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With Eskil Steenberg's indie MMO, Love, set to launch in just a little over a month, he's been incredibly busy pushing out updates and refining the game further. The idea that one man has managed to bring a whole new form of MMO from idea, on through building all the tools, to creating the game, ru...

February 24th 2010 at 2:00pm 0 Comments
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Development of Eskil Steenberg's MMO Love has been proceeding quietly for a few years now, with the occasional story when alpha or beta milestones are reached. Back in October, we took a closer look at this gorgeous, unique game thanks to Krystalle and Seraphina. The work of the one-man developmen...

February 16th 2010 at 5:00pm 0 Comments
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When it comes to looking for new gaming ideas, there's no denying Eskil Steenberg's procedurally-generated art-house MMO, Love stands out. Now in beta, Eskil has been working hard at improving the game since the last time we looked at it. Today, we have a gorgeous One Shots from the beta to share w...

February 1st 2010 at 2:00pm 0 Comments
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It's been almost two years since we at Massively first laid eyes on Eskil Steenberg's MMO Love, and wondered if it would ever make it to production. The unique look and gameplay features of Love made it stand out immediately, and we (along with a good number of fans) remained anxious to see the gam...

January 7th 2010 at 6:00pm 0 Comments
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If the world of popular music has taught us anything, it is that "love" is totally and completely broken. It's chock-full of exploits, it's got irrevocable balancing issues, and according to Bad English, it's simply too expensive. Fortunately, the game called Love will hopefully prevent these issue...

January 3rd 2010 at 4:00pm 0 Comments
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Eskil has done it! He has completed the "List of 26" and has shut off the "join Love" screen until January 7th, when the beta will officially open up to all new players. However, if you've been with Eskil through the Alpha process, you have a small thank you gift in the form of the servers already...

January 1st 2010 at 4:00pm 0 Comments
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While everyone's off enjoying the holidays, there's no rest for Eskil Steenberg. The one man of the one-man-MMO team is working hard though the holidays, putting together 26 major new features for the introduction of the Love beta test. While the features are secret, Eskil is updating his Twitter...

December 28th 2009 at 1:00pm 0 Comments
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So what is love? That's certainly the metaphysical question of the ages, isn't it? Is it simply an attraction to another gender, or is it a deep bond between two people that goes beyond mere friendship, and more into the realm of headbanging, suit and sunglasses wearing pride? Do I have the authori...

October 8th 2009 at 3:30pm 0 Comments
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Ever since I first heard about Love at GDC, I've been hoping to get a chance to check it out. The graphical style floats somewhere between impressionist and Abstract, with only the suggestions of people and things. Gone are the "customize your character heavily" moments of an MMO. You simply log in...

October 6th 2009 at 6:00pm 0 Comments
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Try as we might to remain impartial about games that are a long way away from release, we fell in love with Love the second we laid eyes on it. Imagine our joy when we learned that Eskil Steenberg's city-building MMO had entered alpha testing, and could be played right this hot second. Having troub...

October 6th 2009 at 12:00am 0 Comments
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A while back, we mentioned that the Love alpha client was available for download, so you can run the engine on your system and help the one-man-developer, Eskil Steenberg, with gathering data for his server. Eskil has gotten done that portion, however, and has now opened the anticipated game for al...

October 5th 2009 at 7:00pm 0 Comments