experience-bonus

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  • SWTOR's experience boost enables altaholics, story-lovers

    by 
    Bree Royce
    Bree Royce
    10.16.2014

    Eagle-eyed gamers probably noticed the "leveling boost" tucked in with Star Wars: The Old Republic's Shadow of Revan pre-order announcement, but just in case you missed it, BioWare wants to make absolutely sure you understand what it entails, and it entails story -- a whole bunch of stories in a short amount of time, in fact. In a new dev blog, the studio is calling the boost a "class leveling event" in which players are effectively "treated to an all-new epic BioWare roleplaying campaign, uninterrupted." The 12.32 multiplier to experience that players pick up by preordering the expansion and subbing up for a month is "enough to play through the game all the way to level 55 playing only epic story missions," meaning that you can play through the class stories with no quest grind in between. Skill training is free during the promotion too. But you'll have to move quickly; the promo ends on December 1st. I've already lost two writers and three guildies to the leveling frenzy. Jef thinks he'll be done leveling all eight of his characters in 10 more days. Who'll be next?!

  • Star Trek Online announces junior officer appreciation weekend

    by 
    Matt Daniel
    Matt Daniel
    04.27.2012

    We all know how the story goes: Starfleet captain goes out on an away mission, kills some of the locals, and comes back home to a hero's welcome. Bah! What about the little guys? What about the poor redshirts who were callously thrown to the lions so that their captains could sit and watch from the comfort of space, huh? Well thankfully, Cryptic Studios is not blind to the contributions of Star Trek Online's junior officers, and the studio has announced a junior officer appreciation weekend in their honor. From today, April 27th, until Monday, April 30th, STO players will be able to give back to their valued junior officers in the form of up to 50% bonus commendation experience for all duty officer assignments. In addition, captains can receive a free purple-quality duty officer "with a unique active roster power," and any duty officer packs opened during the course of the event will each contain a free additional green-quality or better duty officer, so if you're looking to pad out your junior officer roster after the redshirt massacre that happened last mission, now's the perfect time to do so. Just head on over to the STO official site for the full details.

  • Wrath experience needed to level reduced by 20%

    by 
    Mathew McCurley
    Mathew McCurley
    11.18.2010

    Blizzard has just announced that the leveling experience from 71 to 80 has just gotten a bit quicker -- 20 percent quicker, to be exact. As with The Burning Crusade and Wrath of the Lich King, Cataclysm will reduce the amount of experience needed to progress through the previous expansion's content by 20 percent. Good news for all of you who were dreading the slog through Northrend one more time on your new patch 4.0.3a race/class combos! 4.0.3a: What is in it, what is not. Good thread, Sammew. Aside from content, also included in the upcoming patch are several class balance changes and bug fixes. Due to several talent revisions for select classes, druids, paladins, priests, and shaman will have their talent trees reset. Experience required to gain levels 71 through 80 is being reduced by 20%. You'll also get the Cataclysm introductory cinematic and new login screen. source World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

  • Double your pleasure with Aion double XP

    by 
    Jef Reahard
    Jef Reahard
    11.18.2010

    Thinking of dusting off one of your Daevas? If you've got a long-neglected alt, if your main has stalled on the cusp of level 55, or if you've just been away from the world of Atreia altogether, you'll probably want to take advantage of Aion's upcoming double experience weekends. From December 3rd through December 6th (beginning and ending at 12:00 p.m. PST on both days), you can double your pleasure with double XP on both mobs and quests. If that's not enough, you can also enjoy 99% off soul healing costs from December 4th to December 5th (12:00 a.m. PST - 11:59 p.m. PST) as well as December 11th to December 12th (at the same time slot). Check out the official Aion site for all the details.

  • MAG's Veteran Mode explained

    by 
    James Egan
    James Egan
    01.29.2010

    MAG's official launch was only a few days ago, but developer Zipper Interactive is already explaining some of the benefits to having a high level character in the MMOFPS. Players who hit the level cap of 60 can enable "Veteran Mode", which Zipper Interactive has mentioned in the past. Now, they've clarified what exactly the advantages to doing so are in a blog post -- essentially it's an incentive to reroll once you've maxed out your character, and experience more of the game. If you're looking to try something new, you'll be able to keep your past accomplishments (medals, ribbons, and related stats) when you reset your character to level 1. Even though your experience counter resets to zero, your lifetime experience will show everything you've ever earned -- a permanent record viewable on the stats page of your barracks. Players after trophies for hitting max level in all private military companies (PMCs) in MAG will want to take advantage of Veteran Mode and the experience boost it imparts. Veteran Mode gives players a permanent 10% bonus added to the experience total for each match, provided that players sticks through the entire round. Other players can easily recognize a Veteran by the gold insignia displayed beneath that character's rank. While we suspect it'll be a while before most players hit that level cap, Zipper Interactive detailed MAG's Veteran Mode on the game's official blog.

