euphoria-engine

Latest

  • NaturalMotion gives us a crash course in game physics

    by 
    David Hinkle
    David Hinkle
    12.31.2010

    Physics can make or break a game -- imagine how boring Half-Life 2 would've been without the gravity gun. NaturalMotion, the studio behind Backbreaker, shows how physics work in-game through its Euphoria engine (a staple of Rockstar's most recent games, like Red Dead Redemption and GTA IV).

  • Backbreaker update 'Greathouse' getting ready to huddle up in 'early August'

    by 
    David Hinkle
    David Hinkle
    08.03.2010

    505 Games has announced a new update for its Euphoria-powered footballer, Backbreaker. Dubbed "Greathouse," this new update -- which should be available sometime in "early August" -- adds a host of features the community have apparently clamored for, such as an "improved Quarterback camera view and passing game" and 100 new plays, including nine new formations to use. Greathouse also tweaks gameplay on the other side of the ball, introducing a new "user catch system" and "full control" over interceptions. For the full patch notes, head past the break. Update: We mislabeled the launch window for the "Greathouse" update as "next month," when in fact we meant to say "early August." We apologize for the confusion.

  • Backbreaker trailer opens the playbook on game modes

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.01.2010

    Today, 505 Games' Euphoria-powered Backbreaker hits the retail gridiron, and above you'll find a handy video guide to its many modes. Whether it's a quick exhibition game or compiling an entire season, there are a host of customizable gameplay experiences available to players. And, of course, it wouldn't be a sports game if there weren't pages and pages of stats to pour over.