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The first shot of the game is historically inaccurate, but not without good reason. "As much as possible, I try to stick to history," says Erik Caponi, the narrative designer. "There's actually a huge pet peeve I had that I finally gave up on. It's the first shot of the game. Sputnik is ther...

1 year ago 0 Comments
July 17, 2013 at 8:00AM