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  • GoldenEye 007: Reloaded gets special Move bundle for PS3

    by 
    Christopher Grant
    Christopher Grant
    09.14.2011

    If you didn't buy all the PlayStation Move hardware yesterday thanks to GameStop's 50% off sale, you might be interested in Activision's special Move-only GoldenEye 007: Reloaded bundle, called the "Double 'O' Edition." The first 'O' is surely the game, which has unsurprisingly remapped the original Wii controls to the Move. That means the second 'O' must be referring to the bundled hardware, which includes a Move motion controller, the navigation controller, a PlayStation Eye camera, and the SharpShooter peripheral. But there's also a PS3-exclusive downloadable character, Moonraker's Hugo Drax ... is that a third 'O'? There's no word on price, but we're going to guess it matches Resistance 3's very similar Doomsday bundle at $150. Depending on your income, that could certainly elicit yet another 'O.' You can find any other missing 'O's on November 1, when both the regular edition and the Double 'O' Edition shake up your local supervillain's subterranean shopping fortress.%Gallery-133668%

  • GoldenEye 007: Reloaded fires off MI-6 mode trailer

    by 
    David Hinkle
    David Hinkle
    08.18.2011

    Beyond looking good in a tuxedo, an MI-6 agent must be skilled in many other areas. The MI-6 mode in GoldenEye 007: Reloaded will test each operative in a variety of ways: defense, stealth and martini preparation -- well, okay, not that last one.

  • GoldenEye 007: Reloaded preview: Bringing back Bond

    by 
    Mike Schramm
    Mike Schramm
    07.22.2011

    Here we go again. It was almost a certainty last year that we'd see the version of GoldenEye 007 released for the Wii eventually brought out to the HD consoles, but it's fair to say that Activision surprised everyone with the reveal of GoldenEye 007: Reloaded, being released this fall as a full retail title. So yes, the odds are that we'll all be playing through GoldenEye (first created by Rare for the Nintendo 64 fourteen years ago, and reimagined by Eurocom for the Wii release last year) yet again. This new version has the modern story tweaks, the addition of Daniel Craig, and all of the other reimaginings from the Wii, but Eurocom is aiming for even more, adding in a new set of modes called MI-6 Ops, as well as co-op and full competitive multiplayer. If Call of Duty had a baby with Rare's classic, this is what would crawl out. %Gallery-128860%

  • GoldenEye 007: Reloaded gets official, aiming for 360 and PS3 this fall

    by 
    Ben Gilbert
    Ben Gilbert
    07.20.2011

    It seems that those leaked screens for another Activision-published GoldenEye project were legit, or at very least had the name of the forthcoming release right. GoldenEye 007: Reloaded is apparently an HD port of last year's Wii game, coming to Xbox 360 and PlayStation 3 this fall from Eurocom. Activision announced the game this morning via press release, which describes the game as having "the legendary story campaign," "brand new Mi6 Ops Missions" (which are new, objective-based levels), and a revamped multiplayer component. Rather than a simple up-scaling of the Wii game, Reloaded is said to be "built on a brand new engine" and run at 60 frames per second. But beyond the HD update and Mi6 missions, it seems that the game is a repeat of last year's Wii shooter -- you can even play it with the PlayStation Move, should you prefer a more Wii-like experience. And while we were fans of the Wii title, it's perhaps best not to get too jazzed about the second release of a reimagining of a game we played on Nintendo 64 in 1997.

  • AMD Radeon HD 6970M reviewed: major leap from HD 5870M, not quite a GTX 485M

    by 
    Vlad Savov
    Vlad Savov
    02.03.2011

    What has 960 shaders, two gigabytes of dedicated GDDR5 memory with throughput of 115.2GBps, and the ability to churn 680 million polygons each and every second? Yes, the Radeon HD 6970M. AMD's fastest mobile chip to date has been doing the review rounds recently and the response has been unsurprisingly positive. Most modern games failed to trip up the 6970M even at 1920 x 1080 resolution, though the usual suspects of Crysis and Metro 2033 did give it a little bit of grief. All in all, the leap from the HD 5870M was significant, although NVIDIA's still relatively new GeForce GTX 485M has managed to hold on to its crown as the most powerful GPU on the mobile front. Benchmarks, architectural details, battery life tests (what battery life?), and value-adding enhancements await at the links below.