  • EverQuest II players now receiving bonus experience for the weekend

    by 
    William Dobson
    William Dobson
    09.25.2009

    A few weeks ago, over the Labor Day weekend, players of EverQuest enjoyed a massive double experience bonus. Some folks wondered why EverQuest II wasn't included in the bonus celebration. Well, this weekend it's their turn, as all players of EverQuest II should be receiving a bonus to adventuring, tradeskill, and alternate advancement xp as of 1:00PM PDT today. It doesn't sound like it's a full 2x bonus like it was in EverQuest, but every little bit helps.The bonus weekend is a good opportunity for players to get into the brand new game update that was just pushed live this week -- although, the new Chronomagic system is all about going back in levels, not speeding forward. Players have until 10:00AM PDT on Monday to make use of the bonus, so if you've got some leveling to do, get cracking.

  • EverQuest offers up double experience for the Labor Day weekend

    by 
    William Dobson
    William Dobson
    09.04.2009

    So you've got a long weekend ahead of you (if you're from the USA) and you're wondering how to spend your time. SOE wants to help make up your mind for you. They've put forward a hefty incentive for you to stop by EverQuest's Norrath at some point during the weekend, offering to make it doubly rewarding to do so. That's right -- the rate of experience will be doubled starting from 10:00AM PDT today, allowing players to speed their characters through the levels, or perhaps just rack up eleventy-million AA points. For the best results, make sure to do your hunting in one of the current Hot Zones that show up on the Welcome Screen; we've been assured that the bonuses do stack.Very generously, the bonus will continue to be applied until 10:00AM PDT on Tuesday. If you pull an all-nighter to catch the tail-end of it and go into work looking like a zombie, at least you'll be able to brag about all the levels you gained.

  • EverQuest's 51/50 server "Mayong" is live

    by 
    William Dobson
    William Dobson
    07.03.2009

    Earlier in the week, EverQuest's new 51/50 server "Mayong" went live. Pretty much anyone that played EQ around launch will recognize the name as that of the infamous vampire Mayong Mistmoore, a character that was sometimes played by GMs and devs for live events way back in the day. For those not familiar with the special rules of this server type, it's fairly simple: 51 is your starting level, and 50 is the number of AAs you automatically receive upon making a character. To get people in the mood to begin the inevitable leveling races, and also to celebrate Independence Day, there is a 51% experience boost for players on all servers until Monday morning -- that's right, fifty-one percent. See what they did there?

  • WAR's summer celebration event has begun

    by 
    William Dobson
    William Dobson
    06.27.2009

    Warhammer Online is celebrating the fourth of July and summer in general by offering some in-game bonuses, and providing some explosive incentives for participating in RvR. WAR's James Nichols announced the event's official opening yesterday, saying, "It's our way of saying thanks, have fun, and enjoy the start of summer with a BANG!" As part of the event, all players can now take advantage of a 10% bonus to experience and renown gain. On top of this, slain enemy players will drop fireworks that can be used to revel in your victory -- we imagine large skirmishes will end with a whole bunch of colorful explosions for the duration of the celebrations. These bonuses will be in effect for about a week and a half, ending on the 7th of July.

  • Double experience in EverQuest this weekend

    by 
    William Dobson
    William Dobson
    05.21.2009

    There's a new Tip of the Week being shared with the EverQuest community on the official forums -- kill stuff this weekend. Okay, so most players would have been killing stuff anyway, but the reason for the tip comes from the fact that there's more experience on offer than usual:EverQuest adventurers will be surrounded by a magical DOUBLE experience increase. And double XP means 100% extra XP, or 200% XP... Whichever way you want to look at it, that's a lot of XP! Happy adventuring!The experience rate will be doubled from 10:00AM PDT on Friday the 22nd, all the way through til 10:00AM PDT on Tuesday the 26th. This is actually a full four days worth of 2x experience gain, so if an extended EverQuest weekend was on the cards for you sometime in the near future, this might be the time to put that plan into play.

