58 character, you must create a brand-new character between 1:00 p.m. September 19th and 2:59 a.m. September 23rd and give it a name ending in ".Levelup" (i.e. Bob.Levelup, Jane.Levelup). All newly minted level 58 characters will be supplied with gear, a mount, access to all story quests, and a name change voucher. For full details, visit the official site. [Thanks to John for the tip!]

  • Jukebox Heroes: TERA's soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    09.10.2013

    Within the small but passionate video game music community, there's a common gripe that goes around regarding studios' haphazard methods of distributing and selling original soundtracks. My general thought is that it's not that hard to just make a soundtrack a digital purchase through Amazon, iTunes, etc. for those who are interested in purchasing it, but more often than not, one has to look high and low to figure out how to get the desired music. What's even worse is when a soundtrack is released in different editions by region. Take today's subject, TERA, as an example. TERA's OST was at least released, but in two different editions: the limited 26-track edition given to Europe and Japan and the expansive 50-track edition that debuted in the US. It's just silly to do this sort of thing, but we see it all the time (and don't get me started on the way-too-expensive Japanese import of Final Fantasy XIV's Before Meteor). Anyway, I have a burr in my saddle about this today because TERA is a tremendous soundtrack. It's rich, evocative, and just plain catchy in parts. If you've listened to only part of this score composed by Inon Zur and Rod Abernethy, then you owe it to yourself to scrounge up the full deal. Here are my favorites!

  • Massively Exclusive: En Masse talks TERA's Dungeon Assault

    by 
    Mike Foster
    Mike Foster
    09.10.2013

    TERA: Rising's new Dungeon Assault content patch is prepped for launch today, bringing with it new dungeons, new game modes, new bosses, and high-end gear. Among the added encounters are Wonderholme (a 10-man raid), Channelworks (a three-player mission), Kezzel's Gorge (a seven-player tower defense game), and Shattered Fleet (a five-player "BAM beatdown"). Also new today are the Conjunct, Visionmaker, and Bloodrave armor sets, which represent the most powerful armor on offer once fully leveled and upgraded. We spoke with En Masse about the state of TERA: Rising, the thought process behind the new encounters, and how the studio answers some common fan complaints. Check out our interview and exclusive video and images of the Channelworks dungeon after the break.

  • One Shots: Sunset over Eorzea

    by 
    Justin Olivetti
    Justin Olivetti
    09.08.2013

    Reader Gordy feels that a new era is dawning on Final Fantasy XIV these days, and as I survey the general excitement over this title, I'd have to agree. Who would have thought it considering how messy this title was two years ago? "Even with the many, many server issues during the re-launch, it's still a wonder of a game in my opinion," Gordy testifies. "I was mining out in Thanalan, and when I turned around, I realized the sun was setting, and there was a warm comfortable glow over the entire world. I had to grab a screen and add it to the (probably piles) of shots you're getting for the launch of this gorgeous game." Get the full color version and more for the low, low price of $9.99 if you just call... what? We're not allowed to charge readers for this column? Man, I'm never going to buy myself out of indentured service to Bree now! Oh well, go see it for yourself after the jump.

  • TERA: Rising unleashes Dungeon Assault on September 10 with all new dungeons

    by 
    MJ Guthrie
    MJ Guthrie
    09.06.2013

    If you've been yearning for a new experience in TERA, you've only got to wait until next week to get one. On September 10th, the free-to-play fantasy game is launching four brand-new dungeons, complete with new game modes, epic bosses, and of course elite gear. Dubbed Dungeon Assault, this update adds content for various group sizes and allows players to upgrade the Conjunct, Visionmaker, and Bloodrave armor sets. Wonderholme, a 10-player co-op adventure, is a lethally whimsical castle. Channelworks is a series of aqueducts maintained by automatons (basically the sewers) deep beneath the Veritas District is explorable by groups of three. Kezzel's Gorge is a tower defense scenario built for seven participants. And Shattered Fleet, a five-player BAM beatdown, takes place on a ship run aground off the Jagged Coast. Can't wait until the 10th to see what's in store? Then check out screenshots of these new dungeons in the gallery below and watch a teaser trailer for each, one right after another, after the break. [Source: En Masse press release]