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I've got to admit, it's a bit weird to be celebrating an anniversary before an actually launch; you can't exactly say "Happy first birthday!" if it hasn't been born yet! But Landmark found a way to make it work, celebrating Year Zero with fans this past weekend. The sandbox opened its alpha doors o...

2 months ago 0 Comments
February 3, 2015 at 12:00PM
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So by now it isn't really a secret that things are a-changin'. And because they are a-changin', Massively's MJ is not going to spend this last Landmark stream doing the beginner tutorial for crafting that was planned. Nope -- she's going to drown her sorrows., all while celebrating the first annive...

2 months ago 0 Comments
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I like Landmark and am looking forward to EverQuest Next. There, I said it. It should be no surprise. And as such, I certainly have a vested interest in how these games fare throughout their development and launch. I want to see them succeed. But the thing is, so should you -- whether or not you ac...

2 months ago 0 Comments
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If you've been following Landmark's development, then you know that the game as it stands now is pretty different than when alpha launched. And those who haven't ventured forth into the wilds of this sandbox since last winter -- or have never set foot in it at all -- might be wondering about the La...

3 months ago 0 Comments
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Happy New Year! It makes sense to start this new year off by talking about a new game, right? And let's face it, after the fabled PvE content update, Landmark feels like a new game! This massive addition to the core of the sandbox has been live for two weeks now; that means two weeks of spelunking,...

3 months ago 0 Comments
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What's more fun than finding treasure? Why, stumbling across ancient ruins while seeking said treasure! It's no longer a matter of just exploring the surface of Landmark; now Massively's MJ can delve deep down into the core of the islands in search of wondrous sights and valuable treasures. The new...

3 months ago 0 Comments
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Although they've gotten most of the attention, mobs were not the only thing introduced in Landmark's latest update. In fact, the linking and triggering system is a huge deal, especially for folks like Massively's MJ who want to create a dynamic world full of adventures. Add on top of that all the c...

3 months ago 0 Comments
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OK, so Landmark's PvE does not include any lions, tigers, or bears as the original phrase indicates, but there are still some hungry critters who want to munch on you if you get too close. Along with the slaugs, wisps, and chompers, there are abominations and fiery fungi waiting down in the caverns...

3 months ago 0 Comments
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With such a monster update coming to Landmark, SOE was open about the possibility of troubles and a delay. After keeping the community updated on progress and pitfalls over the weekend, Creative Director Dave Georgeson confirmed it: The PvE patch is delayed until Wednesday, December 17th, at 1:00 p...

4 months ago 0 Comments
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Landmark as you know it is going the way of the dodo and dinosaurs -- not that there ever were any dodos or dinosaurs in Landmark. There wasn't any wildlife at all. But that's the point: Come Monday, the game is changing in a major way with, among other things, the addition of PvE and mobs. Multi-t...

4 months ago 0 Comments
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So next week's Landmark update is big. Real big, according to SOE's Dave Georgeson. The patch includes "caves down to the world core," salvaging, crafting tweaks, transportation systems, monsters, new loot, and more. Georgeson also cautions that SOE "fully expects this update to be problematic."...

4 months ago 0 Comments
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In two weeks, Landmark fans will celebrate the holidays early by indulging in a content feast! On Monday, December 15th, the sandbox will get a meaty update that includes something players have craved all year: PvE! Creative Director Dave Georgeson and Senior Producer Terry Michaels announced the u...

4 months ago 0 Comments
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December is set to be a big month for Landmark, and Massively's MJ isn't going to miss a thing! But to get ready for all that's coming, she has a bit of work to do. See, she pressed the reset button on her claim, so she's now got a blank canvas on which to create something worthy of the upcoming AI...

4 months ago 0 Comments
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Although Altar of Malice has been available to All Access subscribers for two weeks, EverQuest II's 11th expansion just opened up to everyone on Tuesday. That makes this a great time to share my initial impressions of the new lands and new content. Mind you, these are literally only first impressio...

4 months ago 0 Comments
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Thanks to the disabling of fall damage, Massively's MJ is able to take a tour of more Landmark builds without the fear of imminent death! Even without mobs, travel in-game has been dangerous for her; MJ's died many a time just trying to visit cool spots from the gallery. But that's all changed (at ...

4 months ago 0 Comments
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It's really hard not to be all giddy and excited about the introduction of AI to Landmark; it's quite literally going to be a game-changer. Some might even argue a game-maker! Only one other feature, combat, comes close to the impact that this system will have on the sandbox. Even then, combat does...

4 months ago 0 Comments