  • "Hot Zones" provide extra experience in EQII this weekend

    by 
    William Dobson
    William Dobson
    05.08.2009

    If you're leveling up an alt in EverQuest II, this weekend will provide an excellent opportunity to put a bunch of levels behind you, as certain zones will be positively burning with the tremendous heat that extra experience points generate. That's right -- some regular zones have become "Hot Zones" and players can enjoy a boosted XP rate whilst hunting in them over the weekend.There's a theme to the Hot Zones, and it's decidedly old-school. All of the affected zones are from the original game's release, with none o' them newfangled expansion areas included. The bonus zones are The Caves, Antonica, Sunken City, The Commonlands, Nektulos Forest, Enchanted Lands and Everfrost. EQII. The announcement on the community site also features quite a staggering number of screenshots of the aforementioned zones that are sure to poke at your nostalgia glands, and perhaps inspire you to get out there and make use of the XP bonuses on offer.

  • Lord of the Rings Online experience: It comes in pints?

    by 
    Seraphina Brennan
    Seraphina Brennan
    03.25.2009

    If you were a Lord of the Rings Online subscriber and were thinking about getting back into the game, now's your chance. In celebration of Volume 2: Book 7, Turbine has opened the doors to all former subscribers, reactivating everyone's accounts so you can play starting tomorrow and ending on the 31st. Accompanying this five day "free weekend" is a 25% increase in the experience provided by all monsters that everyone can enjoy. This bonus experience stacks with rest experience, so that means you're going to be flying through levels at a rapid pace. Speaking of flying through the levels, Turbine is also promising that "recent game enhancements" will allow players to immediately gain multiple levels upon receiving any experience. So yes, experience, it does come in pints.

  • WAR's Mark Jacobs on fixes and holiday experience bonuses

    by 
    James Egan
    James Egan
    12.19.2008

    Fans of Warhammer Online will have noted a great deal of patching over the past few weeks. In fact, even the patches needed some patching. Some major issues Mythic Entertainment has been working to fix are the frequent crashes-to-desktop and other lockups players have been reporting. The latest word from Mythic's Mark Jacobs is that the client crashes have been drastically reduced, down by 75% (in North America). In fact, client crashes are now at their lowest point ever, either in development or since Warhammer Online went live, Jacobs said. But he wasn't writing to the Warhammer Online player base just to talk about patches and crash fixes. Jacobs also announced a holiday gift for all WAR players that doesn't involve dwarves and debauchery. Warhammer Online players now enjoy an experience bonus, as of December 18th. Jacobs stated Mythic decided to increase the rest experience multiplier bonus, while "...reducing the time that it takes you to earn rested xp while logged out of the game, especially in Tiers 3 and 4. This will result in players' time to level being approximately 10% faster in Tier 2 and 20% faster in Tiers 3 and 4." Jacobs didn't state how long this revved up leveling curve will last, but stated it would be for "a few weeks." WAR has gone 1.1! Check out our full coverage of the 1.1a patch, along with our interviews exploring upcoming content and the open RvR changes. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!

  • Midsummer Fun: Ribbon dancing

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.21.2008

    We've already covered the buffs you can get from the bonfires scattered around Azeroth during the Midsummer Fire Festival, but how about trying a little pole dancing too before you head out? You may remember the Ribbon Poles from past years' Midsummer Fire Festivals. They're still there, and you can still "dance" at them by right clicking on the pole. However, instead of the +30 fire resistance buff of previous years, you'll get a new Ribbon Dance buff that will give you an extra 10% experience bonus from killing monsters. It starts at only a 3 minute duration, but if you dance longer, the duration of the buff will gradually rise to 60 minutes. If you're under level 70, it's well worth the trouble, especially if you combine it with the new buffs from the bonfires. The bonfire buffs will help you kill mobs faster, and the Ribbon Dance buff will get you more experience for each kill. Like I said before, I'm suddenly not sure if I should be saving up Burning Blossoms to buy new treats with my level 70s, or just using all these amazing buffs to level my alts. I may just have to set aside enough time to do both.