  • See how Goldeneye 007 stacks up to its N64 predecessor

    by 
    Ben Gilbert
    Ben Gilbert
    11.09.2010

    If there were any question about how much the recently released Goldeneye title for Nintendo Wii closely resembles its N64 predecessor -- regardless of the source material -- this video from RewindReplayTV certainly cements it. Beyond the game's setting and characters, there are shot-for-shot moments that directly recreate the original game (albeit with far more detail and polish). Also, if you needed a stirring reminder of how much a Nintendo 64 game can age over the years, Goldeneye 64 is perhaps the pinnacle among available examples. Seeing it against Eurocom's sterling Wii effort only serves to highlight the ravages of time all the more. See for yourself below the fold.

  • Goldeneye 007 enemies are looking sharp

    by 
    Ben Gilbert
    Ben Gilbert
    10.31.2010

    There's nothing quite like witnessing the likes of Baron Samedi and Francisco Scaramanga -- fully digitally rendered from forthcoming game Goldeneye 007 -- before being riddled with PP7 bullets. But that's just what Activision has sent over: beautiful artist renditions of Bond's worst enemies, before their inevitable demises.

  • GoldenEye 007 vignette totally wrecks St. Petersburg

    by 
    Griffin McElroy
    Griffin McElroy
    10.28.2010

    Our favorite part of Goldeneye 007 -- the movie and N64 game -- was when James Bond, tired of his usual stealthy modus operandi, hopped into a tank and just went to town on St. Petersburg. In the video below, we get a look at this (somewhat more explosive) sequence in the game's spiritual Wiimake.

  • GoldenEye 007 dev diary introduces the new Bond's stuntman

    by 
    Griffin McElroy
    Griffin McElroy
    10.24.2010

    Back in our day, the mo-cap process for GoldenEye 007 required a single shot of a dude chopping his hand in a 90 degree arc. Apparently, the remake requires a bit more work than that. Get to know the new Bond's stuntman in the developer's diary posted just below.

  • GoldenEye 007 dives deep into story for its latest trailer

    by 
    Ben Gilbert
    Ben Gilbert
    10.16.2010

    Despite what you may have thought, Alec Trevelyan reminds us (and consequently, James Bond) that it's really not about protecting "Queen and country" -- it's all about "the bankers and their bonuses." It's also all about stopping a satellite weapon from being fired.

  • GoldenEye 007 'Villains, Choices and Weapons' trailer is strange but familiar

    by 
    Griffin McElroy
    Griffin McElroy
    10.07.2010

    We poured many, many hours of our lives into the original GoldenEye -- so much so that even the smallest changes in Eurocom's reboot of the shooter are ... noticeable. For example, in the trailer below: You still drop down on a dude using the toilet in the Facility, but now you do it Spider-Man style.

  • Goldeneye 007 trailer throwing bowler hats left and right

    by 
    Ben Gilbert
    Ben Gilbert
    09.23.2010

    Have you forgotten about all those laughter-filled evenings spent slapping friends to death as various Bond villains? Goldeneye 007's latest trailer begs you to remember.

  • Goldeneye 007 'Character Vignette' features recognizable, pantsless foes

    by 
    Griffin McElroy
    Griffin McElroy
    09.17.2010

    Following a marketing trend of cashing in on our deep-seated nostalgia, the latest Goldeneye 007 trailer features a few characters from the series' original romp. There's familiar faces like Jaws, Oddjob, Scaramanga and Baron Samedi, who apparently didn't get our memo about the pants situation.

  • Latest Goldeneye 007 trailer reimagines Bond

    by 
    Richard Mitchell
    Richard Mitchell
    08.31.2010

    The new Goldeneye 007 doesn't have Pierce Brosnan and isn't a remake of the classic N64 title. This latest trailer looks at how Eurocom is reimagining the story of the film -- with Daniel Craig's Bond -- for today's audience. One thing you can't update: Joe Don Baker. Dude can't be reimagined.

  • Goldeneye multiplayer trailer and screens take us back

    by 
    Griffin McElroy
    Griffin McElroy
    08.20.2010

    "A new Goldeneye has arrived," the trailer below matter-of-factly states, "so what are you going to do?" That, Mr. Trailer, is an awfully open-ended question. We imagine we'll stick to our usual routine of waking up at noon, then turning on whatever television station is currently running an America's Next Top Model marathon, but -- oh, we see. That's one of those rhetorical questions. We're supposed to say "multiplayer, of course," and then you show a bunch of clips from Goldeneye 007's multiplayer component. Sorry for the confusion. Check out some new-but-familiar maps (hey, it's the Facility!), guns (hey, it's the RCP90!) and features (hey, it's Paintball Mode!) in the trailer posted after the jump. Or, if you're interested in the game's single player campaign for some reason, you can check that out in the nifty galleries posted even further after the jump.

