feathers-from-heaven

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  • Spiritual Guidance: Shadowfiends retire, more priest talent news from Mists beta

    by 
    Dawn Moore
    Dawn Moore
    04.30.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast. Do you want to know the greatest and most amazing new thing priests are getting in Mists of Pandaria? It's a squid. Well, it could be an octopus, but I think it's a squid. It's called a Mindbender, and it's our new level 45 talent. The Mindbender is a flying, shadowy squid that serves as an improved version of (read: replacement for) our old pal, Shadowfiend. Our new squid friend does double the damage of Shadowfiend and thus returns twice as much mana. I can only assume the reason he can do this is because he latches onto the heads of our enemies and sucks out their brains, sort of like a Mind Flayer, the squid-faced monsters from Dungeons and Dragons with telekinetic powers. Mindbender, Mind Flayer ... That's right, Blizzard, I'm on to you. Anyway, I imagine Squiddy will become the prime choice for healing priests in MoP because 1.) mana is mana, and 2.) the other level 45 talents are a bit lackluster. That will unfortunately mean leaving Shadowfiend at home, which is awfully sad, but I've painted up a scenario in my head where Shadowfiend tells me, "Look, Dawn, we've been raiding together for a few years now, and it's about time that I caught up on all the prime time television I've missed. There's Mad Men, Breaking Bad, and I've still only seen one episode of Game of Thrones. I need a break." "OK, Shadowfiend," I say to it, "you can stay home this expansion." "Thanks, dollface," it responds with Don Draper-esque charm and winks an eye at me I never knew it had.

  • Spiritual Guidance: My least favorite ability in the game and the MoP beta

    by 
    Fox Van Allen
    Fox Van Allen
    04.18.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. On alternate Wednesdays, shadow priesting expert Fox Van Allen comes from out of the shadows to bask in your loving adoration. The big news of the week is, of course, the launch of patch 4.3.4. But for us shadow priests, there's nothing interesting under its hood. Our rotation doesn't change; our stat weights don't change. It's just business as usual. But what's going on over at the Mists of Pandaria beta -- well, there's plenty of shadow priest news coming from there. New buffs are in the mix. There are new talents as well, and one buff that was long missing from the beta has finally returned. With the good comes the bad, though. One new talent that shadow priests are likely going to be pressured to take closely mirrors my least favorite ability currently in the game. Well ... really, "least favorite ability" doesn't go far enough -- let's call it my most despised ability. Can you guess what it is?

  • Spiritual Guidance: New priest talents in the Mists of Pandaria beta

    by 
    Dawn Moore
    Dawn Moore
    04.17.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast. Let's get the bad news out of the way first: We've already lost Path of the Devout on beta. The good news is that in its place, we now have Feathers From Heaven, a talent that allows priests to lay out a little track of speed-boosting feathers. Think of them as those little speed arrows in Mario Kart, only they're feathers, and you can put them wherever you please. The individual feathers have no expiration that I can tell, so you can lay them out in advance on one end of the room for special tactics in your raid encounters or PvP, if it suits your fancy. The ability has no mana cost at the moment. Instead, it is limited by charges: one feather per charge, and you can have three charges at a time. You can place one feather right after the other, but it takes 10 seconds to restore one charge. This allows you to spam three of them on the ground in succession if you like (something you can't do with Body and Soul) or spread them out gradually ahead of you in your path. They can be used by any friendly target, not just party members, so be mindful of people's stealing them if you're using them while leveling to snatch up quest items. Oh yeah, and the feathers can be used on top of water with Levitate. So, you're excited about Mists of Pandaria now, right?