feral-spirits

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  • Totem Talk: Choosing to play an enhancement shaman

    by 
    Josh Myers
    Josh Myers
    09.10.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) Any seasoned video game veteran is used to the idea of choices. In Star Wars: Knights of the Old Republic, you made choices that determined your character's alignment. In Pokemon, you chose between Squirtle, Bulbasaur, and Charmander, and that choice determined your rival's team for the rest of the game. In World of Warcraft, character creation is a system of choices: What race will you be? What gender will you be? What faction will you choose? And, of course, the most important choice: What class will you be? If you're reading, this, I assume you made the right choice and chose a shaman. You spent the first 10 levels in an awkward, liminal space where you weren't quite sure whether or not you were supposed to melee mobs or cast at them. Maybe you did both, casting Lightning Bolts in between your Primal Strike and Earth Shock cooldowns. If you're stuck in this in-between area, where you're not quite sure what you're supposed to be doing or what the purpose and playstyle of the two DPS specs for shaman are, this is the right place. Today, I'll discuss enhancement.

  • Totem Talk: Crit vs. mastery for enhancement shaman

    by 
    Josh Myers
    Josh Myers
    08.13.2011

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.) I spend a lot of time talking about gear. In the past, I've made loot lists for upcoming content, wrote a guide to enhance stats in Cataclysm, and devoted an entire post to talking about why haste is such a terrible, terrible stat for us. Gear is our only physical (as much as pixels on a screen can be physical) reminder of the boss we killed, and it's the only way for our characters to grow once they meet max level. In my talks about gear, I've paid a lot of attention to how horrible haste is. Unfortunately, while I've mentioned in brief tidbits that mastery is our best secondary stat, the hot fudge on the ice cream sundae of our gearing, I've gone into little detail on why it's so good. Even worse, I've totally neglected discussion critical hit rating and why it isn't as good. To fully understand enhancement gearing, this is stuff you need to know.