  • Preview: Goldeneye 007 (single player)

    by 
    Kyle Orland
    Kyle Orland
    08.20.2010

    We already said this when we talked about the multiplayer gameplay in the upcoming Wii version of Goldeneye 007, but it bears repeating: This is not your Goldeneye N64 game all prettied up. In fact, an eyes-on walkthrough of the game's Jungle level at Gamescom this week showed off just how much first-person-shooter game design has changed in the last 13 years. The changes were incredibly apparent right from the start, when the developers guiding the demo sneaked up behind a guard and took him out with the kind of close-quarters combat neck-snap you might expect to see in every bit of pop culture ever (but not the original Goldeneye). Taking out two more guards with headshots ensured that the alarm wouldn't be raised and the game could remain a Splinter Cell-style stealth experience for at least a while longer.%Gallery-97627%

  • Eurocom serves up GTX 480M SLI and HD 5870 CrossFireX options, seasons with Core i7-980X

    by 
    Vlad Savov
    Vlad Savov
    08.17.2010

    It boggles the mind to think that one Fermi GPU could be fit inside a laptop, but two? Eurocom has just outed its 17.3-inch Panther 2.0 mobile gaming station -- which looks like a straight rebadge of the Clevo X7200 -- with the most overpowered set of component choices we've yet seen. You can go SLI with the GTX 480M or NVIDIA's more professionally minded Quadro 5000M, crank up CPU speed to 3.33GHz and beyond with the Core i7-980X from Intel (yes, the desktop variant), stash up to 24GB of onboard RAM, and jack in up to four storage drives, our preference being for the 2TB of SSD goodness option. Of course, if you prefer ATI's Evergreen side of the fence, dual Mobility Radeon HD 5870 GPUs are on tap as well. Sadly, we've no idea how much these spectacular specs will set you back, but launch is set for later this month and you can always call up and get yourself a quote; we're guessing it'll be in five figures.

  • Goldeneye 007 Classic Edition includes gold Classic Controller Pro

    by 
    Griffin McElroy
    Griffin McElroy
    08.11.2010

    Remember those images which leaked out of Activision's survey about the spiritual successor to Goldeneye? Remember that totally bitchin' gold Wii Classic Controller Pro depicted in one of said images? It's very real, and can be very yours if you elect to pick up the GoldenEye 007 Classic Edition for $69.99 when the game launches later this year. This news will be especially exciting to you if you're planning on playing the game using the Classic control scheme, which eschews the Wiimote and Nunchuck for a more traditional input experience -- one which we imagine will be much more "retro"-feeling, and much less less likely to result in you hurling a Wiimote through your TV while attempting to chuck a Throwing Knife at a bothersome foe.

  • Eurocom debuts Optimus-equipped B5100M FOX, B7110 FOX gaming laptops

    by 
    Donald Melanson
    Donald Melanson
    08.05.2010

    Last we heard from Eurocom, it was touting its massive, workstation-class X8100 Leopard "laptop," and its now back with a pair of models that are considerably more consumer-friendly -- and gamer-friendly, specifically. Those include the 15.6-inch B5100M FOX and 17.3-inch B7110 FOX, which each pack NVIDIA's Optimus graphics-switching technology (complete with a GeForce GT330M GPU), and a range of other fully customizable options that cover the mid to high-end -- your choice of Core i3, i5 or i7 processors, up to 16GB of DDR3 RAM, and support for two hard drives for up to 1.6TB of storage, to name just a few options. Of course, prices will vary wildly depending on the config, but you can grab the base 15.6-inch model for $999, or the 17.3-incher for $1,199.

  • More GoldenEye 007 assets than you can shake a PP7 at

    by 
    Ben Gilbert
    Ben Gilbert
    07.16.2010

    If your Friday was feeling light on dashing digitized photos of dashing Daniel Craig, Activision is here to help alleviate the issue. Not only has GoldenEye 007's publisher released a handful of new screens that we've dropped into a gallery for you below, but there's also a new trailer that we've embedded after the break. What, that's not enough? How about some photos of that other Daniel Craig looking dashing in another Bond game? Well, here you go! It's Bond day, didn't you know? %Gallery-97627%